The-Simpsons-Hit-and-Run/game/code/input/allinput.cpp

21 lines
528 B
C++

#include <input/button.cpp>
#include <input/inputmanager.cpp>
#include <input/mappable.cpp>
#include <input/mapper.cpp>
#include <input/usercontroller.cpp>
#include <input/rumbleeffect.cpp>
#if defined(RAD_GAMECUBE) || defined(RAD_PS2)
#include <input/steeringspring.cpp>
#include <input/basedamper.cpp>
#include <input/forceeffect.cpp>
#include <input/constanteffect.cpp>
#include <input/wheelrumble.cpp>
#endif
#ifdef RAD_PS2
#include <input/rumbleps2.cpp>
#elif defined( RAD_GAMECUBE )
#include <input/rumblegc.cpp>
#endif