#include #include #include "common.h" #include "osystemAL.h" void osystem_playAdlib() { #if 0 if(adlib_source) { alSourceStop(adlib_source); alDeleteSources(1, &adlib_source); alDeleteBuffers(NUM_MUSIC_BUFFER, adlib_buffers); } alGenSources(1, &adlib_source); alGenBuffers(NUM_MUSIC_BUFFER, adlib_buffers); for(int bufferIdx=0; bufferIdx