The-Simpsons-Hit-and-Run/tools/worldbuilder/code/contexts/triggercontext.h

83 lines
2.2 KiB
C++

#include "precompiled/PCH.h"
#ifndef TRIGGER_CONTEXT
#define TRIGGER_CONTEXT
//----------------------------------------
// System Includes
//----------------------------------------
//----------------------------------------
// Forward References
//----------------------------------------
//-----------------------------------------------------------------------------
//
// T r i g g e r C o n t e x t
//
//-----------------------------------------------------------------------------
class TriggerContext : public MPxContext
{
public:
enum Stimulus // Maskable values.
{
BUTTONDOWN = 0x0001,
BUTTONUP = 0x0002,
MOUSEDRAG = 0x0004,
COMPLETED = 0x0008,
DELETED = 0x0010,
ABORTED = 0x0020
};
TriggerContext();
virtual ~TriggerContext();
static const char* stringId;
virtual void toolOnSetup( MEvent& );
virtual void toolOffCleanup();
virtual MStatus doPress( MEvent& );
virtual MStatus doDrag( MEvent& );
virtual MStatus doRelease( MEvent& event );
virtual MStatus doHold( MEvent& event );
virtual MStatus doEnterRegion( MEvent& event );
virtual void deleteAction();
virtual void completeAction();
virtual void abortAction();
private:
void ProcessState( Stimulus stimulus );
void SetHelpString();
void InitLocator();
MString mHelp;
short mXCurrent, mYCurrent;
short mXDrag, mYDrag;
MObject mLocator;
MObject mLocatorTransform;
};
//-----------------------------------------------------------------------------
//
// T r i g g e r C o n t e x t C m d
//
//-----------------------------------------------------------------------------
class TriggerContextCmd : public MPxContextCommand
{
public:
TriggerContextCmd();
virtual ~TriggerContextCmd();
static void* creator();
virtual MPxContext* makeObj();
private:
};
#endif //TRIGGER_CONTEXT