83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
//=============================================================================
|
|
// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved.
|
|
//
|
|
// File: .h
|
|
//
|
|
// Description: Blahblahblah
|
|
//
|
|
// History: 02/05/2002 + Created -- NAME
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef TRANSITIONPLAYER_H
|
|
#define TRANSITIONPLAYER_H
|
|
|
|
//========================================
|
|
// Nested Includes
|
|
//========================================
|
|
|
|
#include <presentation/animplayer.h>
|
|
|
|
#include <render/enums/renderenums.h>
|
|
|
|
//========================================
|
|
// Forward References
|
|
//========================================
|
|
|
|
class RenderLayer;
|
|
|
|
//=============================================================================
|
|
//
|
|
// Synopsis: Blahblahblah
|
|
//
|
|
//=============================================================================
|
|
|
|
class TransitionPlayer : public AnimationPlayer
|
|
{
|
|
public:
|
|
TransitionPlayer();
|
|
virtual ~TransitionPlayer();
|
|
|
|
enum TransitionType
|
|
{
|
|
TRANS_CROSSFADE,
|
|
TRANS_WIPE_RIGHT,
|
|
TRANS_TO_BLACK,
|
|
TRANS_FROM_BLACK,
|
|
NUM_TRANS
|
|
};
|
|
|
|
struct TransitionInfo
|
|
{
|
|
RenderEnums::LayerEnum layer1;
|
|
RenderEnums::LayerEnum layer2;
|
|
unsigned int length;
|
|
TransitionType type;
|
|
};
|
|
|
|
void SetTransition( TransitionInfo* info );
|
|
|
|
virtual void Update( unsigned int elapsedTime );
|
|
protected:
|
|
virtual void DoUpdate( unsigned int elapsedTime );
|
|
|
|
virtual void DoLoaded() {};
|
|
virtual void DoRender();
|
|
|
|
private:
|
|
|
|
//Prevent wasteful constructor creation.
|
|
TransitionPlayer( const TransitionPlayer& transitionPlayer );
|
|
TransitionPlayer& operator=( const TransitionPlayer& transitionPlayer );
|
|
|
|
RenderLayer* mpLayer1;
|
|
RenderLayer* mpLayer2;
|
|
|
|
TransitionInfo msInfo;
|
|
unsigned int miIndex;
|
|
};
|
|
|
|
|
|
#endif //TRANSITIONPLAYER_H
|
|
|