Commit Graph

16 Commits

Author SHA1 Message Date
yaz0r cea84b5a6d Mask rework 2025-06-14 23:41:15 -07:00
yaz0r ad18d85769 Fix trapdoor zombie 2025-06-14 23:41:15 -07:00
yaz0r 2c84167b15 Cleanup and AITD3 main menu 2025-06-10 01:12:48 -07:00
yaz0r 079f1c3e50 More cleanup 2025-06-09 08:53:57 -07:00
yaz0r 48745c2f7b Some renaming 2025-06-09 08:53:57 -07:00
yaz0r 11f27bdfc8 Cleanups and AITD3 steam/GOG support
AITD3 dos and windows have different data layouts for some reasons, switch to supporting the steam/GOG version that is more common.
2025-06-09 08:53:57 -07:00
yaz0r 437478b6a7 Fix incorrect pallette for books in JackInTheDark 2025-06-09 08:53:57 -07:00
yaz0r 38ceb6ad57 Start cleaning up palette code 2025-06-09 08:53:57 -07:00
Vincent Hamm 402ba78824 Implement copy angle for sorcerer fireball
Also rename a few things
2024-08-17 21:43:25 -07:00
Vincent Hamm 2f77a8d791 Cleanup some of the code 2024-08-17 20:27:23 -07:00
Vincent Hamm c2f13c8939 Various cleanup of window variables 2024-08-17 19:40:56 -07:00
Vincent Hamm 87d5eaeb28 Various cleanups and fixes.
Rename some variables and functions.
Rewrite & fix text display code.
Fix thread race condition on init.
2024-08-02 22:40:22 -07:00
Vincent Hamm 8e19acad60 Some fixes for UE4 build 2023-02-04 14:13:08 -08:00
Vincent Hamm eafabb8cff Reimplement scissor for masks 2021-11-05 23:07:01 -07:00
Vincent Hamm b1712fd55f Fix OSX metal build 2021-11-05 16:08:33 -07:00
Vincent Hamm 98e246b509 Initial source drop 2021-11-02 17:09:52 -07:00