#pragma once struct sHybrid_SpriteBlock { uint8_t unk0; uint8_t numWords; uint8_t numBytes; std::vector data; }; struct sHybrid_SpriteLine { std::vector blocks; uint8_t unk; }; struct sHybrid_Sprite { uint16_t flags; uint8_t dx; uint8_t dy; std::vector lines; void read(uint8_t* buffer, int bufferSize); }; void AffSpr(int spriteNumber, int X, int Y, char* screen, std::vector& sprites);