The-Simpsons-Hit-and-Run/game/code/render/Culling/OctTreeParams.h

31 lines
586 B
C++

#ifndef __OCT_TREE_PARAMS_H__
#define __OCT_TREE_PARAMS_H__
#include <p3d/p3dtypes.hpp>
#include <render/Culling/Bounds.h>
//
// OctTreeParams:
//
// Contains:
// -All data necessary for which only a single instance is needed
// for the persistence of an OctTree
//
class OctTreeParams
{
public:
OctTreeParams();
~OctTreeParams();
//
// The lowest possible value boundary at which space can be divided
//
float mSpaceGranularity;
//
// The extents of the world being bound by the OctTree (X,Y,Z)
//
rmt::Box3D mBounds;
protected:
};
#endif