102 lines
2.9 KiB
C++
102 lines
2.9 KiB
C++
//===========================================================================
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// Copyright (C) 2000 Radical Entertainment Ltd. All rights reserved.
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//
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// Component: SaveGameInfo
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//
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// Description: Interface for the SaveGameInfo class.
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//
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// Authors: Tony Chu
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//
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// Revisions Date Author Revision
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// 2002/10/18 TChu Created for SRR2
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//
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//===========================================================================
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#ifndef SAVEGAMEINFO_H
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#define SAVEGAMEINFO_H
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//===========================================================================
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// Nested Includes
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//===========================================================================
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#include <data/gamedata.h>
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#include <radtime.hpp>
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#include <radfile.hpp>
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//===========================================================================
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// Forward References
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//===========================================================================
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struct SaveGameInfoData
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{
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unsigned short m_magicNumber; // used for data verification
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radDate m_timeStamp;
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GameDataByte m_level;
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GameDataByte m_mission;
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unsigned int m_fileSize; // used for file version verification
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};
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//===========================================================================
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// Interface Definitions
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//===========================================================================
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class SaveGameInfo : public GameDataHandler
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{
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public:
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enum{ MAGIC_NUMBER = 1978 };
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SaveGameInfo();
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virtual ~SaveGameInfo();
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static const unsigned int GetSize() { return sizeof( SaveGameInfoData ); }
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// Implements Game Data Handler
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//
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virtual void LoadData( const GameDataByte* dataBuffer,
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unsigned int numBytes );
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virtual void SaveData( GameDataByte* dataBuffer,
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unsigned int numBytes );
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virtual void ResetData();
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void FormatLevelMissionInfo(char levelMissionInfo[32]) const;
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// Data accessors
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//
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const SaveGameInfoData* GetData() const { return &m_data; }
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// Verify data
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//
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bool CheckData();
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// Format display string for viewing in frontend screen
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//
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void FormatDisplay( char* displayBuffer,
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unsigned int bufferLength ) const;
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static int CompareTimeStamps( const radDate& date1,
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const radDate& date2 );
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char m_displayFilename[radFileFilenameMax+1];
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private:
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//---------------------------------------------------------------------
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// Private Functions
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//---------------------------------------------------------------------
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// No copying or assignment. Declare but don't define.
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//
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SaveGameInfo( const SaveGameInfo& );
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SaveGameInfo& operator= ( const SaveGameInfo& );
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//---------------------------------------------------------------------
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// Private Data
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//---------------------------------------------------------------------
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SaveGameInfoData m_data;
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};
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#endif // SAVEGAMEINFO_H
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