007/assets/obseg/text/j/LpropobjJ.c

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#include "game/lvl_text.h"
struct stringentry LpropobjJ[] = {
"∈ぃ<EFBFBD>ぜ√",
"",
"",
"",
"",
"<ь>",
"€€€€<EFBFBD><EFBFBD>ь",
"€<EFBFBD>€<EFBFBD><EFBFBD>ь",
"<EFBFBD><EFBFBD><EFBFBD>ь",
"ぃ≪<EFBFBD>⊂ь",
"G €<>€烙ヒ€<C280>ь",
"€兤リ€€<EFBFBD>",
"€<EFBFBD><EFBFBD>€<EFBFBD>ンь",
"€<EFBFBD>€€€€€€€サンь",
"<EFBFBD>ンь",
"<EFBFBD><EFBFBD>",
"€艢ム€<EFBFBD>",
"€艢ム€<EFBFBD>",
"",
"dart",
"explosive pen",
"explosive case",
"flare",
"¢€サ€縲マ",
"of dynamite",
"stick",
"sticks",
"<EFBFBD><EFBFBD>むめ",
"micro camera",
"÷€€<EFBFBD>園マ€€€<EFBFBD>€",
"€<EFBFBD><EFBFBD>€<EFBFBD>",
"€<EFBFBD>€烙ハ€ランь",
"€騾マ€€€艢ム€<EFBFBD>n",
"PP7\n",
"€€€<EFBFBD>€€サPP7\n",
"DD44 Dostovei\n",
"Klobb\n",
"KF7 Soviet\n",
"ZMG (9mm)\n",
"D5K Deutsche\n",
"€€€<EFBFBD>€€サD5K\n",
"Phantom\n",
"AR33щъ€<EFBFBD>€<EFBFBD><EFBFBD>n",
"RC-P90\n",
"€€€€<EFBFBD>\n",
"<EFBFBD><EFBFBD>€€€€<EFBFBD>\n",
"€€艢ム€€<EFBFBD>€<EFBFBD><EFBFBD>n",
"€<EFBFBD>€<EFBFBD>轢サ♀€<EFBFBD>€烙ヒ€\n",
"€兤リ€€<EFBFBD>€烙ヒ€\n",
"€<EFBFBD>€<EFBFBD>\n",
"<EFBFBD><EFBFBD>\n",
"€<EFBFBD>€サべ\n",
"",
"¢€サ€縲マべ\n",
"€€<EFBFBD>朽サPP7\n",
"÷€€<EFBFBD>咳P7\n",
"€ヨ€サ€ユ€サ♀\n",
"€ヨ€サ\n",
"<EFBFBD><EFBFBD>€€\n",
"<EFBFBD><EFBFBD><EFBFBD>\n",
"€€サ∈ぃ<EFBFBD>ぜ√\n",
"<EFBFBD>ь€烙ヘ€€ヨ∈ぃ<EFBFBD>ぜ√\n",
"<EFBFBD>ь€烙ヘ€€\n",
"ф∩∈ぃ<EFBFBD>ぜ√\n",
"€兤ハ€<EFBFBD>√⇔⊇<EFBFBD><EFBFBD>\n",
NULL,
NULL,
NULL
};