Commit Graph

42 Commits

Author SHA1 Message Date
yaz0r 543e22bc78 Display collision volumes for actors that don't have a body 2025-08-01 23:08:30 -07:00
yaz0r 228f0856c4 Various rename and cleanup 2025-07-25 21:51:45 -07:00
yaz0r 8eea2f4217 2d animations 2025-06-21 01:27:30 -07:00
yaz0r df1271d55d Early hybrids support 2025-06-20 14:53:56 -07:00
yaz0r c3c6b5769b Fix a few ui layer regressions 2025-06-18 22:54:18 -07:00
yaz0r 7ad1c6812b Implement text rendering on top of the game 2025-06-18 22:40:15 -07:00
yaz0r 5bad38be37 Fix a couple more AITD1 regressions 2025-06-18 20:39:08 -07:00
yaz0r aee4974e9c Fix regression in AITD1 where door were non-functional 2025-06-18 20:39:08 -07:00
yaz0r 51e74e7066 HQR rework and cleanup body/anim storage 2025-06-18 20:39:08 -07:00
yaz0r f2d6decdb0 More cleanup 2025-06-18 20:39:08 -07:00
yaz0r 97ba0bf877 Revamp animation 2025-06-18 20:39:08 -07:00
yaz0r 5f9a8e18e1 Rewrite body 2025-06-18 20:39:08 -07:00
yaz0r 55061360e2 Switch ZV code to proper body 2025-06-18 20:39:08 -07:00
yaz0r 39f25aefb5 Fix build 2025-06-18 20:39:08 -07:00
yaz0r 2724f36b82 Body rework 2025-06-18 20:39:08 -07:00
yaz0r 37cc8d5ded Cleanup 2025-06-16 13:24:03 -07:00
yaz0r ac19c0dd34 Renames 2025-06-16 13:24:03 -07:00
yaz0r 1de212ab21 Better fix for the camera index issue 2025-06-16 13:24:03 -07:00
yaz0r 4a65d10adf Cleanup, fix a potential out of bound access 2025-06-16 13:24:03 -07:00
yaz0r 19fcb93e19 This is a better fix for now 2025-06-16 13:24:03 -07:00
yaz0r 7bcd0a5723 Fix potential crash in debugger 2025-06-14 23:41:15 -07:00
yaz0r 764da5e750 Implement lines. Fix sphere ratio and incorrect math in material 3 2025-06-14 23:41:15 -07:00
yaz0r 575169a5fa Rework debugger 2025-06-14 23:41:15 -07:00
yaz0r acc927b52d Rename a few things 2025-06-14 23:41:15 -07:00
yaz0r 9eaaf16f8e Implement reset animations, cleanups and fix a few sanitizer issues 2025-06-14 23:41:15 -07:00
yaz0r 5572ed2b44 Fix overlapping type name 2025-06-14 23:41:15 -07:00
yaz0r cea84b5a6d Mask rework 2025-06-14 23:41:15 -07:00
yaz0r ad18d85769 Fix trapdoor zombie 2025-06-14 23:41:15 -07:00
yaz0r 2c84167b15 Cleanup and AITD3 main menu 2025-06-10 01:12:48 -07:00
yaz0r 079f1c3e50 More cleanup 2025-06-09 08:53:57 -07:00
yaz0r 48745c2f7b Some renaming 2025-06-09 08:53:57 -07:00
yaz0r 11f27bdfc8 Cleanups and AITD3 steam/GOG support
AITD3 dos and windows have different data layouts for some reasons, switch to supporting the steam/GOG version that is more common.
2025-06-09 08:53:57 -07:00
yaz0r 437478b6a7 Fix incorrect pallette for books in JackInTheDark 2025-06-09 08:53:57 -07:00
yaz0r 38ceb6ad57 Start cleaning up palette code 2025-06-09 08:53:57 -07:00
Vincent Hamm 402ba78824 Implement copy angle for sorcerer fireball
Also rename a few things
2024-08-17 21:43:25 -07:00
Vincent Hamm 2f77a8d791 Cleanup some of the code 2024-08-17 20:27:23 -07:00
Vincent Hamm c2f13c8939 Various cleanup of window variables 2024-08-17 19:40:56 -07:00
Vincent Hamm 87d5eaeb28 Various cleanups and fixes.
Rename some variables and functions.
Rewrite & fix text display code.
Fix thread race condition on init.
2024-08-02 22:40:22 -07:00
Vincent Hamm 8e19acad60 Some fixes for UE4 build 2023-02-04 14:13:08 -08:00
Vincent Hamm eafabb8cff Reimplement scissor for masks 2021-11-05 23:07:01 -07:00
Vincent Hamm b1712fd55f Fix OSX metal build 2021-11-05 16:08:33 -07:00
Vincent Hamm 98e246b509 Initial source drop 2021-11-02 17:09:52 -07:00