      build/OUTCODE/src/game/initgamedata.o (.data);
      build/OUTCODE/src/game/initweaponanigroups.o (.data);
      build/OUTCODE/src/game/initactorpropstuff.o (.data);
      build/OUTCODE/src/game/initnull_0009D0.o (.data);
      build/OUTCODE/src/game/initunk_0009E0.o (.data);
      build/OUTCODE/src/game/initanitable.o (.data);
      build/OUTCODE/src/game/initplayergaitobject.o (.data);
      build/OUTCODE/src/game/setguscale.o (.data);
      build/OUTCODE/src/game/initnull_000BC0.o (.data);
      build/OUTCODE/src/game/initimages.o (.data);
      build/OUTCODE/src/game/initintromatrices.o (.data);
      build/OUTCODE/src/game/initmenus.o (.data);
      build/OUTCODE/src/game/initguards.o (.data);
      build/OUTCODE/src/game/deb_loadallmodels.o (.data);
      build/OUTCODE/src/game/initobjects.o (.data);
      build/OUTCODE/src/game/prop.o (.data);
      build/OUTCODE/src/game/objective.o (.data);
      build/OUTCODE/src/game/ejectedcartridges.o (.data);
      build/OUTCODE/src/game/initBondDATA.o (.data);
      build/OUTCODE/src/game/initunk_005450.o (.data);
      build/OUTCODE/src/game/initunk_005520.o (.data);
      build/OUTCODE/src/game/bondview_r.o (.data);
      build/OUTCODE/src/game/inititemslots.o (.data);
      build/OUTCODE/src/game/initBondDATAdefaults.o (.data);
      build/OUTCODE/src/game/initpathtablesomething.o (.data);
      build/OUTCODE/src/game/initpathtablelinks.o (.data);
      build/OUTCODE/src/game/initexplosioncasing.o (.data);
      build/OUTCODE/src/game/alloc_window_pieces.o (.data);
      build/OUTCODE/src/game/initunk_007290.o (.data);
      build/OUTCODE/src/game/initcheattext.o (.data);
      build/OUTCODE/src/game/initmttex.o (.data);
      build/OUTCODE/src/game/cleanup_guard_data.o (.data);
      build/OUTCODE/src/game/cleanup_object_sounds.o (.data);
      build/OUTCODE/src/game/cleanup_alarms.o (.data);
      build/OUTCODE/src/game/cleanup_objects.o (.data);
      build/OUTCODE/src/game/cleanup_objectives.o (.data);
      build/OUTCODE/src/game/cleanupSFXRelated.o (.data);
      build/OUTCODE/src/game/playerstats_007770.o (.data);
      build/OUTCODE/src/game/cleanexplosions.o (.data);
      build/OUTCODE/src/game/cleanwindowpieces.o (.data);
      build/OUTCODE/src/game/null_007970.o (.data);
      build/OUTCODE/src/game/cleanplayersound.o (.data);
      build/OUTCODE/src/game/title.o (.data);
      build/OUTCODE/src/game/front.o (.data);
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      build/OUTCODE/src/game/unk_01BAE0.o (.data);
      build/OUTCODE/src/game/blood_animation.o (.data);
      build/OUTCODE/src/game/blood_decrypt.o (.data);
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      build/OUTCODE/src/game/chr_b.o (.data);
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      build/OUTCODE/src/game/chrprop.o (.data);
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      build/OUTCODE/src/game/loadobjectmodel.o (.data);
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      build/OUTCODE/src/game/objective_status2.o (.data);
      build/OUTCODE/src/game/math_sincos.o (.data);
      build/OUTCODE/src/game/matrixmath.o (.data);
      build/OUTCODE/src/game/math_unk_05A9E0.o (.data);
      build/OUTCODE/src/game/math_atan2f.o (.data);
      build/OUTCODE/src/game/math_asinacos.o (.data);
      build/OUTCODE/src/game/math_asinfacosf.o (.data);
      build/OUTCODE/src/game/matrixmath_misc.o (.data);
      build/OUTCODE/src/game/quaternion.o (.data);
      build/OUTCODE/src/game/math_floor.o (.data);
      build/OUTCODE/src/game/math_ceil.o (.data);
      build/OUTCODE/src/game/gun.o (.data);
      build/OUTCODE/src/game/bondwalk2.o (.data);
      build/OUTCODE/src/game/objecthandler.o (.data);
      build/OUTCODE/src/game/model.o (.data);
      build/OUTCODE/src/game/objecthandler_2.o (.data);
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      build/OUTCODE/src/game/bondview.o (.data);
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      build/OUTCODE/src/game/debugmenu_handler.o (.data);
      build/OUTCODE/src/game/unk_091080.o (.data);
      build/OUTCODE/src/game/chraidata.o (.data);
      build/OUTCODE/src/game/pobjdata.o (.data);
      build/OUTCODE/src/game/gobjdata.o (.data);
      build/OUTCODE/src/game/gobjdata2.o (.data);
      build/OUTCODE/src/game/cobjdata.o (.data);
      build/OUTCODE/src/game/cheat_buttons.o (.data);
      build/OUTCODE/src/game/unk_092890.o (.data);
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      build/OUTCODE/src/game/player.o (.data);
      build/OUTCODE/src/game/player_2.o (.data);
      build/OUTCODE/src/game/crc.o (.data);
      build/OUTCODE/src/game/chrObjRandom.o (.data);
      build/OUTCODE/src/game/unk_09B7A0.o (.data);
      build/OUTCODE/src/game/explosions.o (.data);
      build/OUTCODE/src/game/unk_0A1DA0.o (.data);
      build/OUTCODE/src/game/watch.o (.data);
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      build/OUTCODE/src/game/stan.o (.data);
      build/OUTCODE/src/game/unk_0B3200.o (.data);
      build/OUTCODE/src/game/bg.o (.data);
      build/OUTCODE/src/game/bg2.o (.data);
      build/OUTCODE/src/game/fog.o (.data);
      build/OUTCODE/src/game/lightfixture.o (.data);
      build/OUTCODE/src/game/unk_0BC530.o (.data);
      build/OUTCODE/src/game/ob.o (.data);
      build/OUTCODE/src/game/dyn.o (.data);
      build/OUTCODE/src/game/lvl.o (.data);
      build/OUTCODE/src/game/ramromreplay.o (.data);
      build/OUTCODE/src/game/unk_0C0A70.o (.data);
      build/OUTCODE/src/game/mp_music.o (.data);
      build/OUTCODE/src/game/lvl_text.o (.data);
      build/OUTCODE/src/game/mp_watch.o (.data);
      build/OUTCODE/src/game/radar.o (.data);
      build/OUTCODE/src/game/mp_weapon.o (.data);
      build/OUTCODE/src/game/image.o (.data);
      build/OUTCODE/src/game/image_bank.o (.data);
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      build/OUTCODE/src/game/decompress.o (.data);
      build/OUTCODE/src/game/zlib.o (.data);
      build/OUTCODE/src/game/rsp.o (.data);
      build/OUTCODE/src/game/indy_comms.o (.data);
      build/OUTCODE/src/game/indy_commands.o (.data);
      build/OUTCODE/src/game/game_debug.o (.data);
      build/OUTCODE/src/game/compiletime.o (.data);
      build/OUTCODE/src/game/speedgraphrenderer.o (.data);
      build/OUTCODE/src/game/viewport.o (.data);
      build/OUTCODE/src/game/music_0D2720.o (.data);
#ifndef VERSION_EU
      build/OUTCODE/src/game/spectrum.o (.data);
#endif
