#include <ultra64.h>
#include "unk_092E50.h"
#include "initunk_007290.h"


void sub_GAME_7F007290(void)
{
  flt_CODE_bss_80079E80 = 0.0f;
  flt_CODE_bss_80079E84 = 0.0f;
  flt_CODE_bss_80079E88 = 0.0f;
  return;
}



