The-Simpsons-Hit-and-Run/game/code/ai/sequencer/task.h

58 lines
1.4 KiB
C++

#ifndef _SEQUENCER_TASK_HPP
#define _SEQUENCER_TASK_HPP
//-----------------------------------------------------------------------------
// Copyright (C) 2001 Radical Entertainment Ltd. All rights reserved.
//
// task.hpp
//
// Description: A Sequencer unit of scheduling having a notion of execution
// states.
//
// Modification History:
// + Created Aug 14, 2001 -- Gary Keong
// - Snapshot from Hair Club (rev 2) Owner: Laurent Ancessi
//-----------------------------------------------------------------------------
//---------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------
// CLOSER #include "architecture/ctype.hpp"
//---------------------------------------------------------------------
// Constant
//---------------------------------------------------------------------
#include <p3d/refcounted.hpp>
enum Status
{
DONE,
FAILED,
RUNNING,
SLEEPING
};
//---------------------------------------------------------------------
// Structure and class
//---------------------------------------------------------------------
class Task
:
public tRefCounted
{
public:
Task(void);
virtual ~Task(void);
Status GetStatus(void);
void SetStatus(Status status);
bool IsSleeping(void);
void Run(void);
bool IsRunning(void);
void Done(void);
bool IsDone(void);
private:
Status m_status;
};
#endif // HC_SEQUENCER_TASK_HPP