Documented ch Motzhand

This commit is contained in:
Owlenuff 2024-09-30 20:09:20 +02:00
parent 6208ea22bc
commit 1bfcd8ace5
5 changed files with 180 additions and 149 deletions

View File

@ -4039,7 +4039,13 @@ enum asset_e
ASSET_A84_DIALOG_TURBOTRAINERS_LEARN,
ASSET_A85_DIALOG_TURBOTRAINERS_REFRESHER,
ASSET_ADE_TEXT_LOGGO_AS_BEAR = 0xade,
ASSET_AD3_TEXT_UNKNOWN = 0xad3,
ASSET_AD4_TEXT_UNKNOWN,
ASSET_AD5_TEXT_UNKNOWN,
ASSET_AD6_TEXT_UNKNOWN,
ASSET_ADD_TEXT_UNKNOWN = 0xadd,
ASSET_ADE_TEXT_LOGGO_AS_BEAR,
ASSET_ADF_TEXT_ENTER_LOGGO,
ASSET_AE0_TEXT_EXIT_LOGGO,

View File

@ -593,7 +593,7 @@ typedef struct struct_68_s{
Struct68DrawMethod unk8;
BKModelBin *unkC;
u8 pad10[0x4];
f32 unk14[3]; //position
f32 position[3];
f32 unk20[3]; //rotation
f32 unk2C; //scale
u8 unk30;

View File

@ -2,22 +2,32 @@
#include "functions.h"
#include "variables.h"
typedef struct{
typedef struct {
f32 alpha; //motzhand_alpha
u8 *pattern_ptr;
u8 unk8; //pattern_id
u8 unk9; //end_current seq?
f32 unkC[3];
}ActorLocal_Motzhand;
} ActorLocal_Motzhand;
void chmotzhand_update(Actor *this);
/* public functions */
void chMotzhand_update(Actor *this);
Actor *chMotzhand_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
/* .data */
enum chMotzhand_state_e {
MOTZHAND_STATE_0_INIT,
MOTZHAND_STATE_1_UNKNOWN,
MOTZHAND_STATE_2_UNKNOWN,
MOTZHAND_STATE_3_UNKNOWN,
MOTZHAND_STATE_4_UNKNOWN,
MOTZHAND_STATE_5_UNKNOWN
};
ActorInfo chMotzhand = {
MARKER_49_MOTZHAND, ACTOR_3A_MOTZHAND, ASSET_88C_MODEL_MOTZHAND,
0x0, NULL,
chmotzhand_update, func_80326224, chMotzhand_draw,
chMotzhand_update, func_80326224, chMotzhand_draw,
0, 0, 0.0f, 0
};
@ -25,53 +35,54 @@ u8 sMotzhandPattern1[] = {7, 14, 13, 9, 17, 0xFF};
u8 sMotzhandPattern2[] = {10, 18, 15, 9, 14, 13, 9, 17, 11, 15, 0xFF};
/* .code */
void func_80387410(f32 dst[3]){
void func_80387410(f32 dst[3]) {
dst[0] = 0.0f;
dst[1] = 1500.0f;
dst[2] = -2400.0f;
}
void chMotzhand_setState(Actor *this, s32 next_state){
ActorLocal_Motzhand * local = (ActorLocal_Motzhand *) &this->local;
void chMotzhand_setState(Actor *this, s32 next_state) {
ActorLocal_Motzhand *local = (ActorLocal_Motzhand *) &this->local;
if(next_state == 1 && this->state == 0){
if (next_state == MOTZHAND_STATE_1_UNKNOWN && this->state == MOTZHAND_STATE_0_INIT) {
skeletalAnim_set(this->unk148, ASSET_A7_ANIM_MOTZHAND_IDLE, 0.0f, 1.8f);
func_80387410(this->position);
}
if(next_state == 2){
if (next_state == MOTZHAND_STATE_2_UNKNOWN) {
skeletalAnim_set(this->unk148, ASSET_A7_ANIM_MOTZHAND_IDLE, 0.9f, 1.8f);
}
if(next_state == 3){
if (next_state == MOTZHAND_STATE_3_UNKNOWN) {
skeletalAnim_set(this->unk148, ASSET_A8_ANIM_MOTZHAND_PLAY, 0.9f, 1.8f);
}
if(next_state == 4){
if (next_state == MOTZHAND_STATE_4_UNKNOWN) {
local->alpha = 1.0f;
}
if(next_state == 5){
if (next_state == MOTZHAND_STATE_5_UNKNOWN) {
marker_despawn(this->marker);
}
this->state = next_state;
}
Actor *chMotzhand_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *chMotzhand_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
Actor *this = marker_getActor(marker);
ActorLocal_Motzhand * local = (ActorLocal_Motzhand *) &this->local;
ActorLocal_Motzhand *local = (ActorLocal_Motzhand *) &this->local;
f32 sp3C[3];
if(this->state == 0 || this->state == 5)
if (this->state == MOTZHAND_STATE_0_INIT || this->state == MOTZHAND_STATE_5_UNKNOWN) {
return this;
modelRender_setBoneTransformList(skeletalAnim_getBoneTransformList(this->unk148));
if(this->state == 4){
modelRender_setAlpha((s32) (local->alpha * 255.0f));
}
else{
modelRender_setBoneTransformList(skeletalAnim_getBoneTransformList(this->unk148));
if (this->state == MOTZHAND_STATE_4_UNKNOWN) {
modelRender_setAlpha((s32)(local->alpha * 255.0f));
}
else {
modelRender_setAlpha((s32) 255);
}
@ -84,119 +95,124 @@ Actor *chMotzhand_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
}
void func_80387654(ActorMarker* marker) {
Actor* actor = marker_getActor(marker);
void func_80387654(ActorMarker *marker) {
Actor *actor = marker_getActor(marker);
if ((actor->state != 4) && (actor->state != 5)) {
chMotzhand_setState(actor, 4);
if ((actor->state != MOTZHAND_STATE_4_UNKNOWN) && (actor->state != MOTZHAND_STATE_5_UNKNOWN)) {
chMotzhand_setState(actor, MOTZHAND_STATE_4_UNKNOWN);
}
}
bool func_8038769C(ActorMarker *marker) {
return marker_getActor(marker)->state == 1;
return marker_getActor(marker)->state == MOTZHAND_STATE_1_UNKNOWN;
}
// chMotzhand_startPattern
void func_803876C8(ActorMarker *marker, s32 arg1){
void func_803876C8(ActorMarker *marker, s32 arg1) {
Actor *this = marker_getActor(marker);
ActorLocal_Motzhand * local = (ActorLocal_Motzhand *) &this->local;
ActorLocal_Motzhand *local = (ActorLocal_Motzhand *) &this->local;
local->unk8 = arg1;
if(arg1 == TRUE){
if (arg1 == TRUE) {
local->pattern_ptr = sMotzhandPattern1;
}
else{
else {
local->pattern_ptr = sMotzhandPattern2;
}
chMotzhand_setState(this, 2);
chMotzhand_setState(this, MOTZHAND_STATE_2_UNKNOWN);
}
void func_80387720(ActorMarker *marker) {
Actor * this = marker_getActor(marker);
ActorLocal_Motzhand * local = (ActorLocal_Motzhand *) &this->local;
Actor *this = marker_getActor(marker);
ActorLocal_Motzhand *local = (ActorLocal_Motzhand *) &this->local;
local->unk9 = TRUE;
}
void chmotzhand_update(Actor *this){
ActorLocal_Motzhand * local = (ActorLocal_Motzhand *) &this->local;
f32 sp48;
f32 sp3C[3];
void chMotzhand_update(Actor *this) {
ActorLocal_Motzhand *local = (ActorLocal_Motzhand *) &this->local;
f32 tick;
f32 diff[3];
f32 sp30[3];
sp48 = time_getDelta();
tick = time_getDelta();
if(!this->volatile_initialized){
if (!this->volatile_initialized) {
this->volatile_initialized = TRUE;
if(jiggyscore_isSpawned(JIGGY_60_MMM_MOTZHAND)){
if (jiggyscore_isSpawned(JIGGY_60_MMM_MOTZHAND)) {
marker_despawn(this->marker);
return;
}
local->unk8 = FALSE;
local->unk9 = FALSE;
local->unkC[0] = this->position_x;
local->unkC[1] = this->position_y;
local->unkC[2] = this->position_z;
chMotzhand_setState(this, 1);
chMotzhand_setState(this, MOTZHAND_STATE_1_UNKNOWN);
}//L803877CC
if(this->state == 2){
if(local->unk9){
while(*local->pattern_ptr != 0xff){
if (this->state == MOTZHAND_STATE_2_UNKNOWN) {
if (local->unk9) {
while (*local->pattern_ptr != 0xff) {
*local->pattern_ptr++; //find_seq end
}
local->unk9 = FALSE;
}//L80387820
if(0xff == *local->pattern_ptr){
if (0xff == *local->pattern_ptr) {
func_80387410(sp30);
}
else{
else {
organMinigame_getKeyPosition(*local->pattern_ptr, sp30);
sp30[0] += local->unkC[0];
sp30[1] += local->unkC[1];
sp30[2] += local->unkC[2];
TUPLE_ADD(sp30, local->unkC)
}//L80387880
sp3C[0] = sp30[0] - this->position_x;
sp3C[1] = sp30[1] - this->position_y;
sp3C[2] = sp30[2] - this->position_z;
if(LENGTH_VEC3F(sp3C) < 5.0f){
if(*local->pattern_ptr == 0xff){
chMotzhand_setState(this, 1);
diff[0] = sp30[0] - this->position_x;
diff[1] = sp30[1] - this->position_y;
diff[2] = sp30[2] - this->position_z;
if (LENGTH_VEC3F(diff) < 5.0f) {
if (*local->pattern_ptr == 0xff) {
chMotzhand_setState(this, MOTZHAND_STATE_1_UNKNOWN);
}
else{
chMotzhand_setState(this, 3);
else {
chMotzhand_setState(this, MOTZHAND_STATE_3_UNKNOWN);
}
}
else{//L80387930
ml_vec3f_set_length(sp3C, ((local->unk8 == TRUE) ? 150.0f : 225.0f)*sp48);
this->position_x = sp3C[0] + this->position_x;
this->position_y = sp3C[1] + this->position_y;
this->position_z = sp3C[2] + this->position_z;
else {//L80387930
ml_vec3f_set_length(diff, ((local->unk8 == TRUE) ? 150.0f : 225.0f) * tick);
this->position_x = diff[0] + this->position_x;
this->position_y = diff[1] + this->position_y;
this->position_z = diff[2] + this->position_z;
}
}//L803879A4
if(this->state == 3){
if(skeletalAnim_getLoopCount(this->unk148) > 0){
if (this->state == MOTZHAND_STATE_3_UNKNOWN) {
if (skeletalAnim_getLoopCount(this->unk148) > 0) {
func_80389D9C(*local->pattern_ptr);
if(local->unk9){
while(*local->pattern_ptr != 0xff){
if (local->unk9) {
while (*local->pattern_ptr != 0xff) {
*local->pattern_ptr++; //find_seq end
}
local->unk9 = FALSE;
}
else{//L80387A18
else {//L80387A18
*local->pattern_ptr++;
}
chMotzhand_setState(this, 2);
chMotzhand_setState(this, MOTZHAND_STATE_2_UNKNOWN);
}
}//L80387A2C
if(this->state == 4){
local->alpha -= 0.25*sp48;
if(local->alpha <= 0.0f){
chMotzhand_setState(this, 5);
if (this->state == MOTZHAND_STATE_4_UNKNOWN) {
local->alpha -= 0.25 * tick;
if (local->alpha <= 0.0f) {
chMotzhand_setState(this, MOTZHAND_STATE_5_UNKNOWN);
}
}
}

View File

@ -2,6 +2,7 @@
#include "functions.h"
#include "variables.h"
/* extern functions */
extern void MMM_func_8038B6D4(f32* arg0, s32 arg1);
/* internal definitions */
@ -15,6 +16,7 @@ typedef struct {
u8 unk1;
} Struct_MMM_3420_1;
/* public functions */
void organMinigame_setState(s32 arg0);
/* .data */
@ -175,7 +177,7 @@ void func_803898EC() {
}
void func_80389910() {
gcdialog_showText(0xAD5, 0xE, NULL, NULL, MMM_func_80389810, NULL);
gcdialog_showText(ASSET_AD5_TEXT_UNKNOWN, 0xE, NULL, NULL, MMM_func_80389810, NULL);
timedFunc_set_2(0.0f, func_8025A6EC, COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 0x7FFF);
timed_setStaticCameraToNode(2.0f, 0);
timedFunc_set_0(2.1f, MMM_func_803898A0);
@ -192,13 +194,14 @@ void func_803899BC(void){
void organMinigame_setState(s32 next_state){
func_8028F8F8(1, FALSE);
if(next_state == 2){
if(D_8038C4F0.pattern == 0){
if (next_state == 2) {
if (D_8038C4F0.pattern == 0) {
D_8038C4F0.pattern = 1;
gcdialog_showText(0xad3, 4, NULL, NULL, MMM_func_80389810, NULL);
gcdialog_showText(ASSET_AD3_TEXT_UNKNOWN, 4, NULL, NULL, MMM_func_80389810, NULL);
}
else{//L80389A84
gcdialog_showText(0xad6, 4, NULL, NULL, MMM_func_80389810, NULL);
else {//L80389A84
gcdialog_showText(ASSET_AD6_TEXT_UNKNOWN, 4, NULL, NULL, MMM_func_80389810, NULL);
}
}//L80389A9C
@ -215,13 +218,13 @@ void organMinigame_setState(s32 next_state){
}//L80389AF4
if(next_state == 4){
gcdialog_showText(0xadd, 4, NULL, NULL, MMM_func_80389810, NULL);
gcdialog_showText(ASSET_ADD_TEXT_UNKNOWN, 4, NULL, NULL, MMM_func_80389810, NULL);
func_80387720(D_8038C4F0.motzhand_marker);
}
if(next_state == 5){
D_8038C4F0.pattern++;
gcdialog_showText(0xad4, 4, NULL, NULL, MMM_func_80389810, NULL);
gcdialog_showText(ASSET_AD4_TEXT_UNKNOWN, 4, NULL, NULL, MMM_func_80389810, NULL);
func_80387720(D_8038C4F0.motzhand_marker);
}
@ -246,17 +249,22 @@ void organMinigame_getKeyPosition(s32 key_indx, f32 position[3]) {
position[0] = -145.0f;
position[1] = 0.0f;
position[2] = 0.0f;
for (iPtr = &D_8038C198[0]; iPtr <= &D_8038C198[key_indx]; iPtr++) {
is_black_key = (iPtr->unk0 == 2 || iPtr->unk0 == 4);
if (is_black_key != 0) {
position[0] += 67.0f;
position[1] += 12.5;
position[2] += -230.0f;
} else {
}
else {
position[0] += 170.0f;
}
if (iPtr == &D_8038C198[key_indx])
if (iPtr == &D_8038C198[key_indx]) {
break;
}
if (is_black_key != 0) {
position[0] -= 67.0f;
@ -309,30 +317,39 @@ void code3420_handleOrganGame(s32 arg0, s32 arg1) {
D_8038C4F0.unk8 = &D_8038BF20;
func_80250170(0, 0x6A, 0);
D_8038C4F0.state = 0;
if ((map_get() == MAP_1C_MMM_CHURCH) && (arg1 == 2)) {
D_8038C4F0.motzhand_marker = NULL;
D_8038C4F0.pattern = 0;
key_position[0] = -1345.0f;
key_position[1] = 1150.0f;
key_position[2] = -2300.0f;
for(iPtr = &D_8038C198[0]; iPtr->unk0; iPtr++){
is_black_key = (iPtr->unk0 == 2 || iPtr->unk0 == 4);
if (is_black_key) {
key_position[0] += 122.0f;
key_position[1] += 12.5;
} else {
key_position[0] += 170.0f;
}
iPtr->unk1 = func_80351838(key_position, iPtr->unk0, iPtr - &D_8038C198[0]);
if (is_black_key) {
key_position[0] -= 122.0f;
key_position[1] -= 12.5;
}
for (iPtr = &D_8038C198[0]; iPtr->unk0; iPtr++) {
is_black_key = iPtr->unk0 == 2 || iPtr->unk0 == 4;
if (is_black_key) {
key_position[0] += 122.0f;
key_position[1] += 12.5;
}
else {
key_position[0] += 170.0f;
}
iPtr->unk1 = func_80351838(key_position, iPtr->unk0, iPtr - &D_8038C198[0]);
if (is_black_key) {
key_position[0] -= 122.0f;
key_position[1] -= 12.5;
}
}
if (jiggyscore_isSpawned(JIGGY_60_MMM_MOTZHAND)) {
organMinigame_setState(7);
return;
}
organMinigame_setState(1);
}
}
@ -346,8 +363,9 @@ void organMinigame_update(void){
f32 plyr_pos[3];
Actor *motzhand_2;
if(D_8038C4F0.state == 0) return;
if (D_8038C4F0.state == 0) {
return;
}
if(func_802501A0(0, 0x6A, &sp4C)){
func_80250170(0, 0x6A, 0);

View File

@ -100,17 +100,20 @@ Actor *func_80350E90(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
temp_s0 = &D_803861B0.unk4[marker->actrArrayIdx];
temp_v0 = temp_s0->unkC;
if (temp_v0 == NULL) {
return 0;
} else {
if (temp_s0->unk8 != NULL) {
temp_s0->unk8(&temp_s0->local, temp_s0, temp_s0->unk14, temp_s0->unk20, temp_s0->unk2C, temp_v0, gfx, mtx, vtx);
} else {
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
modelRender_draw(gfx, mtx, temp_s0->unk14, temp_s0->unk20, temp_s0->unk2C, NULL, temp_s0->unkC);
}
return NULL;
}
return 0;
if (temp_s0->unk8 != NULL) {
temp_s0->unk8(&temp_s0->local, temp_s0, temp_s0->position, temp_s0->unk20, temp_s0->unk2C, temp_v0, gfx, mtx, vtx);
}
else {
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
modelRender_draw(gfx, mtx, temp_s0->position, temp_s0->unk20, temp_s0->unk2C, NULL, temp_s0->unkC);
}
return NULL;
}
s32 func_80350F7C(ActorMarker *marker, s32 arg1, f32 arg2[3], s32 arg3, s32 arg4) {
@ -126,7 +129,7 @@ s32 func_80350F7C(ActorMarker *marker, s32 arg1, f32 arg2[3], s32 arg3, s32 arg4
colision_list = model_getCollisionList(temp_s0->unkC);
vtx_list = model_getVtxList(temp_s0->unkC);
sp4C = func_802E805C(colision_list, vtx_list, temp_s0->unk14, temp_s0->unk20, temp_s0->unk2C, arg1, arg2, arg3, arg4);
sp4C = func_802E805C(colision_list, vtx_list, temp_s0->position, temp_s0->unk20, temp_s0->unk2C, arg1, arg2, arg3, arg4);
if (sp4C != 0) {
if (func_8029453C()) {
D_80386180.unk20[0] = (s32) arg2[0];
@ -150,7 +153,7 @@ s32 func_803510B4(ActorMarker *marker, s32 arg1, f32 arg2[3], f32 arg3, s32 arg4
}
collision_list = model_getCollisionList(sp40->unkC);
vertex_list = model_getVtxList(sp40->unkC);
return func_802E9118(collision_list, vertex_list, sp40->unk14, sp40->unk20, sp40->unk2C, arg1, arg2, arg3, arg4, arg5, flagFliter);
return func_802E9118(collision_list, vertex_list, sp40->position, sp40->unk20, sp40->unk2C, arg1, arg2, arg3, arg4, arg5, flagFliter);
}
s32 func_80351198(ActorMarker *marker, s32 arg1, f32 arg2, s32 arg3, s32 arg4) {
@ -165,11 +168,11 @@ s32 func_80351198(ActorMarker *marker, s32 arg1, f32 arg2, s32 arg3, s32 arg4) {
}
collision_list = model_getCollisionList(sp38->unkC);
vtx_list = model_getVtxList(sp38->unkC);
return func_802E9DD8(collision_list, vtx_list, sp38->unk14, sp38->unk20, sp38->unk2C, arg1, arg2, arg3, arg4);
return func_802E9DD8(collision_list, vtx_list, sp38->position, sp38->unk20, sp38->unk2C, arg1, arg2, arg3, arg4);
}
Struct68s * func_8035126C(f32 arg0[3], f32 arg1[3], f32 arg2, s32 arg3, enum asset_e arg4) {
Struct68s * func_8035126C(f32 position[3], f32 arg1[3], f32 arg2, s32 arg3, enum asset_e arg4) {
s32 sp2C;
s32 sp1C;
@ -177,22 +180,20 @@ Struct68s * func_8035126C(f32 arg0[3], f32 arg1[3], f32 arg2, s32 arg3, enum ass
if (D_803861B0.unk8 == D_803861B0.unkC) {
sp2C = D_803861B0.unk8 - D_803861B0.unk4;
sp1C = sp2C * 2;
D_803861B0.unk4 = (Struct68s *)realloc(D_803861B0.unk4, sp1C * sizeof(Struct68s));
D_803861B0.unk4 = (Struct68s *) realloc(D_803861B0.unk4, sp1C * sizeof(Struct68s));
D_803861B0.unk8 = D_803861B0.unk4 + sp2C;
D_803861B0.unkC = D_803861B0.unk4 + sp1C;
}
D_803861B0.unk8->unk0 = 0;
D_803861B0.unk8->unk30 = 0;
D_803861B0.unk8->unk8 = NULL;
D_803861B0.unk8->unkC = NULL;
D_803861B0.unk8->unk2C = arg2;
D_803861B0.unk8->unk31 = arg3;
D_803861B0.unk8->unk14[0] = arg0[0];
D_803861B0.unk8->unk14[1] = arg0[1];
D_803861B0.unk8->unk14[2] = arg0[2];
D_803861B0.unk8->unk20[0] = arg1[0];
D_803861B0.unk8->unk20[1] = arg1[1];
D_803861B0.unk8->unk20[2] = arg1[2];
TUPLE_COPY(D_803861B0.unk8->position, position)
TUPLE_COPY(D_803861B0.unk8->unk20, arg1)
func_80351AD0(D_803861B0.unk8, arg4);
return D_803861B0.unk8++;
@ -224,7 +225,7 @@ void func_803514F4(Struct68s *arg0){
}
void func_80351538(Struct68s *arg0){
arg0->unk4 = (ActorMarker *)func_8032FBE4(arg0->unk14, func_80350E90, 1, 0x47);
arg0->unk4 = (ActorMarker *)func_8032FBE4(arg0->position, func_80350E90, 1, 0x47);
((ActorMarker *)arg0->unk4)->collidable = FALSE;
((ActorMarker *)arg0->unk4)->actrArrayIdx = (arg0 - D_803861B0.unk4);
((ActorMarker *)arg0->unk4)->unk18 = &D_80386180.unk4;
@ -291,9 +292,7 @@ ActorMarker *func_80351794(Struct68s *arg0){
}
void func_8035179C(Struct68s* arg0, f32 arg1[3]) {
arg1[0] = arg0->unk14[0];
arg1[1] = arg0->unk14[1];
arg1[2] = arg0->unk14[2];
TUPLE_COPY(arg1, arg0->position)
}
void * func_803517B8(s32 arg0){
@ -305,9 +304,7 @@ Struct68s * func_803517E8(s32 arg0){
}
void func_80351814(Struct68s *arg0, f32 arg1[3]) {
arg1[0] = arg0->unk20[0];
arg1[1] = arg0->unk20[1];
arg1[2] = arg0->unk20[2];
TUPLE_COPY(arg1, arg0->unk20)
}
f32 func_80351830(Struct68s *arg0) {
@ -315,14 +312,14 @@ f32 func_80351830(Struct68s *arg0) {
}
s32 func_80351838(f32 arg0[3], s32 arg1, s32 arg2) {
f32 sp2C[3];
s32 func_80351838(f32 position[3], s32 key_flag, s32 arg2) {
f32 rotation[3];
Struct68s *sp28;
sp2C[0] = sp2C[1] = sp2C[2] = 0.0f;
sp28 = func_8035126C(arg0, &sp2C, 1.0f, 4, arg1 + 0x884);
rotation[0] = rotation[1] = rotation[2] = 0.0f;
sp28 = func_8035126C(position, &rotation, 1.0f, 4, key_flag + 0x884);
func_80351538(sp28);
func_8038B5D8(&sp28->local, sp28, arg1, arg2);
func_8038B5D8(&sp28->local, sp28, key_flag, arg2);
return sp28 - D_803861B0.unk4;
}
@ -416,7 +413,7 @@ void func_80351B28(Struct68s *arg0, f32 arg1[3]) {
if(arg0->unkC != NULL){
sp34 = func_8033A12C(arg0->unkC);
if(sp34 != NULL){
if(func_802EA760(sp34, 0, arg0->unk14, arg0->unk20, arg0->unk2C, 0, &sp48, &sp38)){
if(func_802EA760(sp34, 0, arg0->position, arg0->unk20, arg0->unk2C, 0, &sp48, &sp38)){
func_802EA760(sp34, 0, arg1, arg0->unk20, arg0->unk2C, 0, &sp3C, &sp38);
if(func_80309DBC(&sp48, &sp3C, sp38, &sp54, 3, 0)){
return;
@ -424,17 +421,13 @@ void func_80351B28(Struct68s *arg0, f32 arg1[3]) {
}
}
}
arg0->unk14[0] = arg1[0];
arg0->unk14[1] = arg1[1];
arg0->unk14[2] = arg1[2];
func_8032F64C(arg0->unk14, arg0->unk4);
TUPLE_COPY(arg0->position, arg1)
func_8032F64C(arg0->position, arg0->unk4);
}
void func_80351C2C(Struct68s *arg0, f32 arg1[3]){
arg0->unk20[0] = arg1[0];
arg0->unk20[1] = arg1[1];
arg0->unk20[2] = arg1[2];
TUPLE_COPY(arg0->unk20, arg1)
}
void func_80351C48(void) {
@ -450,7 +443,7 @@ void func_80351C48(void) {
if ((sp38[0] == D_80386180.unk20[0]) && (sp38[1] == D_80386180.unk20[1]) && (sp38[2] == D_80386180.unk20[2])) {
player_getPosition(sp4C);
mlMtxIdent();
func_80252CC4(D_80386180.unk2C->unk14, D_80386180.unk2C->unk20, D_80386180.unk2C->unk2C, 0);
func_80252CC4(D_80386180.unk2C->position, D_80386180.unk2C->unk20, D_80386180.unk2C->unk2C, 0);
mlMtx_apply_vec3f(D_80386180.unk14, sp4C);
if (func_8029FC4C() != 0) {
D_80386180.unk0 = D_80386180.unk2C;
@ -469,7 +462,7 @@ void func_80351C48(void) {
}
if (D_80386180.unk2C != NULL) {
mlMtxIdent();
func_80252C08(D_80386180.unk2C->unk14, D_80386180.unk2C->unk20, D_80386180.unk2C->unk2C, NULL);
func_80252C08(D_80386180.unk2C->position, D_80386180.unk2C->unk20, D_80386180.unk2C->unk2C, NULL);
mlMtx_apply_vec3f(&sp4C, &D_80386180.unk14);
func_8028FAB0(&sp4C);
}
@ -492,12 +485,10 @@ void func_80351E60(Struct6Bs *arg0, Struct68s *arg1, f32 arg2) {
arg0->unk10[1] = sinf(((arg0->unk34 * arg0->unk0) / 180.0) * BAD_PI) * 20.0f;
arg0->unk4[0] = cosf(((arg0->unk34 * arg0->unk0) / 180.0) * BAD_PI) * 7.5;
arg0->unk4[1] = sinf(((arg0->unk34 * arg0->unk0) / 180.0) * BAD_PI) * 3.0f;
sp24[0] = arg0->unk1C[0] + arg0->unk10[0];
sp24[1] = arg0->unk1C[1] + arg0->unk10[1];
sp24[2] = arg0->unk1C[2] + arg0->unk10[2];
TUPLE_ADD_COPY(sp24, arg0->unk1C, arg0->unk10)
func_80351B28(arg1, &sp24);
sp24[0] = arg0->unk28[0] + arg0->unk4[0];
sp24[1] = arg0->unk28[1] + arg0->unk4[1];
sp24[2] = arg0->unk28[2] + arg0->unk4[2];
TUPLE_ADD_COPY(sp24, arg0->unk28, arg0->unk4)
func_80351C2C(arg1, &sp24);
}