99 lines
2.9 KiB
C++
99 lines
2.9 KiB
C++
//=============================================================================
|
|
// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved.
|
|
//
|
|
// File: bootupcontext.h
|
|
//
|
|
// Description:
|
|
//
|
|
// History: + Created -- Darwin Chau
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef BOOTUPCONTEXT_H
|
|
#define BOOTUPCONTEXT_H
|
|
|
|
//========================================
|
|
// System Includes
|
|
//========================================
|
|
|
|
//========================================
|
|
// Project Includes
|
|
//========================================
|
|
#include <contexts/context.h> // is-a Context
|
|
|
|
#include <loading/loadingmanager.h>
|
|
#include <presentation/presevents/presentationevent.h>
|
|
|
|
//========================================
|
|
// Forward References
|
|
//========================================
|
|
class HeadToHeadManager;
|
|
class pddiShader;
|
|
|
|
//=============================================================================
|
|
//
|
|
// Synopsis:
|
|
//
|
|
//=============================================================================
|
|
class BootupContext : public Context,
|
|
public LoadingManager::ProcessRequestsCallback,
|
|
public PresentationEvent::PresentationEventCallBack
|
|
{
|
|
public:
|
|
|
|
// Static Methods for accessing this singleton.
|
|
static BootupContext* GetInstance();
|
|
|
|
void StartMovies();
|
|
void StartLoadingSound();
|
|
void ResetLicenseScreenDisplayTime() { m_elapsedTime = 0; }
|
|
|
|
#ifdef RAD_WIN32
|
|
void LoadConfig();
|
|
#endif
|
|
|
|
pddiShader* GetSharedShader( void ) { return m_pSharedShader; }
|
|
|
|
protected:
|
|
|
|
virtual void OnStart( ContextEnum previousContext );
|
|
virtual void OnStop( ContextEnum nextContext );
|
|
virtual void OnUpdate( unsigned int elapsedTime );
|
|
|
|
virtual void OnSuspend();
|
|
virtual void OnResume();
|
|
|
|
virtual void OnHandleEvent( EventEnum id, void* pEventData );
|
|
|
|
virtual void OnProcessRequestsComplete( void* pUserData );
|
|
|
|
virtual void OnPresentationEventBegin( PresentationEvent* pEvent );
|
|
virtual void OnPresentationEventLoadComplete( PresentationEvent* pEvent );
|
|
virtual void OnPresentationEventEnd( PresentationEvent* pEvent );
|
|
|
|
private:
|
|
|
|
// constructor and destructor are protected to force singleton implementation
|
|
BootupContext();
|
|
virtual ~BootupContext();
|
|
|
|
// Declared but not defined to prevent copying and assignment.
|
|
BootupContext( const BootupContext& );
|
|
BootupContext& operator=( const BootupContext& );
|
|
|
|
// Pointer to the one and only instance of this singleton.
|
|
static BootupContext* spInstance;
|
|
|
|
int m_elapsedTime;
|
|
bool m_bootupLoadCompleted : 1;
|
|
bool m_soundLoadCompleted : 1;
|
|
|
|
pddiShader* m_pSharedShader;
|
|
};
|
|
|
|
// A little syntactic sugar for getting at this singleton.
|
|
inline BootupContext* GetBootupContext() { return( BootupContext::GetInstance() ); }
|
|
|
|
|
|
#endif
|