#ifndef _UBRIEF_H_
#define _UBRIEF_H_

#include <ultra64.h>
#include <bondgame.h>

struct BriefObjectiveStruct
{
    u16 text;
    u16 difficulty;
};

struct BriefStruct
{
    u16 brief[4];
    struct BriefObjectiveStruct objective[OBJECTIVES_MAX];
};

#endif
