
char *LoptionsE[] = {
 "fire\n", //OPTION_STR_00
 "aim\n", //OPTION_STR_01
 "action\n", //OPTION_STR_02
 "weapon\n", //OPTION_STR_03
 "pause\n", //OPTION_STR_04
 "move\n", //OPTION_STR_05
 "look\n", //OPTION_STR_06
 "?\n", //OPTION_STR_07
 "move sight\n", //OPTION_STR_08
 "1.1 honey\n", //OPTION_STR_09
 "1.2 solitaire\n", //OPTION_STR_0A
 "1.3 kissy\n", //OPTION_STR_0B
 "1.4 goodnight\n", //OPTION_STR_0C
 "2.1 plenty\n", //OPTION_STR_0D
 "2.2 galore\n", //OPTION_STR_0E
 "2.3 domino\n", //OPTION_STR_0F
 "2.4 goodhead\n", //OPTION_STR_10
 "look up/down\n", //OPTION_STR_11
 "auto-aim\n", //OPTION_STR_12
 "look ahead\n", //OPTION_STR_13
 "aim control\n", //OPTION_STR_14
 "sight on-screen\n", //OPTION_STR_15
 "ammo on-screen\n", //OPTION_STR_16
 "screen\n", //OPTION_STR_17
 "ratio\n", //OPTION_STR_18
 "on\n", //OPTION_STR_19
 "off\n", //OPTION_STR_1A
 "upright\n", //OPTION_STR_1B
 "reverse\n", //OPTION_STR_1C
 "toggle\n", //OPTION_STR_1D
 "hold\n", //OPTION_STR_1E
 "full\n", //OPTION_STR_1F
 "wide\n", //OPTION_STR_20
 "cinema\n", //OPTION_STR_21
 "normal\n", //OPTION_STR_22
 "16:9\n", //OPTION_STR_23
 "abort:\n", //OPTION_STR_24
 "confirm\n", //OPTION_STR_25
 "cancel\n", //OPTION_STR_26
 "mission status:\n", //OPTION_STR_27
 "complete\n", //OPTION_STR_28
 "incomplete\n", //OPTION_STR_29
 "Left Hand\n", //OPTION_STR_2A
 "q watch v2.01 beta\n", //OPTION_STR_2B
 "down\n", //OPTION_STR_2C
 "up\n", //OPTION_STR_2D
 "sidestep\n", //OPTION_STR_2E
 "sidestep\n", //OPTION_STR_2F
 "forward\n", //OPTION_STR_30
 "back\n", //OPTION_STR_31
 "control style\n", //OPTION_STR_32
 "controller\n", //OPTION_STR_33
 "controllers\n", //OPTION_STR_34
 "music\n", //OPTION_STR_35
 "fx\n", //OPTION_STR_36
 "failed\n", //OPTION_STR_37
 "2. background\n", //OPTION_STR_38
 "3. M briefing\n", //OPTION_STR_39
 "4. Q branch\n", //OPTION_STR_3A
 "5. moneypenny\n", //OPTION_STR_3B
 "1. mission objectives\n", //OPTION_STR_3C
 0, //OPTION_STR_3D
 0, //OPTION_STR_3E
 0 //OPTION_STR_3F
};
