/****************************************************************************** File: MouseCursor.h Desc: Interface for the Mouse cursor. - Responsible for drawing the 3D/2D cursor. Date: May 16, 2003 History: *****************************************************************************/ #ifndef MOUSECURSOR_H #define MOUSECURSOR_H class MouseCursor { public: MouseCursor(); ~MouseCursor(); void SetPos( float x, float y, float z = 10.0f ) { m_position.x = x; m_position.y = y; m_position.z = z; } void SetVisible( bool bVisible ) { m_bVisible = bVisible; } void SetSize( int width, int height ) { m_width = width; m_height = height; } float XPos() const { return m_position.x; } float YPos() const { return m_position.y; } float ZPos() const { return m_position.z; } bool IsVisible() const { return m_bVisible; } int Width() const { return m_width; } int Height() const { return m_height; } void Set( tDrawable* pCursorIcon ); void Render(); private: tDrawable* m_pCursorIcon; rmt::Vector m_position; bool m_bVisible; int m_width; int m_height; }; #endif