#Git and VS files .*~ __pycache__/* .vscode/ .[vV][sS]/ *.rz *.tmp *.o branchdiff.sh branchdiff_report.txt *.dump *.cdata* /StructLayoutSettings.json # rom files *.[zZnN]64 021990.bin 0219D0.bin # Assets assets/animationtable_data.bin assets/animationtable_entries.bin assets/font/*.bin assets/ge007.e.118660.jfont_chardata.bin assets/ge007.j.118660.jfont_chardata.bin assets/jfont_dl.bin assets/font_chardataj.bin assets/font_chardatae.bin assets/ge007.u.29D160.Globalimagetable.bin assets/rarewarelogo.bin assets/ge007.u.2A4D50.usedby7F008DE4.bin assets/ge007.u.117880.jfont_dl.bin assets/ge007.u.117940.jfont_chardata.bin assets/ge007.u.123040.efont_chardata.bin assets/ge007.u.29E560.Globalimagetable_commandblock.bin #images assets/images/split/*.bin* assets/images/out/* assets/images/split/png/* #music assets/music/*.bin assets/music/*.ctl assets/music/*.tbl assets/music/*.sbk assets/music/*.seq assets/music/*.aifc assets/music/*.aiff #obseg assets/obseg/bg/*.bin assets/obseg/bg/e/*.bin assets/obseg/chr/*.bin assets/obseg/gun/*.bin assets/obseg/ob__ob_end.seg assets/obseg/prop/*.bin assets/obseg/setup/*.bin assets/obseg/setup/[eju]/*.bin assets/obseg/stan/*.bin assets/obseg/text/*.bin assets/obseg/text/[eju]/*.bin assets/obseg/text/[eju]/*.c assets/ramrom/*.bin assets/ramrom/[eju]/*.bin # bin is required, but lets prevent accidental deletion bin/* build/* build-*/* notes/* !build/test.c !notes/StyleGuide.md #tools tools/extractor/*.o tools/extractor/extractor tools/aaa_rip/main.o tools/aaa_rip/aaa_rip tools/n64cksum tools/armips tools/gzipsrc/gzip tools/gzipsrc/*.o tools/report/report tools/report/index.html tools/report/JPN.htm tools/gaudio/* bondtypes_AI.h acpp_c.c as1_c.c cc_c.c cfe_c.c copt_c.c ugen_c.c ujoin_c.c uld_c.c umerge_c.c uopt_c.c usplit_c.c #exclude local user scripts in root folder /my_*.sh assets/obseg/em/data/alien8.seg assets/obseg/em/data/atic.seg assets/obseg/em/data/cookie.seg assets/obseg/em/data/gunfright.seg assets/obseg/em/data/jetman.seg assets/obseg/em/data/jetpac.seg assets/obseg/em/data/knightlore.seg assets/obseg/em/data/pssst.seg assets/obseg/em/data/sabre.seg assets/obseg/em/data/spec_rom.seg assets/obseg/em/data/under.seg scripts/local/ scripts/make/local/