The-Simpsons-Hit-and-Run/game/code/presentation/gui/ingame/guiscreentutorial.h

59 lines
1.8 KiB
C++

//===========================================================================
// Copyright (C) 2003 Radical Entertainment Ltd. All rights reserved.
//
// Component: CGuiScreenTutorial
//
// Description:
//
// Authors: Tony Chu
//
// Revisions Date Author Revision
// 2003/04/15 TChu Created
//
//===========================================================================
#ifndef GUISCREENTUTORIAL_H
#define GUISCREENTUTORIAL_H
//===========================================================================
// Nested Includes
//===========================================================================
#include <presentation/gui/guiscreen.h>
//===========================================================================
// Forward References
//===========================================================================
//===========================================================================
// Interface Definitions
//===========================================================================
class CGuiScreenTutorial : public CGuiScreen
{
public:
CGuiScreenTutorial( Scrooby::Screen* pScreen, CGuiEntity* pParent );
virtual ~CGuiScreenTutorial();
virtual void HandleMessage( eGuiMessage message,
unsigned int param1 = 0,
unsigned int param2 = 0 );
void SetTutorialMessage( int index );
protected:
void InitIntro();
void InitRunning();
void InitOutro();
static const int MAX_TUTORIAL_MESSAGE_LENGTH = 256;
Scrooby::Sprite* m_tutorialMessage;
Scrooby::Sprite* m_bartsHead;
Scrooby::Group* m_disableTutorial;
static const unsigned int MAX_TUTORIAL_DIALOG_TIME = 10000; // in msec
unsigned int m_elapsedDialogTime;
};
#endif // GUISCREENTUTORIAL_H