banjo-kazooie/include/assets.h

22 lines
324 B
C

#ifndef ASSETS_H
#define ASSETS_H
#include <ultra64.h>
#include "structs.h"
typedef struct asset_rom_table_head_s{
u32 count;
u32 unk4;
} AssetROMHead;
typedef struct asset_file_meta_s{
u32 offset;
s16 compFlag;
s16 unk6;
} AssetFileMeta;
extern u8 assets_ROM_START[]; //rom file asset bin;
#endif