60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
//=============================================================================
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// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved.
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//
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// File: snapselectedcmd.h
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//
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// Description: Blahblahblah
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//
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// History: 18/03/2002 + Created -- Cary Brisebois
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//
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//=============================================================================
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#ifndef SNAPSELECTEDCMD_H
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#define SNAPSELECTEDCMD_H
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//========================================
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// Nested Includes
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//========================================
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#include "main/mayaincludes.h"
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#include "precompiled/PCH.h"
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//========================================
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// Forward References
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//========================================
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//=============================================================================
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//
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// Synopsis: Blahblahblah
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//
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//=============================================================================
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class SnapSelectedCmd : public MPxCommand
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{
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public:
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SnapSelectedCmd();
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virtual ~SnapSelectedCmd();
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static void* creator();
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virtual MStatus doIt( const MArgList& args );
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virtual MStatus undoIt();
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virtual MStatus redoIt();
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virtual bool isUndoable() const;
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static const char* stringId;
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private:
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MDagPathArray mObjDagPaths;
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MVectorArray mOldPositions;
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MVectorArray mNewPositions;
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void GetChildMeshNames( MDagPath objDagPath, MStringArray& names );
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//Prevent wasteful constructor creation.
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SnapSelectedCmd( const SnapSelectedCmd& snapselectedcmd );
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SnapSelectedCmd& operator=( const SnapSelectedCmd& snapselectedcmd );
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};
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#endif //SNAPSELECTEDCMD_H
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