mirror of https://github.com/yaz0r/FITD.git
Display collision volumes for actors that don't have a body
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228f0856c4
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@ -3071,18 +3071,6 @@ void AllRedraw(int flagFlip)
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getHotPoint(actorPtr->hotPointID, bodyPtr, &actorPtr->hotPoint);
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}
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}
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///////////////////////////////////// DEBUG
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#ifdef FITD_DEBUGGER
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// if(debuggerVar_drawModelZv)
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{
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if (backgroundMode == backgroundModeEnum_3D)
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{
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drawZv(actorPtr);
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}
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}
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#endif
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/////////////////////////////////////
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}
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}
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@ -3128,6 +3116,20 @@ void AllRedraw(int flagFlip)
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#ifdef FITD_DEBUGGER
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{
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if (backgroundMode == backgroundModeEnum_3D)
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{
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for (int i = 0; i < NUM_MAX_OBJECT; i++)
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{
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tObject* actorPtr = &ListObjets[i];
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if (actorPtr->indexInWorld != -1)
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{
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drawZv(actorPtr);
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}
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}
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}
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/////////////////////////////////////
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for (int i = 0; i < getNumberOfRoom(); i++)
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{
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if (hardColDisplayMode != displayNone) {
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