#include <ultra64.h>
#include "functions.h"
#include "variables.h"

extern s32 D_80276CB0;

/* .data */
extern s32 D_8038C754;

/* .bss */
struct {
    u8 pad0[4];
    s32 unk4;
    u8 pad8[4];
    s32 unkC;
}D_8038D6F0;

/* .code */
void func_80389430(void){
    if(getGameMode() != GAME_MODE_7_ATTRACT_DEMO){
        func_8029CF48(2, 1, 0.0f);
    }
}

void func_80389468(void){
    if(D_8038D6F0.unk4 != D_8038C754 ||  D_8038D6F0.unkC != D_80276CB0){
        func_80389430();
    }
}
