tool SetChunk : description( "This tool turns a texture animation into a set chunk." ) { } parameter OutputFile : short( o ), long( "output-file" ), arg( name ), description( "Specify output file." ), type( string ) { } parameter ShaderName : short( s ), long( "shader-name" ), arg( name ), description( "Specify the shader with texture animation whose textures will become set chunk." ), type( string ) { }