core2/code_CD6E0.C done

This commit is contained in:
Banjo Kazooie 2022-10-25 21:12:12 -05:00
parent 250f550f67
commit a6934f7205
10 changed files with 200 additions and 69 deletions

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@ -1,4 +1,4 @@
# banjo (91.7705%) # banjo (91.8246%)
<img src="./progress/progress_total.svg"> <img src="./progress/progress_total.svg">

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@ -17,7 +17,7 @@
<text x="22.0" y="14">core2</text> <text x="22.0" y="14">core2</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">89.8876%</text> <text x="78.5" y="15" fill="#010101" fill-opacity=".3">89.9820%</text>
<text x="77.5" y="14">89.8876%</text> <text x="77.5" y="14">89.9820%</text>
</g> </g>
</svg> </svg>

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@ -17,7 +17,7 @@
<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text> <text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">91.7705%</text> <text x="184.5" y="15" fill="#010101" fill-opacity=".3">91.8246%</text>
<text x="183.5" y="14">91.7705%</text> <text x="183.5" y="14">91.8246%</text>
</g> </g>
</svg> </svg>

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2
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@ -0,0 +1,2 @@
./src/FP/code_5CC0.c:#pragma GLOBAL_ASM("asm/nonmatchings/FP/code_5CC0/func_8038C428.s")

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@ -362,7 +362,70 @@ void func_802485C8(UNK_TYPE(s32) arg0){
} }
//BREAK? //BREAK?
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/draw_sprite_ci4.s") #pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/draw_sprite_ci4.s")
#else
void draw_sprite_ci4(s32 x, s32 y, BKSprite *sprite, s32 frame, s32 alpha_enabled) {
BKSpriteFrame *sprite_frame;
u16 *palette;
s32 fb_y;
s32 fb_x;
s32 iy;
s32 i_chunk;
s32 ix;
u8 *tmem;
BKSpriteTextureBlock *chunk;
u16 *pxl_ptr;
u16 *framebuffer;
s32 indx1;
s32 indx2;
s32 color1;
s32 color2;
framebuffer = D_803A5D00[D_802806EC];
sprite_frame = spriteGetFramePtr(sprite, (u32) frame);
if (alpha_enabled == 0) {
set_prim_color(0, 0, 0x80);
draw_prim_rect(x, y, sprite_frame->w, sprite_frame->h);
}
palette = (u16 *)(sprite_frame + 1);
for(tmem = palette; (s32)tmem % 8; tmem++);
palette = tmem;
chunk = (BKSpriteTextureBlock *)(palette + 0x10);
for(i_chunk = 0; i_chunk < sprite_frame->chunkCnt; i_chunk++){
for(tmem = (u16 *)(chunk + 1); (s32)tmem % 8; tmem++);
for(iy = 0; iy < chunk->h; iy++){
for(ix = 0; ix < chunk->w; ix += 2){
indx1 = (*tmem >> 4) & 0xF;
indx2 = (*tmem >> 0) & 0xF;
fb_x = chunk->x + x + ix;
if (0 <= fb_x && fb_x < D_80276588) {
fb_y = chunk->y + y + iy;
if ((fb_y >= 0) && (fb_y < D_8027658C)) {
pxl_ptr = framebuffer + fb_x + (fb_y * D_80276588);
color1 = palette[indx1];
if (color1 & 1) {
*pxl_ptr = color1;
} else if (!alpha_enabled) {
*pxl_ptr = 1U;
}
color2 = palette[indx2];
if (color2 & 1) {
*(pxl_ptr + 1) = color2;
} else if (!alpha_enabled) {
*(pxl_ptr + 1) = 1U;
}
}
}
tmem++;
}
}
chunk = (BKSpriteTextureBlock *) tmem;
}
}
#endif
#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/draw_sprite_ci8.s") #pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/draw_sprite_ci8.s")

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@ -54,9 +54,6 @@ Actor *func_802D745C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
return marker_getActor(marker); return marker_getActor(marker);
} }
#ifdef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_50490/func_802D7484.s")
#else
Actor *func_802D7484(s32 position[3], s32 yaw, ActorInfo *arg2, u32 arg3) { Actor *func_802D7484(s32 position[3], s32 yaw, ActorInfo *arg2, u32 arg3) {
s32 sp3C; s32 sp3C;
ActorLocal_core2_50490 * local; ActorLocal_core2_50490 * local;
@ -70,7 +67,6 @@ Actor *func_802D7484(s32 position[3], s32 yaw, ActorInfo *arg2, u32 arg3) {
sp34->marker->collidable = FALSE; sp34->marker->collidable = FALSE;
return sp34; return sp34;
} }
#endif
Actor * func_802D7558(s32 *arg0, s32 arg1, ActorInfo *arg2, u32 arg3) { Actor * func_802D7558(s32 *arg0, s32 arg1, ActorInfo *arg2, u32 arg3) {
D_80367A80 = 1.2f; D_80367A80 = 1.2f;

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@ -80,7 +80,7 @@ struct5DBC0s *func_802E4B50(void){
void func_802E4C0C(struct5DBC0_2s * arg0, u32 arg1){ void func_802E4C0C(struct5DBC0_2s * arg0, u32 arg1){
// u32 i, v0; // u32 i, v0;
u32 v0; u32 v0;
while(--arg1 != 0){ while(--arg1 > 0){
// arg1--; // arg1--;
assetcache_release(arg0[arg1].font_bin); assetcache_release(arg0[arg1].font_bin);
free(arg0[arg1].letter_texture); free(arg0[arg1].letter_texture);

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@ -8,12 +8,8 @@
typedef s32 (*FuncUnk40)(ActorMarker *, s32, f32[3]); typedef s32 (*FuncUnk40)(ActorMarker *, s32, f32[3]);
typedef struct particle_struct_0_s{ typedef struct particle_struct_0_s{
f32 unk0; f32 unk0[3];
f32 unk4; f32 unkC[3];
f32 unk8;
f32 unkC;
f32 unk10;
f32 unk14;
u8 pad18[8]; u8 pad18[8];
s32 unk20; s32 unk20;
s32 unk24; s32 unk24;

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@ -39,14 +39,14 @@ void func_803546E8(void) {
sp47 = func_8033E93C(); sp47 = func_8033E93C();
temp_s0 = func_8033E960(); temp_s0 = func_8033E960();
player_getPosition(sp34); player_getPosition(sp34);
temp_s0->unk0 = randf2(-10.0f, 10.0f); temp_s0->unk0[0] = randf2(-10.0f, 10.0f);
temp_s0->unk4 = (randf() * 35.0f) + 50.0f; temp_s0->unk0[1] = (randf() * 35.0f) + 50.0f;
temp_s0->unk8 = randf2(-10.0f, 10.0f); temp_s0->unk0[2] = randf2(-10.0f, 10.0f);
func_802589E4(sp28, func_8028EBA4(), 48.0f); func_802589E4(sp28, func_8028EBA4(), 48.0f);
sp28[1] = 0.0f; sp28[1] = 0.0f;
temp_s0->unk0 += sp28[0]; temp_s0->unk0[0] += sp28[0];
temp_s0->unk4 += sp28[1]; temp_s0->unk0[1] += sp28[1];
temp_s0->unk8 += sp28[2]; temp_s0->unk0[2] += sp28[2];
projectile_setSprite(sp4F, ASSET_713_SPRITE_SPARKLE_YELLOW); projectile_setSprite(sp4F, ASSET_713_SPRITE_SPARKLE_YELLOW);
projectile_setPosition(sp4F, sp34); projectile_setPosition(sp4F, sp34);
func_8033FCD8(sp4F, 0xC); func_8033FCD8(sp4F, 0xC);
@ -84,16 +84,90 @@ void func_8035489C(void) {
playerVelocity[1] = 0.0f; playerVelocity[1] = 0.0f;
playerPosition[0] += playerVelocity[0] * time_getDelta(); playerPosition[0] += playerVelocity[0] * time_getDelta();
playerPosition[2] += playerVelocity[2] * time_getDelta(); playerPosition[2] += playerVelocity[2] * time_getDelta();
playerPosition[0] += temp_s0->unk0; playerPosition[0] += temp_s0->unk0[0];
playerPosition[1] += temp_s0->unk4; playerPosition[1] += temp_s0->unk0[1];
playerPosition[2] += temp_s0->unk8; playerPosition[2] += temp_s0->unk0[2];
projectile_setPosition(temp_v0, playerPosition); projectile_setPosition(temp_v0, playerPosition);
} }
} }
void func_80354990(void){} void func_80354990(void){}
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_CD6E0/func_80354998.s") void func_80354998(void) {
u8 sp57;
ActorMarker *sp50;
struct54s *sp4C;
u8 sp4B;
ParticleStruct0s *temp_s0;
f32 sp38[3];
f32 sp2C[3];
s32 sp28;
sp57 = func_8033E8D0();
sp50 = func_8033E864();
sp4C = func_8033E8F4();
sp4B = func_8033E93C();
temp_s0 = func_8033E960();
ml_vec3f_clear(sp38);
temp_s0->unk0[0] = randf2(-2.0f, 2.0f);
temp_s0->unk0[1] = 0.0f;
randf2(-10.0f, 10.0f);
temp_s0->unk0[2] = randf2(-2.0f, 2.0f);
temp_s0->unkC[0] = 0.0f;
temp_s0->unkC[1] = -0.05f;
temp_s0->unkC[2] = 0.0f;
func_80287E9C(sp4C);
func_80287FD0(sp4C, 3.0f);
func_80287F7C(sp4C, 3);
switch (sp50->modelId) { /* irregular */
case 0x3BB:
sp28 = 7;
break;
case 0x3BC:
sp28 = 0xB;
break;
case 0x3C0:
case 0x551:
sp28 = 8;
break;
case 0x3C1:
sp28 = 0xA;
break;
case 0x3C2:
sp28 = 9;
break;
case 0x548:
sp28 = 5;
ml_vec3f_clear(temp_s0->unk0);
ml_vec3f_clear(temp_s0->unkC);
break;
case 0x549:
sp28 = 3;
ml_vec3f_clear(temp_s0->unk0);
ml_vec3f_clear(temp_s0->unkC);
break;
case 0x547:
sp28 = 1;
ml_vec3f_clear(temp_s0->unk0);
ml_vec3f_clear(temp_s0->unkC);
break;
default:
sp28 = 3;
ml_vec3f_clear(temp_s0->unk0);
ml_vec3f_clear(temp_s0->unkC);
break;
}
projectile_setSprite(sp57, sp28 + 0x710);
projectile_setPosition(sp57, sp38);
func_80344E18(sp4B, 3);
sp2C[0] = 0.0f;
sp2C[1] = 0.0f;
sp2C[2] = 0.0f;
func_80344E3C(sp4B, sp2C);
func_80344D94(sp4B, sp38);
temp_s0->unk20 = 0x14;
func_80354670(sp57, 0x14);
}
void func_80354C18(void) { void func_80354C18(void) {
ParticleStruct0s* temp_s0; ParticleStruct0s* temp_s0;
@ -128,16 +202,16 @@ void func_80354C18(void) {
projectile_getPosition(temp_s1, sp34); projectile_getPosition(temp_s1, sp34);
} }
func_80344E7C(sp4B, sp28); func_80344E7C(sp4B, sp28);
sp28[0] += temp_s0->unkC; sp28[0] += temp_s0->unkC[0];
sp28[1] += temp_s0->unk10; sp28[1] += temp_s0->unkC[1];
sp28[2] += temp_s0->unk14; sp28[2] += temp_s0->unkC[2];
func_80344E3C(sp4B, sp28); func_80344E3C(sp4B, sp28);
temp_s0->unk0 += sp28[0]; temp_s0->unk0[0] += sp28[0];
temp_s0->unk4 += sp28[1]; temp_s0->unk0[1] += sp28[1];
temp_s0->unk8 += sp28[2]; temp_s0->unk0[2] += sp28[2];
sp34[0] += temp_s0->unk0; sp34[0] += temp_s0->unk0[0];
sp34[1] += temp_s0->unk4; sp34[1] += temp_s0->unk0[1];
sp34[2] += temp_s0->unk8; sp34[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp34); projectile_setPosition(temp_s1, sp34);
} }
func_8033FC34(temp_s1, 0xB4); func_8033FC34(temp_s1, 0xB4);
@ -160,9 +234,9 @@ void func_80354DD0(void) {
sp3F = func_8033E93C(); sp3F = func_8033E93C();
temp_s0 = func_8033E960(); temp_s0 = func_8033E960();
ml_vec3f_clear(sp2C); ml_vec3f_clear(sp2C);
temp_s0->unk0 = randf2(-50.0f, 50.0f); temp_s0->unk0[0] = randf2(-50.0f, 50.0f);
temp_s0->unk4 = randf2(-65.0f, -65.0f); temp_s0->unk0[1] = randf2(-65.0f, -65.0f);
temp_s0->unk8 = randf2(-50.0f, 50.0f); temp_s0->unk0[2] = randf2(-50.0f, 50.0f);
projectile_setSprite(temp_s1, ASSET_710_SPRITE_SPARKLE_PURPLE); projectile_setSprite(temp_s1, ASSET_710_SPRITE_SPARKLE_PURPLE);
func_8033FC60(temp_s1, 0xE1, 0xFF, 0); func_8033FC60(temp_s1, 0xE1, 0xFF, 0);
projectile_setPosition(temp_s1, sp2C); projectile_setPosition(temp_s1, sp2C);
@ -203,9 +277,9 @@ void func_80354EEC(void) {
} else { } else {
func_8033FC98(temp_s1, 1); func_8033FC98(temp_s1, 1);
} }
sp28[0] += temp_s0->unk0; sp28[0] += temp_s0->unk0[0];
sp28[1] += temp_s0->unk4; sp28[1] += temp_s0->unk0[1];
sp28[2] += temp_s0->unk8; sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28); projectile_setPosition(temp_s1, sp28);
} }
} }
@ -228,9 +302,9 @@ void func_8035500C(void) {
sp3F = func_8033E93C(); sp3F = func_8033E93C();
temp_s0 = func_8033E960(); temp_s0 = func_8033E960();
ml_vec3f_clear(sp2C); ml_vec3f_clear(sp2C);
temp_s0->unk0 = randf2(-40.0f, 40.0f); temp_s0->unk0[0] = randf2(-40.0f, 40.0f);
temp_s0->unk4 = randf2(-40.0f, 40.0f); temp_s0->unk0[1] = randf2(-40.0f, 40.0f);
temp_s0->unk8 = randf2(-40.0f, 40.0f); temp_s0->unk0[2] = randf2(-40.0f, 40.0f);
projectile_setSprite(sp47, 0x70F); projectile_setSprite(sp47, 0x70F);
func_8033FC60(sp47, 0xFF, 0xE6, 0xF5); func_8033FC60(sp47, 0xFF, 0xE6, 0xF5);
projectile_setPosition(sp47, sp2C); projectile_setPosition(sp47, sp2C);
@ -269,10 +343,10 @@ void func_80355134(void) {
func_80354670(temp_s1, temp_s0->unk20); func_80354670(temp_s1, temp_s0->unk20);
if (temp_s0->unk20 >= 0x13) { if (temp_s0->unk20 >= 0x13) {
sp38(sp3C, sp34, sp28); sp38(sp3C, sp34, sp28);
temp_s0->unk4 -= time_getDelta() * 200.0f; temp_s0->unk0[1] -= time_getDelta() * 200.0f;
sp28[0] += temp_s0->unk0; sp28[0] += temp_s0->unk0[0];
sp28[1] += temp_s0->unk4; sp28[1] += temp_s0->unk0[1];
sp28[2] += temp_s0->unk8; sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28); projectile_setPosition(temp_s1, sp28);
} else { } else {
projectile_getPosition(temp_s1, sp28); projectile_getPosition(temp_s1, sp28);
@ -299,9 +373,9 @@ void func_8035529C(void) {
sp47 = func_8033E93C(); sp47 = func_8033E93C();
sp40 = func_8033E960(); sp40 = func_8033E960();
ml_vec3f_clear(sp34); ml_vec3f_clear(sp34);
sp40->unk0 = randf2(-40.0f, 40.0f); sp40->unk0[0] = randf2(-40.0f, 40.0f);
sp40->unk4 = 0.0f; sp40->unk0[1] = 0.0f;
sp40->unk8 = randf2(-40.0f, 40.0f); sp40->unk0[2] = randf2(-40.0f, 40.0f);
projectile_setSprite(sp4F, 0x70F); projectile_setSprite(sp4F, 0x70F);
func_8033FC60(sp4F, randi2(0xD2, 0xFF), randi2(0xBE, 0xFF), randi2(0xC8, 0xFF)); func_8033FC60(sp4F, randi2(0xD2, 0xFF), randi2(0xBE, 0xFF), randi2(0xC8, 0xFF));
projectile_setPosition(sp4F, sp34); projectile_setPosition(sp4F, sp34);
@ -340,10 +414,10 @@ void func_803553E8(void) {
func_80354670(temp_s1, temp_s0->unk20); func_80354670(temp_s1, temp_s0->unk20);
if (temp_s0->unk20 >= 0xD) { if (temp_s0->unk20 >= 0xD) {
sp38(sp3C, sp34, sp28); sp38(sp3C, sp34, sp28);
temp_s0->unk4 -= time_getDelta() * 40.0f; temp_s0->unk0[1] -= time_getDelta() * 40.0f;
sp28[0] += temp_s0->unk0; sp28[0] += temp_s0->unk0[0];
sp28[1] += temp_s0->unk4; sp28[1] += temp_s0->unk0[1];
sp28[2] += temp_s0->unk8; sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28); projectile_setPosition(temp_s1, sp28);
} else { } else {
projectile_getPosition(temp_s1, sp28); projectile_getPosition(temp_s1, sp28);
@ -371,9 +445,9 @@ void func_80355550(void) {
sp37 = func_8033E93C(); sp37 = func_8033E93C();
sp30 = func_8033E960(); sp30 = func_8033E960();
ml_vec3f_clear(sp24); ml_vec3f_clear(sp24);
sp30->unk0 = randf2(-30.0f, 30.0f); sp30->unk0[0] = randf2(-30.0f, 30.0f);
sp30->unk4 = randf2(-30.0f, 30.0f); sp30->unk0[1] = randf2(-30.0f, 30.0f);
sp30->unk8 = randf2(-30.0f, 30.0f); sp30->unk0[2] = randf2(-30.0f, 30.0f);
if ((f64) randf() < 0.25) { if ((f64) randf() < 0.25) {
projectile_setSprite(sp3F, ASSET_711_SPRITE_SPARKLE_DARK_BLUE); projectile_setSprite(sp3F, ASSET_711_SPRITE_SPARKLE_DARK_BLUE);
} else if ((f64) randf() < 0.5) { } else if ((f64) randf() < 0.5) {
@ -419,10 +493,10 @@ void func_8035570C(void) {
func_80354670(temp_s1, temp_s0->unk20); func_80354670(temp_s1, temp_s0->unk20);
if (temp_s0->unk20 >= 0x13) { if (temp_s0->unk20 >= 0x13) {
sp38(sp3C, sp34, sp28); sp38(sp3C, sp34, sp28);
temp_s0->unk4 -= time_getDelta() * 80.0f; temp_s0->unk0[1] -= time_getDelta() * 80.0f;
sp28[0] += temp_s0->unk0; sp28[0] += temp_s0->unk0[0];
sp28[1] += temp_s0->unk4; sp28[1] += temp_s0->unk0[1];
sp28[2] += temp_s0->unk8; sp28[2] += temp_s0->unk0[2];
projectile_setPosition(temp_s1, sp28); projectile_setPosition(temp_s1, sp28);
} else { } else {
projectile_getPosition(temp_s1, sp28); projectile_getPosition(temp_s1, sp28);
@ -459,9 +533,9 @@ void func_80355864(void) {
sp38[0] = sp4C->position[0]; sp38[0] = sp4C->position[0];
sp38[1] = sp4C->position[1]; sp38[1] = sp4C->position[1];
sp38[2] = sp4C->position[2]; sp38[2] = sp4C->position[2];
sp48->unk0 = randf2(-10.0f, 10.0f); sp48->unk0[0] = randf2(-10.0f, 10.0f);
sp48->unk4 = (f32) ((randf() * 45.0f) + 10.0f); sp48->unk0[1] = (f32) ((randf() * 45.0f) + 10.0f);
sp48->unk8 = randf2(-10.0f, 10.0f); sp48->unk0[2] = randf2(-10.0f, 10.0f);
projectile_setSprite(sp5F, 0x713); projectile_setSprite(sp5F, 0x713);
projectile_setPosition(sp5F, &sp38); projectile_setPosition(sp5F, &sp38);
func_8033FCD8(sp5F, 0xC); func_8033FCD8(sp5F, 0xC);
@ -517,9 +591,9 @@ void func_80355B00(void) {
sp28[0] += sp34[0] * time_getDelta(); sp28[0] += sp34[0] * time_getDelta();
sp28[2] += sp34[2] * time_getDelta(); sp28[2] += sp34[2] * time_getDelta();
sp28[0] += sp44->unk0; sp28[0] += sp44->unk0[0];
sp28[1] += sp44->unk4; sp28[1] += sp44->unk0[1];
sp28[2] += sp44->unk8; sp28[2] += sp44->unk0[2];
projectile_setPosition(sp43, sp28); projectile_setPosition(sp43, sp28);
} }
} }

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@ -147,7 +147,7 @@ segments:
- [0x33D40, c, code_33D40] #DONE - [0x33D40, c, code_33D40] #DONE
- [0x33F90, c, code_33F90] #DONE - [0x33F90, c, code_33F90] #DONE
- [0x34310, c, code_34310] #DONE - [0x34310, c, code_34310] #DONE
- [0x34790, c, code_34790] #DONE - [0x34790, c, code_34790]
- [0x35520, c, code_35520] #DONE - [0x35520, c, code_35520] #DONE
- [0x356B0, c, code_356B0] #DONE - [0x356B0, c, code_356B0] #DONE
- [0x379B0, c, code_379B0] - [0x379B0, c, code_379B0]