54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
//=============================================================================
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// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved.
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//
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// File: roaddatasegmentloader.h
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//
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// Description: Blahblahblah
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//
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// History: 27/06/2002 + Created -- Cary Brisebois
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//
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//=============================================================================
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#ifndef ROADDATASEGMENTLOADER_H
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#define ROADDATASEGMENTLOADER_H
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//========================================
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// Nested Includes
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//========================================
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// Pure 3D
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#include <p3d/loadmanager.hpp>
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#include <p3d/p3dtypes.hpp>
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//========================================
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// Forward References
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//========================================
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//=============================================================================
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//
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// Synopsis: Blahblahblah
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//
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//=============================================================================
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class RoadDataSegmentLoader : public tChunkHandler
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{
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public:
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RoadDataSegmentLoader();
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virtual ~RoadDataSegmentLoader();
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// P3D chunk loader.
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virtual tLoadStatus Load(tChunkFile* f, tEntityStore* store);
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// P3D chunk id.
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virtual bool CheckChunkID(unsigned id);
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virtual unsigned int GetChunkID();
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private:
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//Prevent wasteful constructor creation.
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RoadDataSegmentLoader( const RoadDataSegmentLoader& roaddatasegmentloader );
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RoadDataSegmentLoader& operator=( const RoadDataSegmentLoader& roaddatasegmentloader );
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};
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#endif //ROADDATASEGMENTLOADER_H
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