The-Simpsons-Hit-and-Run/game/code/render/Culling/OctTreeData.h

29 lines
813 B
C

#ifndef __OCT_TREE_DATA_H__
#define __OCT_TREE_DATA_H__
//
// This is a Data Declaration file.
//
// Containing:
// -Includes for the Data relevant to the persistence of the
// OctTree as a whole
// -NOT the data relevant to the persistence of the components
// which make up an OctTree.
// -NOR the data solely salient to the individual processes that
// might be run on the OctTree.
// (ie, it's expected that only one OctTreeData instance exist )
// (for every OctTree, which is managed by an OctTreeManager )
// (and consists of a series of linked OctTreeNode's )
//
// Useful to:
// -OctTreeNode
// -OctTreeManager
//
#include <render/culling/OctTreeConst.h>
#include <render/culling/OctTreeParams.h>
#include <render/culling/CoordSubList.h>
#endif