
char *LmpweaponsE[] = {
 "Slappers only!", //MPWEAPON_STR_00
 "Pistols", //MPWEAPON_STR_01
 "Automatics", //MPWEAPON_STR_02
 "Power Weapons", //MPWEAPON_STR_03
 "Sniper Rifles", //MPWEAPON_STR_04
 "Grenades", //MPWEAPON_STR_05
 "Remote Mines", //MPWEAPON_STR_06
 "Grenade Launchers", //MPWEAPON_STR_07
 "Timed Mines", //MPWEAPON_STR_08
 "Proximity Mines", //MPWEAPON_STR_09
 "Rockets", //MPWEAPON_STR_0A
 "Lasers", //MPWEAPON_STR_0B
 "Golden Gun", //MPWEAPON_STR_0C
 "Throwing Knives", //MPWEAPON_STR_0D
 0, //MPWEAPON_STR_0E
 0 //MPWEAPON_STR_0F
};
