#ifndef _UNK_092E50_H_
#define _UNK_092E50_H_
#include <ultra64.h>


extern f32 g_SkyCloudOffset;
extern u32 D_8003FDA0[];

extern f32 flt_CODE_bss_80079E80;
extern f32 flt_CODE_bss_80079E84;
extern f32 flt_CODE_bss_80079E88;

void sub_GAME_7F092E50(void);

#endif
