static int latch = 12; // set the latch pin static int clock = 13; // set the clock pin static int datin = 11;// set the data in pin boolean btn_up = false; boolean btn_down = false; boolean btn_left = false; boolean btn_right = false; JoyState_t joySt; /* SETUP */ void setup() { //Serial.begin(9600); pinMode(latch,OUTPUT); pinMode(clock,OUTPUT); pinMode(datin,INPUT); digitalWrite(latch,HIGH); digitalWrite(clock,HIGH); // Set joystick initial state joySt.xAxis = 127; joySt.yAxis = 127; joySt.zAxis = 127; joySt.buttons = 0; } /* THIS READS DATA FROM THE CONTROLLER */ word controllerRead() { word data = 0; digitalWrite(latch,LOW); digitalWrite(clock,LOW); digitalWrite(latch,HIGH); delayMicroseconds(2); digitalWrite(latch,LOW); data = digitalRead(datin); for (int i = 1; i <= 15; i ++) { digitalWrite(clock,HIGH); delayMicroseconds(2); data = data << 1; data = data + digitalRead(datin) ; delayMicroseconds(2); digitalWrite(clock,LOW); } return data; } void loop() { word controller_data = controllerRead(); // B - BIT 16 if (bitRead(controller_data, 15) == 0) joySt.buttons = joySt.buttons | 1; else joySt.buttons = joySt.buttons & 254; // Y - BIT 15 if (bitRead(controller_data, 14) == 0) joySt.buttons = joySt.buttons | 2; else joySt.buttons = joySt.buttons & 253; // SELECT - BIT 14 if (bitRead(controller_data, 13) == 0) joySt.buttons = joySt.buttons | 64; else joySt.buttons = joySt.buttons & 191; // START - BIT 13 if (bitRead(controller_data, 12) == 0) joySt.buttons = joySt.buttons | 128; else joySt.buttons = joySt.buttons & 127; // UP - BIT 12 if (bitRead(controller_data, 11) == 0 && !btn_up) { btn_up = true; joySt.yAxis = 0; } if (bitRead(controller_data, 11) == 1 && btn_up) { btn_up = false; joySt.yAxis = 127; } // DOWN - BIT 11 if (bitRead(controller_data, 10) == 0 && !btn_down) { btn_down = true; joySt.yAxis = 255; } if (bitRead(controller_data, 10) == 1 && btn_down) { btn_down = false; joySt.yAxis = 127; } // LEFT - BIT 10 if (bitRead(controller_data, 9) == 0 && !btn_left) { btn_left = true; joySt.xAxis = 0; } if (bitRead(controller_data, 9) == 1 && btn_left) { btn_left = false; joySt.xAxis = 127; } // RIGHT - BIT 9 if (bitRead(controller_data, 8) == 0 && !btn_right) { btn_right = true; joySt.xAxis = 255; } if (bitRead(controller_data, 8) == 1 && btn_right) { btn_right = false; joySt.xAxis = 127; } // A - BIT 8 if (bitRead(controller_data, 7) == 0) joySt.buttons = joySt.buttons | 4; else joySt.buttons = joySt.buttons & 251; // X - BIT 7 if (bitRead(controller_data, 6) == 0) joySt.buttons = joySt.buttons | 8; else joySt.buttons = joySt.buttons & 247; // L - BIT 6 if (bitRead(controller_data, 5) == 0) joySt.buttons = joySt.buttons | 16; else joySt.buttons = joySt.buttons & 239; // R - BIT 5 if (bitRead(controller_data, 4) == 0) joySt.buttons = joySt.buttons | 32; else joySt.buttons = joySt.buttons & 223; Joystick.setState(&joySt); }