The-Simpsons-Hit-and-Run/game/code/presentation/gui/bootup/guiscreenlanguage.h

56 lines
1.5 KiB
C++

//===========================================================================
// Copyright (C) 2000 Radical Entertainment Ltd. All rights reserved.
//
// Component: CGuiScreenLanguage
//
// Description:
//
//
// Authors: Tony Chu
//
// Revisions Date Author Revision
// 2002/07/23 TChu Created for SRR2
//
//===========================================================================
#ifndef GUISCREENLANGUAGE_H
#define GUISCREENLANGUAGE_H
//===========================================================================
// Nested Includes
//===========================================================================
#include <presentation/gui/guiscreen.h>
//===========================================================================
// Forward References
//===========================================================================
class CGuiMenu;
//===========================================================================
// Interface Definitions
//===========================================================================
class CGuiScreenLanguage : public CGuiScreen
{
public:
CGuiScreenLanguage( Scrooby::Screen* pScreen, CGuiEntity* pParent );
virtual ~CGuiScreenLanguage();
virtual void HandleMessage( eGuiMessage message,
unsigned int param1 = 0,
unsigned int param2 = 0 );
virtual CGuiMenu* HasMenu() { return m_pMenu; }
protected:
void InitIntro();
void InitRunning();
void InitOutro();
private:
CGuiMenu* m_pMenu;
};
#endif // GUISCREENLANGUAGE_H