code_B6CE0.c => time.c
This commit is contained in:
parent
dcdc2ff9d3
commit
23b8510eb4
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@ -822,7 +822,7 @@ segments:
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# - [0x100BFA0, c, code_B6640] #DONE
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# - [0x100C030, c, string] #DONE
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# - [0x100C5C0, c, code_B6C60] #DONE
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# - [0x100C640, c, code_B6CE0] #DONE
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# - [0x100C640, c, time] #DONE
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# - [0x100C800, c, code_B6EA0] #DONE
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# - [0x100D480, c, coords] #DONE
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# - [0x100D8A0, c, code_B7F40] #DONE
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@ -1077,7 +1077,7 @@ segments:
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# - [0x103F3B0, .data, code_B3A80]
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# - [0x103F3F0, .data, code_B5040]
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# - [0x103F490, .data, code_B62B0]
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# - [0x10407F0, .data, code_B6CE0]
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# - [0x10407F0, .data, time]
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# - [0x1040800, .data, code_B6EA0]
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# - [0x1040830, .data, code_B7F40]
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# - [0x1040840, .data, code_B9770]
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@ -1319,7 +1319,7 @@ segments:
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# - [0x1047920, .rodata, code_B3A80]
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# - [0x1047930, .rodata, string]
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# - [0x1047950, .rodata, code_B6C60]
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# - [0x1047960, .rodata, code_B6CE0]
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# - [0x1047960, .rodata, time]
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# - [0x1047990, .rodata, code_B9090]
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# - [0x10479C0, .rodata, code_B9770]
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# - [0x1047A50, .rodata, code_BD100]
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@ -1605,7 +1605,7 @@ segments:
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# - [0x0106C980, .bss, code_B5E00]
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# - [0x0106C980, .bss, code_B62B0]
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# - [0x0106C980, .bss, code_B6C60]
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# - [0x0106C980, .bss, code_B6CE0]
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# - [0x0106C980, .bss, time]
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# - [0x0106C980, .bss, code_B6EA0]
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# - [0x0106C980, .bss, code_B8020]
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# - [0x0106C980, .bss, code_B8860]
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@ -822,7 +822,7 @@ segments:
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- [0x100BFA0, c, code_B6640]
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- [0x100C030, c, string]
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- [0x100C5C0, c, code_B6C60]
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- [0x100C640, c, code_B6CE0]
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- [0x100C640, c, time]
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- [0x100C800, c, code_B6EA0]
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- [0x100D480, c, coords]
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- [0x100D8A0, c, code_B7F40]
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@ -1076,7 +1076,7 @@ segments:
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- [0x103F3B0, .data, code_B3A80]
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- [0x103F3F0, .data, code_B5040]
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- [0x103F490, .data, code_B62B0]
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- [0x10407F0, .data, code_B6CE0]
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- [0x10407F0, .data, time]
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- [0x1040800, .data, code_B6EA0]
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- [0x1040830, .data, code_B7F40]
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- [0x1040840, .data, code_B9770]
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@ -1317,7 +1317,7 @@ segments:
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- [0x1047920, .rodata, code_B3A80]
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- [0x1047930, .rodata, string]
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- [0x1047950, .rodata, code_B6C60]
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- [0x1047960, .rodata, code_B6CE0]
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- [0x1047960, .rodata, time]
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- [0x1047990, .rodata, code_B9090]
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- [0x10479C0, .rodata, code_B9770]
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- [0x1047A50, .rodata, code_BD100]
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@ -1603,7 +1603,7 @@ segments:
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- [0x1048560, .bss, code_B5E00]
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- [0x1048560, .bss, code_B62B0]
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- [0x1048560, .bss, code_B6C60]
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- [0x1048560, .bss, code_B6CE0]
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- [0x1048560, .bss, time]
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- [0x1048560, .bss, code_B6EA0]
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- [0x1048560, .bss, code_B8020]
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- [0x1048560, .bss, code_B8860]
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@ -124,7 +124,7 @@ Actor *func_802C8C04(s32 position[3], s32 yaw, ActorInfo* actorInfo, u32 flags);
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Actor *marker_getActor(ActorMarker *);
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f32 time_getDelta(void);
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#include "time.h"
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void jiggy_spawn(enum jiggy_e jiggy_id, f32 pos[3]);
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struct3s *func_802F8264(s32 arg0);
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@ -0,0 +1,15 @@
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#ifndef __GL_TIME_H__
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#define __GL_TIME_H__
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#include <ultra64.h>
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void time_reset(void);
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void time_setDeltaReal_sec(f32 d_seconds);
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void time_setDeltaReal_frames(s32 d_frames);
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s32 time_getDeltaReal_frames(void);
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f32 time_getDelta(void);
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f32 time_func_8033DDB8(void);
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f32 time_getDelta_frames(void);
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void time_setMultiplier(f32 multiplier);
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#endif
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@ -376,8 +376,8 @@ func_8033D564 = 0x8033d9b4;
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func_8033D574 = 0x8033d9c4;
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func_8033D594 = 0x8033d9e4;
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func_8033D5A4 = 0x8033d9f4;
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func_8033DD04 = 0x8033e154;
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func_8033DD90 = 0x8033e1e0;
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time_setDeltaReal_frames = 0x8033e154;
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time_getDeltaReal_frames = 0x8033e1e0;
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time_getDelta = 0x8033e1ec;
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allocUnusedBlock = 0x8033f3a8;
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func_8033EFB0 = 0x8033f400;
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@ -98,7 +98,7 @@ static bool __chClam_rotateTowardTarget(Actor *this, s32 arg1) {
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anctrl_setDuration(this->anctrl, 1.0f);
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sp2C = (s32) ((f64) (60.0f / (f32) func_8033DD90()) * 0.5);
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sp2C = (s32) ((f64) (60.0f / (f32) time_getDeltaReal_frames()) * 0.5);
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if ((this->unk1C[0] != 0.0f) || !__chClam_updateFuncTarget(this, sp2C)) {
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if (((f64) anctrl_getAnimTimer(this->anctrl) < 0.1) && ((f64) randf() < 0.5)) {
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if (this->unk1C[0] != 0.0f) {
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@ -176,9 +176,9 @@ void pfsManager_update(void) {
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volatileFlag_set(VOLATILE_FLAG_63, 1);
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}
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}
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func_8033DD04(sp5C);
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time_setDeltaReal_frames(sp5C);
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}
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sp5C = func_8033DD90();
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sp5C = time_getDeltaReal_frames();
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randf();
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for (i = 0; i < 4; i++) {
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if ((pfsManagerContPadData[i].button & 0x20) && (pfsManagerContPadData[i].button & 0x10)) {
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@ -8,7 +8,7 @@ extern void chBottlesBonusCursor_func_802DF99C(void);
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extern f32 *chBottlesBonusCursor_func_802E05AC(s32);
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extern f32 func_802E4B38(void);
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extern void func_8033A8F0(s32, s32, f32[4]);
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extern f32 func_8033DDB8(void);
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extern f32 time_func_8033DDB8(void);
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BKAnimationList *model_getAnimationList(BKModelBin *arg0);
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extern void func_8034BB08(s32);
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extern void func_803458E4(f32[4], f32[4], f32[4], f32);
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@ -288,7 +288,7 @@ void chBottlesBonus_func_802DD8AC(BoneTransformList *arg0, s32 arg1) {
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actor = marker_getActor(chBottlesBonusMarker);
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spD4 = func_802E4B38();
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spD0 = func_8033DDB8();
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spD0 = time_func_8033DDB8();
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if (D_8037DEB0 == 0) {
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D_8037DEB0 = 1;
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for(i = 0; i < CH_BOTTLES_BONUS_PUZZLE_PIECE_COUNT; i++){
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@ -452,7 +452,7 @@ void chBottlesBonus_update(Actor *this) {
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s32 phi_s0_2;
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local = (ActorLocal_core2_560F0 *) &this->local;
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sp50 = func_8033DDB8();
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sp50 = time_func_8033DDB8();
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if (!this->volatile_initialized) {
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this->volatile_initialized = TRUE;
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actor_collisionOff(this);
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@ -3,6 +3,7 @@
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#include "functions.h"
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#include "variables.h"
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#include "time.h"
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#ifndef ABS
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#define ABS(d) ((d) >= 0) ? (d) : -(d)
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@ -13,7 +14,6 @@ extern u8 D_8037DCC8; //bottles bonus flags???
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extern void func_8025AABC(enum comusic_e);
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extern f32 func_8024E420(s32, s32, s32);
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extern f32 func_8033DDB8(void);
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extern void chBottlesBonus_func_802DEA50(s32);
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extern void actor_postdrawMethod(ActorMarker *);
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extern void chBottlesBonus_completedPuzzle(void);
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@ -209,7 +209,7 @@ void chBottlesBonusCursor_update(Actor *this) {
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s32 sp44;
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sp5C = func_8024F3F4();
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sp58 = func_8033DDB8();
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sp58 = time_func_8033DDB8();
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held_piece = &D_8037E248[D_8037E5C0.unk0];
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if (!this->initialized) {
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this->initialized = TRUE;
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@ -3,13 +3,14 @@
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#include "functions.h"
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#include "variables.h"
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#include "time.h"
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extern void func_8023DFF0(s32);
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extern void comusicPlayer_update(void);
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extern void func_802F1A10(void *, f32);
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extern void func_8033DC10(void);
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extern void func_8033DC18(void);
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extern f32 func_8033DC20(void);
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extern void func_8033DC9C(f32);
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/* .bss */
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struct {
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@ -115,10 +116,10 @@ void func_802E35D8(void ) {
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s32 sp38;
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if (D_8037E8C0.unk18 == 0.0f) {
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func_8033DC9C(0.0f);
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time_setDeltaReal_sec(0.0f);
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} else {
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func_8033DC18();
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func_8033DC9C(func_8033DC20());
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time_setDeltaReal_sec(func_8033DC20());
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}
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func_8033DC10();
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D_8037E8C0.unk18 += time_getDelta();
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#include "variables.h"
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#include "gc/gctransition.h"
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#include "time.h"
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extern void func_802F5374(void);
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extern void func_802FA0F8(void);
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int func_802E4A08(void);
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f32 func_8033DC20(void);
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void func_8033DC9C(f32);
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extern void func_80324C58(void);
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/* .data */
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@ -402,13 +402,13 @@ void func_802E4214(enum map_e map_id){
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rand_reset();
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scissorBox_setDefault();
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func_80253FE8();
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func_8033DC70();
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time_reset();
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func_8033DC04();
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func_8031FBA0();
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D_8037E8E0.game_mode = GAME_MODE_2_UNKNOWN;
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D_8037E8E0.unk8 = 0.0f;
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func_8033DC9C(0.0f);
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func_8033DD04(0);
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time_setDeltaReal_sec(0.0f);
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time_setDeltaReal_frames(0);
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func_803216D0(map_id);
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func_8030AFA0(map_id);
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func_802E3854();
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@ -419,12 +419,12 @@ void func_802E4214(enum map_e map_id){
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void func_802E4384(void){
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if(D_8037E8E0.unk8 == 0.0f){
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func_8033DC9C(0.0f);
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time_setDeltaReal_sec(0.0f);
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}
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else{
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func_8033DC18();
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;
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func_8033DD04((s32)(func_8033DC20()*60.0f + 0.5));
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time_setDeltaReal_frames((s32)(func_8033DC20()*60.0f + 0.5));
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}
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func_8033DC10();
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@ -2,6 +2,8 @@
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#include "functions.h"
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#include "variables.h"
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#include "time.h"
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#define _73640_MAX(s,t) ((s < t)? t: s)
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#define _73640_MIN(s,t) ((s > t)? t: s)
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@ -16,11 +18,6 @@ typedef struct item_print_s{
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s32 func_802FAD9C(enum item_e item_id);
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f32 time_getDelta(void);
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f32 time_getDelta(void);
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/* .data */
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s16 D_803692E0[6] = {
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@ -1,51 +0,0 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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/*.data*/
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f32 D_80371E20 = 1.0f;
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/* .bss */
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f32 D_80384480;
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s32 D_80384484;
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/* .code */
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void func_8033DC70(void){
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D_80384480 = 0.01f;
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D_80371E20 = 1.0f;
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D_80384484 = 0;
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}
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void func_8033DC9C(f32 arg0){
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if(arg0 != 0.0f){
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D_80384480 = MIN(arg0, 0.05);
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}
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else{
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D_80384480 = 0.01f;
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}
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}
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void func_8033DD04(s32 arg0){
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D_80384484 = MAX(MIN(0xf, arg0) , 1);
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func_8033DC9C(D_80384484*(1/60.0));
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}
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s32 func_8033DD90(void){
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return D_80384484;
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}
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f32 time_getDelta(void){
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return D_80384480*D_80371E20;
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}
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f32 func_8033DDB8(void){
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return viMgr_func_8024BD94()*(1/60.0);
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}
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f32 func_8033DDEC(void){
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return time_getDelta()*30.0;
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}
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void func_8033DE20(f32 arg0){
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D_80371E20 = arg0;
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}
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@ -3,8 +3,8 @@
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#include "functions.h"
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#include "variables.h"
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#include "time.h"
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f32 time_getDelta(void);
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void func_80346DB4(s32);
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s32 item_adjustByDiffWithHud(enum item_e item, s32 diff);
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@ -6,7 +6,7 @@
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#include "core2/anim/sprite.h"
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#include "code_B6EA0.h"
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extern f32 func_8033DDEC(void);
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extern f32 time_getDelta_frames(void);
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extern u8 func_8033E8D0(void);
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extern void func_8033FFE4(u8, s32, s32);
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extern void func_8033FC34(u8, s32);
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@ -111,7 +111,7 @@ void func_80352F58(void){
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f32 *sp2C = func_8033E960();
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AnimSprite *sp28 = func_8033E8F4();
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u8 sp27 = func_8033E8D0();
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f32 sp20 = func_8033DDEC();
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f32 sp20 = time_getDelta_frames();
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if(animsprite_is_stopped(sp28)){
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func_8033E984();
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}
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@ -3,8 +3,8 @@
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#include "functions.h"
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#include "variables.h"
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#include "time.h"
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f32 time_getDelta(void);
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f32 func_802FB0DC(struct8s *);
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f32 func_802FB0E4(struct8s *);
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@ -3,11 +3,11 @@
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#include "functions.h"
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#include "variables.h"
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#include "time.h"
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#define _76D90_MAX(s,t) ((s < t)? t : s)
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#define _76D90_MIN(s,t) ((s > t)? t : s)
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f32 time_getDelta(void);
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f32 func_802FDE60(f32);
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void timedFunc_set_1(f32, void (*)(s32), s32);
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void timedFunc_set_2(f32, void (*)(s32,s32), s32, s32);
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@ -5,8 +5,8 @@
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#include "variables.h"
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#include "zoombox.h"
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#include "time.h"
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extern f32 func_8033DDB8(void);
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extern void func_80344090(BKSpriteDisplayData *self, s32 frame, Gfx **gfx);
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||||
BKSprite *func_8033B6C4(enum asset_e sprite_id, BKSpriteDisplayData **arg1);
|
||||
|
||||
|
@ -883,7 +883,7 @@ void func_80316764(GcZoombox *this, s32 arg1) {
|
|||
} else {
|
||||
pfsManager_getFirstControllerFaceButtonState(0, sp38);
|
||||
func_8024E640(0, sp2C);
|
||||
phi_f0 = func_8033DDB8();
|
||||
phi_f0 = time_func_8033DDB8();
|
||||
}
|
||||
|
||||
if (this->unkFC == NULL)
|
||||
|
@ -1058,7 +1058,7 @@ void gczoombox_update(GcZoombox *this){
|
|||
s32 sp48;
|
||||
f32 sp44;
|
||||
f32 tmp_f0;
|
||||
sp48 = func_8033DD90();
|
||||
sp48 = time_getDeltaReal_frames();
|
||||
if(this == NULL)
|
||||
return;
|
||||
|
||||
|
@ -1070,7 +1070,7 @@ void gczoombox_update(GcZoombox *this){
|
|||
else{
|
||||
pfsManager_getFirstControllerFaceButtonState(0, sp58);
|
||||
func_8024E640(0, sp4C);
|
||||
tmp_f0 = func_8033DDB8();
|
||||
tmp_f0 = time_func_8033DDB8();
|
||||
}
|
||||
|
||||
switch(this->state){
|
||||
|
|
|
@ -598,7 +598,7 @@ void func_802BD780(f32 arg0[3], f32 arg1[3], f32 arg2, f32 arg3, f32 arg4, f32 a
|
|||
s32 temp_s1;
|
||||
s32 i;
|
||||
|
||||
temp_s1 = func_8033DD90() * 5;
|
||||
temp_s1 = time_getDeltaReal_frames() * 5;
|
||||
for(i = 0; i < temp_s1; i++){
|
||||
func_802BD610(arg0, arg1, arg2, arg3, arg4, arg5);
|
||||
}
|
||||
|
@ -758,7 +758,7 @@ void func_802BDE88(f32 *arg0, f32 *arg1, f32 arg2, f32 arg3, f32 arg4) {
|
|||
s32 end;
|
||||
s32 i;
|
||||
|
||||
end = func_8033DD90()*5;
|
||||
end = time_getDeltaReal_frames()*5;
|
||||
for(i = 0; i < end; i++){
|
||||
temp_f14 = arg2 - *arg1;
|
||||
temp_f2 = temp_f14*arg3 - *arg0;
|
||||
|
@ -823,7 +823,7 @@ void func_802BE190(f32 arg0[3]){
|
|||
return;
|
||||
}
|
||||
|
||||
end = func_8033DD90()*5;
|
||||
end = time_getDeltaReal_frames()*5;
|
||||
ncDynamicCamera_getPosition(sp34);
|
||||
for(i = 0; i < end; i++){
|
||||
func_802BDF5C(arg0, sp34);
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "core2/statetimer.h"
|
||||
extern f32 time_getDelta(void);
|
||||
#include "time.h"
|
||||
|
||||
typedef struct{
|
||||
f32 now;
|
||||
|
|
|
@ -0,0 +1,51 @@
|
|||
#include "time.h"
|
||||
|
||||
#include "core1/vimgr.h"
|
||||
|
||||
/*.data*/
|
||||
static f32 s_timeMultiplier = 1.0f;
|
||||
|
||||
/* .bss */
|
||||
static f32 s_dTimeReal_sec;
|
||||
static s32 s_dTimeReal_frames;
|
||||
|
||||
/* .code */
|
||||
void time_reset(void){
|
||||
s_dTimeReal_sec = 0.01f;
|
||||
s_timeMultiplier = 1.0f;
|
||||
s_dTimeReal_frames = 0;
|
||||
}
|
||||
|
||||
void time_setDeltaReal_sec(f32 d_seconds){
|
||||
if(d_seconds != 0.0f){
|
||||
s_dTimeReal_sec = MIN(d_seconds, 0.05);
|
||||
}
|
||||
else{
|
||||
s_dTimeReal_sec = 0.01f;
|
||||
}
|
||||
}
|
||||
|
||||
void time_setDeltaReal_frames(s32 d_frames){
|
||||
s_dTimeReal_frames = MAX(MIN(0xf, d_frames) , 1);
|
||||
time_setDeltaReal_sec(s_dTimeReal_frames*(1/60.0));
|
||||
}
|
||||
|
||||
s32 time_getDeltaReal_frames(void){
|
||||
return s_dTimeReal_frames;
|
||||
}
|
||||
|
||||
f32 time_getDelta(void){
|
||||
return s_dTimeReal_sec*s_timeMultiplier;
|
||||
}
|
||||
|
||||
f32 time_func_8033DDB8(void){
|
||||
return viMgr_func_8024BD94()*(1/60.0);
|
||||
}
|
||||
|
||||
f32 time_getDelta_frames(void){
|
||||
return time_getDelta()*30.0;
|
||||
}
|
||||
|
||||
void time_setMultiplier(f32 multiplier){
|
||||
s_timeMultiplier = multiplier;
|
||||
}
|
Loading…
Reference in New Issue