banjo-kazooie/src/lair/code_5ED0.c

1494 lines
51 KiB
C

#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#include "../core2/gc/zoombox.h"
#include "../core2/code_C9E70.h"
#include "core2/nc/camera.h"
#define ARRLEN(x) ((s32)(sizeof(x) / sizeof(x[0])))
// ? FF question flags
#define FF_QNF_START (401)
#define FF_QNF_END (496)
#define FF_QNF_CNT (96)
struct FF_QuestionTypeInfo
{
s16 startingFlagIdx;
s16 totalQuestionCount;
};
enum FF_TileType
{
FFTT_0_NIL,
FFTT_1_BANJO,
FFTT_2_PICTURE,
FFTT_3_MUSIC,
FFTT_4_MINIGAME,
FFTT_5_GRUNTY,
FFTT_6_SKULL,
FFTT_7_JOKER
};
//this is states not actions
//actions occur when state is changed/set
enum FF_Action
{
FFA_0_NIL,
FFA_1_UNK,
FFA_2_ON_BOARD_FORGET_MOVES,
FFA_3_TRIGGER_QUESTION,
// clearing sound??
FFA_4_UNK,
FFA_5_FORGET_MOVES_2,
FFA_6_TRIGGER_QUESTION_POST_EFFECTS,
FFA_7_UNK,
FFA_8_FURNACE_FUN_COMPLETE
};
/* .h */
void func_8038D670(enum FF_Action next_state);// ff_set_state
void lair_func_8038C6BC(void);
/* extern */
extern void func_802FACA4(enum item_e);
extern void func_8028FA14(enum map_e, s32);
extern void quizQuestionAskedBitfield_set(u32, int); // ff_isAsked_flag_set
extern int quizQuestionAskedBitfield_get(u32); // ff_isAsked_flag_get
extern void BKModel_getMeshCenter(BKModel *model, s32 mesh_id, s16 [3]); //! $a2 type unk
extern void ability_setAllLearned(s32); // set unlocked moves bitfield
extern s32 ability_getAllLearned(void); // get unlocked moves bitfield
extern s32 item_getCount(s32); // item count get
extern void item_adjustByDiffWithoutHud(s32, s32); // item count set
extern void func_80250530(s32, u16, f32);
extern void func_8025A55C(s32, s32, s32);
extern void func_80324CFC(f32, s16, s16);
extern void *mapModel_getModel(s32);
extern void player_setTransformation(s32); // set transformation
//typedef migrated to "inlcude/core2/code_C9E70.h"
extern struct FF_StorageStruct *D_8037DCB8;
/* .data */
extern Struct_lair_5ED0_0 D_80393760[FF_QNF_CNT - 1] = {
{{ 0, 0, 0x192, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0x199, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0, 0x194}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x193, 0, 0x195}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x194, 0, 0x196}, 8, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x195, 0, 0x197}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x196, 0x19B, 0x198}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x197, 0, 0x199}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x192, 0x198, 0, 0x19A}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x199, 0x19C, 0}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x197, 0, 0x19E, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x19A, 0, 0x19F, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0x1A0, 0}, 8, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x19B, 0, 0x1A3, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x19C, 0, 0x1A6, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x19D, 0, 0x1AB, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0x1AC, 0}, 8, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0x1AD, 0x1A3}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x19E, 0x1A2, 0, 0x1A4}, 4, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1A3, 0, 0x1A5}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1A4, 0, 0x1A6}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x19F, 0x1A5, 0, 0x1A7}, 4, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1A6, 0, 0x1A8}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1A7, 0, 0x1A9}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1A8, 0x1AE, 0x1AA}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1A9, 0, 0x1AB}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1A0, 0x1AA, 0, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1A1, 0, 0x1AF, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1A2, 0, 0x1B3, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1A9, 0, 0x1B4, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1AC, 0, 0x1B5, 0x1B0}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1AF, 0, 0x1B1}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1B0, 0, 0x1B2}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1B1, 0, 0x1B3}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1AD, 0x1B2, 0x1B6, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1AE, 0, 0x1BD, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1AF, 0, 0x1C0, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1B3, 0, 0x1C1, 0x1B7}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1B6, 0, 0x1B8}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1B7, 0, 0x1B9}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1B8, 0, 0x1BA}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1B9, 0x1C2, 0x1BB}, 4, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1BA, 0, 0x1BC}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1BB, 0, 0x1BD}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1B4, 0x1BC, 0, 0x1BE}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1BD, 0, 0x1BF}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1BE, 0x1C3, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1B5, 0, 0x1C4, 0}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1B6, 0, 0x1C8, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1BA, 0, 0x1C9, 0}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1BF, 0, 0x1CA, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1C0, 0, 0, 0x1C5}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1C4, 0, 0x1C6}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1C5, 0x1CD, 0x1C7}, 4, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1C6, 0, 0x1C8}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1C1, 0x1C7, 0, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1C2, 0, 0x1D0, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1C3, 0, 0x1D5, 0x1CB}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1CA, 0, 0x1CC}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1CB, 0, 0}, 8, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1C6, 0, 0x1D6, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0x1D7, 0x1CF}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1CE, 0, 0x1D0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1C9, 0x1CF, 0, 0x1D1}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1D0, 0, 0x1D2}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1D1, 0, 0x1D3}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1D2, 0x1D8, 0x1D4}, 4, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1D3, 0, 0x1D5}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1CA, 0x1D4, 0, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1CD, 0, 0x1D9, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1CE, 0, 0x1DD, 0}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1D3, 0, 0x1DE, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1D6, 0, 0x1E0, 0x1DA}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1D9, 0, 0x1DB}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1DA, 0, 0x1DC}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1DB, 0, 0x1DD}, 3, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1D7, 0x1DC, 0x1E1, 0}, 4, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1D8, 0, 0x1E2, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0, 0x1E3, 0}, 8, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1D9, 0, 0x1E5, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1DD, 0, 0x1E6, 0}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1DE, 0, 0x1EB, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1DF, 0, 0, 0x1E4}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1E3, 0, 0x1E5}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1E0, 0x1E4, 0, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1E1, 0, 0, 0x1E7}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1E6, 0x1EF, 0x1E8}, 5, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1E7, 0, 0x1E9}, 1, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1E8, 0, 0x1EA}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1E9, 0, 0x1EB}, 2, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1E2, 0x1EA, 0, 0x1EC}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1EB, 0, 0x1ED}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1EC, 0, 0x1EE}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{ 0, 0x1ED, 0, 0}, 0, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}},
{{0x1E7, 0, 0x191, 0}, 6, 0, 0, {0, 0, 0}, 0.0f, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}
};
struct FF_QuestionTypeInfo FF_QuestionTypeInfoArr[5] = {
{ 0x0, 100},
{ 0x64, 118},
{ 0xDA, 51},
{0x10D, 30},
{0x12B, 6}
};
struct {
u8 unk0;
s16 unk2;
s16 unk4;
f32 unk8;
} D_80394354[] = {
{0, 0x401 /*SFX_401_*/, 32000, 1.0f},
{1, COMUSIC_C_EGG_COLLECTED, 0x7FFF, 3.0f},
{1, COMUSIC_B_RED_FEATHER_COLLECTED, 32000, 3.0f},
{1, COMUSIC_15_EXTRA_LIFE_COLLECTED, 32000, 3.5f},
{1, COMUSIC_16_HONEYCOMB_COLLECTED, 0x7FFF, 3.0f},
{1, COMUSIC_9_NOTE_COLLECTED, 32000, 3.0f},
{1, COMUSIC_14_GOLD_FEATHER_COLLECTED, 0x7FFF, 3.0f},
{1, COMUSIC_17_EMPTY_HONEYCOMB_COLLECTED, 0x7FFF, 3.0f},
{2, ZOOMBOX_SPRITE_1D_GOBI, 0, 0.0f},
{2, ZOOMBOX_SPRITE_15_CLANKER, 0, 0.0f},
{2, ZOOMBOX_SPRITE_1B_TRUNKER, 0, 0.0f},
{2, ZOOMBOX_SPRITE_17_VILE_4, 0, 0.0f},
{2, ZOOMBOX_SPRITE_13_BLUBBER, 0, 0.0f},
{2, ZOOMBOX_SPRITE_10_MUMBO_1, 0, 0.0f},
{2, ZOOMBOX_SPRITE_12_CONGA, 0, 0.0f},
{2, ZOOMBOX_SPRITE_F_BOTTLES, 0, 0.0f},
{2, ZOOMBOX_SPRITE_11_CHIMPY, 0, 0.0f},
{2, ZOOMBOX_SPRITE_18_TIPTUP, 0, 0.0f},
{2, ZOOMBOX_SPRITE_1C_RUBEE, 0, 0.0f},
{2, ZOOMBOX_SPRITE_1F_TEEHEE, 0, 0.0f},
{2, ZOOMBOX_SPRITE_3E_SNORKEL, 0, 0.0f},
{2, ZOOMBOX_SPRITE_41_GRUNTILDA_3, 0, 0.0f},
{2, ZOOMBOX_SPRITE_43_BOGGY, 0, 0.0f},
{2, ZOOMBOX_SPRITE_44_WOZZA, 0, 0.0f},
{2, ZOOMBOX_SPRITE_50_NABNUT, 0, 0.0f},
{2, ZOOMBOX_SPRITE_51_POLAR_BEAR_CUBS, 0, 0.0f},
{2, ZOOMBOX_SPRITE_55_ADULT_EEYRIE, 0, 0.0f},
{2, ZOOMBOX_SPRITE_57_BRENTILDA, 0, 0.0f},
{2, ZOOMBOX_SPRITE_58_TOOTY_3, 0, 0.0f},
{2, ZOOMBOX_SPRITE_5A_LOGGO, 0, 0.0f},
{2, ZOOMBOX_SPRITE_14_NIPPER, 0, 0.0f},
{2, ZOOMBOX_SPRITE_19_TANKTUP, 0, 0.0f},
{2, ZOOMBOX_SPRITE_20_JINJO_YELLOW, 0, 0.0f},
{1, COMUSIC_57_TURBO_TRAINERS, 32000, 10.0f},
{1, COMUSIC_58_WADING_BOOTS, 32000, 10.0f},
{1, COMUSIC_25_USING_GOLD_FEATHERS, 32000, 10.0f},
{1, COMUSIC_5A_FP_IGLOO_SAD, 32000, 10.0f},
{1, COMUSIC_44_CCW_NABNUT, 32000, 10.0f},
{1, COMUSIC_41_MUMBOS_HUT, 32000, 10.0f},
{3, COMUSIC_2_MM, 0x103F, 10.0f},
{3, COMUSIC_5_TTC_VACATION_VERSION, 0x60FF, 10.0f},
{3, COMUSIC_1C_CC_ALTERNATIVE, 0x407F, 10.0f},
{3, COMUSIC_6_BGS, 0x6F4F, 10.0f},
{3, COMUSIC_20_GV_ALTERNATIVE, 0x67FE, 10.0f},
{3, COMUSIC_F_MMM_ALTERNATIVE, 0xCFFF, 10.0f},
{3, COMUSIC_3_FP_TWINKLIES_TALKING, 0x43FF, 10.0f},
{3, COMUSIC_2F_CCW_HUBROOM, 0x0007, 10.0f},
{3, COMUSIC_33_RBB_ALTERNATIVE, 0x71BF, 10.0f},
{1, COMUSIC_4B_CCW_ZUBBA_FIGHT, 32000, 10.0f},
{1, COMUSIC_6B_FP_ALTERNATIVE, 32000, 10.0f},
{3, COMUSIC_5_TTC_VACATION_VERSION, 0x7800, 10.0f},
};
extern struct {
s16 map;
s16 exit;
} D_803945B8[] = {
{MAP_3A_RBB_BOSS_BOOM_BOX, 2},
{MAP_10_BGS_MR_VILE, 2},
{MAP_13_GV_MEMORY_GAME, 2},
{MAP_5A_CCW_SUMMER_ZUBBA_HIVE, 3},
{MAP_11_BGS_TIPTUP, 2},
{MAP_A_TTC_SANDCASTLE, 2}
};
extern struct {
s16 unk0;
s16 UNK_01;
} D_803945D0[] = {
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x1B},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x1E},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x20},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x25},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x1C},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x21},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x22},
{MAP_C_MM_TICKERS_TOWER, 0x08},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x23},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x24},
{MAP_C_MM_TICKERS_TOWER, 0x06},
{MAP_C_MM_TICKERS_TOWER, 0x07},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x16},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x18},
{MAP_5_TTC_BLUBBERS_SHIP, 0x02},
{MAP_A_TTC_SANDCASTLE, 0x03},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x0E},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x19},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x1A},
{MAP_A_TTC_SANDCASTLE, 0x02},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x0F},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x14},
{MAP_6_TTC_NIPPERS_SHELL, 0x02},
{MAP_5_TTC_BLUBBERS_SHIP, 0x03},
{MAP_B_CC_CLANKERS_CAVERN, 0x0D},
{MAP_21_CC_WITCH_SWITCH_ROOM, 0x04},
{MAP_21_CC_WITCH_SWITCH_ROOM, 0x05},
{MAP_22_CC_INSIDE_CLANKER, 0x07},
{MAP_B_CC_CLANKERS_CAVERN, 0x09},
{MAP_B_CC_CLANKERS_CAVERN, 0x0A},
{MAP_B_CC_CLANKERS_CAVERN, 0x10},
{MAP_22_CC_INSIDE_CLANKER, 0x06},
{MAP_B_CC_CLANKERS_CAVERN, 0x0E},
{MAP_B_CC_CLANKERS_CAVERN, 0x11},
{MAP_B_CC_CLANKERS_CAVERN, 0x0F},
{MAP_22_CC_INSIDE_CLANKER, 0x08},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x13},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x15},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x16},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x17},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x14},
{MAP_11_BGS_TIPTUP, 0x05},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x18},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x19},
{MAP_11_BGS_TIPTUP, 0x06},
{MAP_11_BGS_TIPTUP, 0x07},
{MAP_10_BGS_MR_VILE, 0x04},
{MAP_D_BGS_BUBBLEGLOOP_SWAMP, 0x1A},
{MAP_27_FP_FREEZEEZY_PEAK, 0x38},
{MAP_27_FP_FREEZEEZY_PEAK, 0x3B},
{MAP_41_FP_BOGGYS_IGLOO, 0x04},
{MAP_27_FP_FREEZEEZY_PEAK, 0x38},
{MAP_27_FP_FREEZEEZY_PEAK, 0x2F},
{MAP_27_FP_FREEZEEZY_PEAK, 0x39},
{MAP_7F_FP_WOZZAS_CAVE, 0x04},
{MAP_53_FP_CHRISTMAS_TREE, 0x09},
{MAP_27_FP_FREEZEEZY_PEAK, 0x30},
{MAP_27_FP_FREEZEEZY_PEAK, 0x3A},
{MAP_53_FP_CHRISTMAS_TREE, 0x0A},
{MAP_27_FP_FREEZEEZY_PEAK, 0x30},
{MAP_12_GV_GOBIS_VALLEY, 0x25},
{MAP_12_GV_GOBIS_VALLEY, 0x2A},
{MAP_13_GV_MEMORY_GAME, 0x01},
{MAP_16_GV_RUBEES_CHAMBER, 0x03},
{MAP_12_GV_GOBIS_VALLEY, 0x26},
{MAP_12_GV_GOBIS_VALLEY, 0x2B},
{MAP_12_GV_GOBIS_VALLEY, 0x2C},
{MAP_14_GV_SANDYBUTTS_MAZE, 0x0C},
{MAP_14_GV_SANDYBUTTS_MAZE, 0x0D},
{MAP_14_GV_SANDYBUTTS_MAZE, 0x0E},
{MAP_15_GV_WATER_PYRAMID, 0x03},
{MAP_12_GV_GOBIS_VALLEY, 0x2D},
{MAP_1B_MMM_MAD_MONSTER_MANSION, 0x1F},
{MAP_1B_MMM_MAD_MONSTER_MANSION, 0x20},
{MAP_1D_MMM_CELLAR, 0x08},
{MAP_1C_MMM_CHURCH, 0x03},
{MAP_1B_MMM_MAD_MONSTER_MANSION, 0x1D},
{MAP_1B_MMM_MAD_MONSTER_MANSION, 0x1B},
{MAP_1B_MMM_MAD_MONSTER_MANSION, 0x1E},
{MAP_2B_MMM_SECRET_CHURCH_ROOM, 0x02},
{MAP_26_MMM_NAPPERS_ROOM, 0x03},
{MAP_26_MMM_NAPPERS_ROOM, 0x05},
{MAP_1C_MMM_CHURCH, 0x04},
{MAP_8D_MMM_INSIDE_LOGGO, 0x01},
{MAP_31_RBB_RUSTY_BUCKET_BAY, 0x20},
{MAP_31_RBB_RUSTY_BUCKET_BAY, 0x22},
{MAP_34_RBB_ENGINE_ROOM, 0x09},
{MAP_3C_RBB_KITCHEN, 0x04},
{MAP_31_RBB_RUSTY_BUCKET_BAY, 0x12},
{MAP_31_RBB_RUSTY_BUCKET_BAY, 0x15},
{MAP_3C_RBB_KITCHEN, 0x03},
{MAP_3B_RBB_STORAGE_ROOM, 0x04},
{MAP_31_RBB_RUSTY_BUCKET_BAY, 0x21},
{MAP_31_RBB_RUSTY_BUCKET_BAY, 0x23},
{MAP_34_RBB_ENGINE_ROOM, 0x0F},
{MAP_8B_RBB_ANCHOR_ROOM, 0x03},
{MAP_45_CCW_AUTUMN, 0x0D},
{MAP_44_CCW_SUMMER, 0x08},
{MAP_5A_CCW_SUMMER_ZUBBA_HIVE, 0x05},
{MAP_43_CCW_SPRING, 0x05},
{MAP_45_CCW_AUTUMN, 0x05},
{MAP_46_CCW_WINTER, 0x02},
{MAP_44_CCW_SUMMER, 0x0A},
{MAP_40_CCW_HUB, 0x05},
{MAP_46_CCW_WINTER, 0x07},
{MAP_44_CCW_SUMMER, 0x09},
{MAP_5F_CCW_SUMMER_NABNUTS_HOUSE, 0x02},
{MAP_45_CCW_AUTUMN, 0x0E},
{MAP_12_GV_GOBIS_VALLEY, 0x27},
{MAP_E_MM_MUMBOS_SKULL, 0x02},
{MAP_5F_CCW_SUMMER_NABNUTS_HOUSE, 0x01},
{MAP_2_MM_MUMBOS_MOUNTAIN, 0x1D},
{MAP_B_CC_CLANKERS_CAVERN, 0x1D},
{MAP_10_BGS_MR_VILE, 0x03},
{MAP_12_GV_GOBIS_VALLEY, 0x28},
{MAP_7_TTC_TREASURE_TROVE_COVE, 0x10},
{MAP_27_FP_FREEZEEZY_PEAK, 0x31},
{MAP_1_SM_SPIRAL_MOUNTAIN, 0x13}
};
/* .code */
// FF: get total number of questions per type
s16 lair_func_8038C2C0(enum ff_question_type_e type)
{
return FF_QuestionTypeInfoArr[type].totalQuestionCount;
}
// FF: clear isAsked flags for current question type
void func_8038C2D4(enum ff_question_type_e type)
{
s32 i;
for (i = 0; i < FF_QuestionTypeInfoArr[type].totalQuestionCount; i++)
quizQuestionAskedBitfield_set(FF_QuestionTypeInfoArr[type].startingFlagIdx + i, FALSE);
}
// FF: set isAsked flag for type and question
void lair_func_8038C338(enum ff_question_type_e type, s32 questionIdx, int val)
{
quizQuestionAskedBitfield_set(FF_QuestionTypeInfoArr[type].startingFlagIdx + questionIdx, val);
}
// FF: get isAsked flag for type and question
bool lair_func_8038C370(enum ff_question_type_e type, s32 questionIdx)
{
return quizQuestionAskedBitfield_get(FF_QuestionTypeInfoArr[type].startingFlagIdx + questionIdx);
}
// i love stupid shit like this. these 3 lines of C compile into 150 lines of asm for type handling
void func_8038C3A0(u32 a0, BKVtxRef *a1, Vtx *a2, Struct_lair_5ED0_0 *a3)
{
a2->v.cn[0] = a1->v.v.cn[0] * a3->unk10;
a2->v.cn[1] = a1->v.v.cn[1] * a3->unk10;
a2->v.cn[2] = a1->v.v.cn[2] * a3->unk10;
}
void *lair_func_8038C5B8(s32 a0)
{
Struct_lair_5ED0_0 *ptr;
s32 v0;
if (!a0)
return NULL;
v0 = FF_QNF_START;
ptr = D_80393760;
while (v0 < a0)
{
v0++;
ptr++;
}
return ptr;
}
void lair_func_8038C610(s32 a0)
{
func_8034DEB4(func_8034C528(a0 + 200), -3000);
}
void lair_func_8038C640(s32 a0, Struct_lair_5ED0_0 *a1)
{
s32 i;
for (i = 0; i < ARRLEN(a1->unk0); i++)
if (a1->unk0[i])
lair_func_8038C610(a1->unk0[i]);
a1->unk9 = 1;
quizQuestionAskedBitfield_set(a0 - FF_QNF_CNT, TRUE);
}
void lair_func_8038C6BC(void)
{
s32 s1, s3;
Struct_lair_5ED0_0 *ptr;
s3 = 1;
for (ptr = D_80393760, s1 = FF_QNF_START; s1 != FF_QNF_END; s1++, ptr++)
{
ptr->unk9 = quizQuestionAskedBitfield_get(s1 - FF_QNF_CNT) ? 1 : 0;
if (ptr->unk9 == s3)
{
ptr->unk10 = 0.95f;
lair_func_8038C640(s1, ptr);
}
else
{
ptr->unk10 = 0.45f;
}
BKModel_getMeshCenter(D_8037DCB8->unk0, s1, &ptr->unkA);
}
}
void func_8038C7A0(u32 a0, BKVtxRef *a1, Vtx *a2, Struct_lair_5ED0_0 *a3)
{
a2->v.cn[0] = a1->v.v.cn[0] * D_8037DCB8->unk14;
a2->v.cn[1] = a1->v.v.cn[1] * D_8037DCB8->unk14;
a2->v.cn[2] = a1->v.v.cn[2] * D_8037DCB8->unk14;
}
void func_8038C9D0(void) {
u8 temp_v0;
Struct_lair_5ED0_0 *phi_s0;
s32 phi_s1;
for(phi_s0 = D_80393760, phi_s1 = 0x191; phi_s1 < 0x1F0; phi_s1++){
if ((phi_s0->unk9 == 0) && (0.45 < phi_s0->unk10)) {
phi_s0->unk10 = MAX(phi_s0->unk10 - 0.05, 0.45);
} else if ((phi_s0->unk9 != 0) && (phi_s0->unk10 < 0.95)) {
phi_s0->unk10 = MIN(phi_s0->unk10 + 0.05, 0.95);
}
BKModel_transformMesh(D_8037DCB8->unk0, phi_s1, func_8038C3A0, (s32) phi_s0);
phi_s0++;
}
BKModel_transformMesh(D_8037DCB8->unk0, 0x1F1, func_8038C7A0, (s32) phi_s0);
if ( !((D_8037DCB8->currFfMode != FFA_3_TRIGGER_QUESTION) && (D_8037DCB8->currFfMode != FFA_4_UNK))
&& (0.5 < D_8037DCB8->unk14)
) {
D_8037DCB8->unk14 = MAX(D_8037DCB8->unk14 - 0.01 , 0.5);
}
else if ((D_8037DCB8->currFfMode != FFA_3_TRIGGER_QUESTION) && (D_8037DCB8->currFfMode != FFA_4_UNK)
&&(D_8037DCB8->unk14 < 1.0)
){
D_8037DCB8->unk14 = MIN(D_8037DCB8->unk14 + 0.01 , 1.0);
}
}
void func_8038CC10(void)
{
if (D_8037DCB8->UNK_18)
return;
D_8037DCB8->UNK_18 = func_8030ED2C(0x1C, 3);
func_8030DD90(D_8037DCB8->UNK_18, 0);
sfxsource_setSampleRate(D_8037DCB8->UNK_18, 32760);
sfxsource_playSfxAtVolume(D_8037DCB8->UNK_18, 0.7f);
func_8030E2C4(D_8037DCB8->UNK_18);
}
void lair_func_8038CC9C(void)
{
if (!D_8037DCB8->UNK_18)
return;
func_8030E394(D_8037DCB8->UNK_18);
sfxsource_freeSfxsourceByIndex(D_8037DCB8->UNK_18);
D_8037DCB8->UNK_18 = 0;
}
void func_8038CCEC(void)
{
free(D_8037DCB8->unk48);
D_8037DCB8->unk48 = NULL;
free(D_8037DCB8);
D_8037DCB8 = NULL;
gcquiz_free();
quizQuestionAskedBitfield_free();
func_802C5994();
}
void lair_func_8038CD48(void)
{
if (D_8037DCB8 == NULL)
return;
/**
* //! EXPLOIT: FFM (Furnace Fun Moves)
* Sets moves upon entering SM or MM from the Lair, FF asm code stays
* latent until then
*/
ability_setAllLearned(D_8037DCB8->unlockedMoves);
D_8037DCB8->unk0 = NULL;
gczoombox_free(D_8037DCB8->unk20);
D_8037DCB8->unk20 = NULL;
if (D_8037DCB8->UNK_18)
lair_func_8038CC9C();
if (!volatileFlag_get(VOLATILE_FLAG_1) && !volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME))
volatileFlag_set(VOLATILE_FLAG_0_IN_FURNACE_FUN_QUIZ, FALSE);
if (!volatileFlag_get(VOLATILE_FLAG_0_IN_FURNACE_FUN_QUIZ))
func_8038CCEC();
}
void func_8038CE00(void)
{
camera_setType(CAMERA_TYPE_1_UNKNOWN);
ncStaticCamera_setToNode(0);
}
void func_8038CE28(void)
{
s32 i;
gcquiz_init();
D_8037DCB8 = malloc(sizeof(struct FF_StorageStruct));
quizQuestionAskedBitfield_init();
// dump currently unlocked moves to storage
D_8037DCB8->unlockedMoves = ability_getAllLearned();
for (i = 0; i < ARRLEN(D_8037DCB8->unk3C); i++)
D_8037DCB8->unk3C[i] = 0;
// set joker card count to 0
item_adjustByDiffWithoutHud(ITEM_27_JOKER_CARD, item_getCount(0x27) * -1);
D_8037DCB8->unk8 = 0;
D_8037DCB8->unk4 = NULL;
D_8037DCB8->unk20 = NULL;
D_8037DCB8->unk14 = 1.f;
D_8037DCB8->UNK_18 = 0;
D_8037DCB8->currFfMode = 1;
D_8037DCB8->unk48 = malloc(0x90);
gzquiz_initGruntyQuestions();
}
void lair_func_8038CF18(void)
{
s32 i;
struct FF_StorageStruct_48_sub *ptr;
if (map_get() != MAP_8E_GL_FURNACE_FUN)
return;
D_8037DCB8->unk0 = mapModel_getModel(0);
D_8037DCB8->unk11 = 0;
if (volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME) && !volatileFlag_get(VOLATILE_FLAG_4))
{
quizQuestionAskedBitfield_free();
quizQuestionAskedBitfield_init();
for (i = 0; i < ARRLEN(D_8037DCB8->unk3C); i++)
D_8037DCB8->unk3C[i] = 0;
// set joker card count to 0
item_adjustByDiffWithoutHud(ITEM_27_JOKER_CARD, item_getCount(ITEM_27_JOKER_CARD) * -1);
}
lair_func_8038C6BC();
ptr = D_8037DCB8->unk48->data;
#if 0
for (i = 0; i < ARRLEN(D_8037DCB8->unk48->data); i++)
ptr[i].unk20 = 0;
#else
// FIXME: weird
ptr[1].unk20 = 0;
ptr[2].unk20 = 0;
ptr += 3;
ptr[0].unk20 = 0;
ptr[-3].unk20 = 0;
#endif
player_setTransformation(TRANSFORM_1_BANJO);
func_80347A14(0);
if (volatileFlag_get(VOLATILE_FLAG_1))
{
levelSpecificFlags_clear();
func_8038CE00();
func_8038D670(FFA_4_UNK);
}
else
{
if (volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME))
{
levelSpecificFlags_clear();
func_8038D670(FFA_5_FORGET_MOVES_2);
}
else
{
if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE))
func_8038D670(FFA_8_FURNACE_FUN_COMPLETE);
else
func_8038D670(FFA_1_UNK);
}
}
}
static s32 __code5ED0_getQuizQuestionTime(s32 questionType, s32 a1)
{
return 10;
}
void func_8038D0BC(s32 a0, s32 a1)
{
if (a1 == 2)
{
func_80318614(D_8037DCB8->unk20, 1);
func_803183A4(D_8037DCB8->unk20, "THIS IS A SLIGHTLY LONGER PIECE OF TEXT FOR THE QUIZ DIALOGS!");
}
if (a1 == 3)
{
func_80318614(D_8037DCB8->unk20, 0);
gczoombox_minimize(D_8037DCB8->unk20);
gczoombox_close(D_8037DCB8->unk20);
}
if (a1 == 6)
{
func_8038D670(FFA_4_UNK);
}
}
void func_8038D16C(s32 a0, u16 a1)
{
func_8025A6EC(a0, 0);
comusic_8025AB44(a0, 28000, 500);
func_80250530(func_8025ADD4(a0), a1, 0);
}
void func_8038D1BC(void)
{
func_8025A55C(-1, 500, 9);
}
void func_8038D1E4(void)
{
f32 cleanupDelay = -1.f;
func_8025A55C(0, 500, 9);
switch (D_80394354[D_8037DCB8->unkC].unk0)
{
case 0:
{
timed_playSfx(
1.f,
D_80394354[D_8037DCB8->unkC].unk2,
D_80394354[D_8037DCB8->unkC].unk8,
D_80394354[D_8037DCB8->unkC].unk4
);
cleanupDelay = 2.5f;
break;
}
case 2:
{
D_8037DCB8->unk20 = gczoombox_new(
-100,
D_80394354[D_8037DCB8->unkC].unk2,
0, 0, func_8038D0BC
);
func_80318614(D_8037DCB8->unk20, 0);
gczoombox_open(D_8037DCB8->unk20);
gczoombox_maximize(D_8037DCB8->unk20);
break;
}
case 1:
{
func_80324CFC(
1.f,
D_80394354[D_8037DCB8->unkC].unk2,
D_80394354[D_8037DCB8->unkC].unk4
);
cleanupDelay = D_80394354[D_8037DCB8->unkC].unk8;
break;
}
case 3:
{
timedFunc_set_2(
0.5f, (GenFunction_2)func_8038D16C,
D_80394354[D_8037DCB8->unkC].unk2,
D_80394354[D_8037DCB8->unkC].unk4
);
cleanupDelay = D_80394354[D_8037DCB8->unkC].unk8;
break;
}
}
if (cleanupDelay > 0.0) // f64
timedFunc_set_1(cleanupDelay, (GenFunction_1)func_8038D670, FFA_4_UNK);
}
void func_8038D394(void)
{
D_8037DCB8->unk12 = 1;
func_802D5058(
D_803945D0[D_8037DCB8->unkC].unk0,
D_803945D0[D_8037DCB8->unkC].UNK_01,
D_8037DCB8->unkD >= 9
);
}
void func_8038D3F0(s32 a0, s32 a1)
{
if (a1 == -2)
{
D_8037DCB8->unk12 = 0;
if (D_8037DCB8->ffQuestionType == FFQT_2_SOUND)
func_8038D1E4();
else if (D_8037DCB8->ffQuestionType == FFQT_1_PICTURE)
func_8038D394();
else
func_8038D670(FFA_4_UNK);
}
else
{
D_8037DCB8->unkF = a1;
func_8038D670(FFA_6_TRIGGER_QUESTION_POST_EFFECTS);
}
}
void func_8038D48C(void)
{
func_8028F918(0);
ncStaticCamera_exit();
func_802BC280();
}
void func_8038D4BC(void)
{
volatileFlag_set(VOLATILE_FLAG_2_FF_IN_MINIGAME, TRUE);
func_802E4A70();
// restore moves after a delay
timedFunc_set_1(0.25f,
ability_setAllLearned,
D_8037DCB8->unlockedMoves
);
// trigger warp after a delay
timedFunc_set_3(0.25f,
(GenFunction_3)func_802E4078,
D_803945B8[D_8037DCB8->unkC].map,
D_803945B8[D_8037DCB8->unkC].exit,
1
);
}
void func_8038D548(s32 a0)
{
s32 s0;
for (s0 = FF_QNF_START; s0 != FF_QNF_END; s0++)
lair_func_8038C610(s0);
if (a0)
lair_func_8038C610(296);
}
void func_8038D5A0(void)
{
s32 s0;
Struct_lair_5ED0_0 *ptr = D_80393760;
for (s0 = FF_QNF_START; s0 != FF_QNF_END; s0++, ptr++)
{
lair_func_8038C610(s0);
ptr->unk9 = 1;
quizQuestionAskedBitfield_set(s0 - FF_QNF_CNT, TRUE);
}
}
s32 func_8038D60C(s32 a0)
{
switch (a0)
{
// question bypass/replacement??
case 405: return 400;
case 413: return 401;
case 417: return 402;
case 460: return 403;
case 479: return 404;
default:
return -1;
}
}
// FF: process ff action
void func_8038D670(enum FF_Action next_state) {
s32 pad3C;
f32 sp30[3];
switch(next_state){
case FFA_1_UNK: //L8038D6A0
if ((D_8037DCB8->currFfMode != FFA_5_FORGET_MOVES_2) && (D_8037DCB8->currFfMode != FFA_1_UNK)) {
func_802FAD64(ITEM_14_HEALTH);
func_802FAD64(ITEM_16_LIFE);
}
func_802FAD64(ITEM_27_JOKER_CARD);
D_8037DCB8->unkF = -2;
ability_setAllLearned(D_8037DCB8->unlockedMoves);
func_80347A14(1);
break;
case FFA_2_ON_BOARD_FORGET_MOVES: //L8038D70C
ability_setAllLearned(0);
break;
case FFA_3_TRIGGER_QUESTION: //L8038D720
func_802FAD64(ITEM_14_HEALTH);
func_802FAD64(ITEM_16_LIFE);
D_8037DCB8->unk12 = 1;
func_8030E6D4(SFX_12C_FF_QUESTION_START);
func_8028F918(2);
if (D_8037DCB8->ffQuestionType != FFQT_4_MINIGAME) {
func_8038CE00();
gcquiz_func_8031A154(D_8037DCB8->ffQuestionType, D_8037DCB8->unkD, D_8037DCB8->unkE, __code5ED0_getQuizQuestionTime(D_8037DCB8->ffQuestionType, D_8037DCB8->unkC), 0, &func_8038D3F0);
} else {
func_8038D4BC();
}
break;
case FFA_4_UNK: //L8038D7CC
if (D_8037DCB8->ffQuestionType == FFQT_2_SOUND) {
switch(D_80394354[D_8037DCB8->unkC].unk0){
case 3:
comusic_8025AB44(D_80394354[D_8037DCB8->unkC].unk2, 0, 0x1F4);
func_8025AABC(D_80394354[D_8037DCB8->unkC].unk2);
timedFunc_set_0(1.5f, func_8038D1BC);
break;
case 1: //L8038D870
if (func_8025AD7C(D_80394354[D_8037DCB8->unkC].unk2)) {
comusic_8025AB44(D_80394354[D_8037DCB8->unkC].unk2, 0, 0x1F4);
timedFunc_set_0(1.5f, func_8038D1BC);
} else {
func_8025A55C(-1, 0x1F4, 9);
}
func_8025AABC(D_80394354[D_8037DCB8->unkC].unk2);
break;
case 2: //L8038D908
gczoombox_free(D_8037DCB8->unk20);
D_8037DCB8->unk20 = 0;
default:
func_8025A55C(-1, 0x1F4, 9);
break;
}//L8038D91C
}
gcquiz_func_8031A48C();
break;
case FFA_6_TRIGGER_QUESTION_POST_EFFECTS: //L8038D940
func_8038D48C();
if (D_8037DCB8->unkF == 1) {
lair_func_8038C640(D_8037DCB8->unk8, D_8037DCB8->unk4);
lair_func_8038C338(D_8037DCB8->ffQuestionType, D_8037DCB8->unkC, 1);
D_8037DCB8->unk3C[D_8037DCB8->ffQuestionType]++;
if (lair_func_8038C2C0(D_8037DCB8->ffQuestionType) == D_8037DCB8->unk3C[D_8037DCB8->ffQuestionType]) {
D_8037DCB8->unk3C[D_8037DCB8->ffQuestionType] = 0;
func_8038C2D4(D_8037DCB8->ffQuestionType);
}
if (((s32) D_8037DCB8->unk4->unk8 >= 7) && (quizQuestionAskedBitfield_get(func_8038D60C(D_8037DCB8->unk8)) == 0)) {
item_adjustByDiffWithHud(ITEM_27_JOKER_CARD, D_8037DCB8->unk4->unk8 - 6);
quizQuestionAskedBitfield_set(func_8038D60C(D_8037DCB8->unk8), TRUE);
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A8_FF_GOT_JOKER);
}
if (D_8037DCB8->unk8 != 0x1EF) {
func_8030E6A4(SFX_126_AUDIENCE_BOOING, 1.0f, 0x7FF8);
if (D_8037DCB8->unk4->unk8 == FFTT_5_GRUNTY) {
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A2_FF_GRUNTY_ANSWER_RIGHT);
}
if (volatileFlag_get(VOLATILE_FLAG_A0_FF_FIRST_ANSWER_RIGHT)) {
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A1_FF_NEXT_ANSWER_RIGHT);
}
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A0_FF_FIRST_ANSWER_RIGHT);
}
} else {
if (D_8037DCB8->unk4->unk8 == FFTT_6_SKULL) {
gcpausemenu_80314AC8(0);
if (func_80305248(sp30, 0x377, D_8037DCB8->playerPosition)) {
func_8038D548(1);
func_8028F5F8(sp30);
} else {
func_8038D548(0);
func_8028F66C(BS_INTR_13);
}
func_8030E6D4(SFX_125_AUDIENCE_CHEERING_2);
} else {
if (D_8037DCB8->unkF != -2) {
if (item_getCount(ITEM_14_HEALTH) == 1) {
func_8038D548(0);
}
func_8028F530(0xD);
}
func_8030E6D4(SFX_124_AUDIENCE_CHEERING_1);
}
if (D_8037DCB8->unk4->unk8 >= 7) {
quizQuestionAskedBitfield_set(func_8038D60C(D_8037DCB8->unk8), TRUE);
lair_func_8038C640(D_8037DCB8->unk8, D_8037DCB8->unk4);
}
if (volatileFlag_get(VOLATILE_FLAG_A3_FF_FIRST_ANSWER_WRONG)) {
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A4_FF_NEXT_ANSWER_WRONG);
}
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A3_FF_FIRST_ANSWER_WRONG);
}
break;
case FFA_5_FORGET_MOVES_2: //L8038DBEC
ability_setAllLearned(0);
break;
case FFA_8_FURNACE_FUN_COMPLETE: //L8038DC00
if (fileProgressFlag_get(FILEPROG_A6_FURNACE_FUN_COMPLETE) == 0) {
func_8025A55C(0, 0x1388, 0xB);
func_8025AB00();
comusic_playTrack(JINGLE_DOOR_OF_GRUNTY_OPENED);
fileProgressFlag_set(FILEPROG_A6_FURNACE_FUN_COMPLETE, TRUE);
volatileFlag_set(VOLATILE_FLAG_0_IN_FURNACE_FUN_QUIZ, FALSE);
volatileFlag_set(VOLATILE_FLAG_A6_FF_FOUND_HONEYCOMB, TRUE);
volatileFlag_set(VOLATILE_FLAG_A7_FF_FOUND_EXTRALIFE, TRUE);
next_state = 9;
mapSpecificFlags_set(0xA, TRUE);
func_8028F918(2);
func_80347A14(0);
}
func_8038D5A0();
ability_setAllLearned(D_8037DCB8->unlockedMoves);
func_80347A14(1);
func_802FAD64(ITEM_27_JOKER_CARD);
break;
default:
break;
}
D_8037DCB8->currFfMode = next_state;
if(D_8037DCB8);
}
// FF: get question type
enum ff_question_type_e func_8038DCD4(enum FF_TileType tile)
{
switch (tile)
{
case FFTT_1_BANJO: return FFQT_0_TEXT;
case FFTT_2_PICTURE: return FFQT_1_PICTURE;
case FFTT_3_MUSIC: return FFQT_2_SOUND;
case FFTT_4_MINIGAME: return FFQT_4_MINIGAME;
case FFTT_5_GRUNTY: return FFQT_3_GRUNTY;
default: // joker/skull squares
{
f32 rng = randf();
if (rng < 0.5) return FFQT_0_TEXT; // 50% chance
else if (rng < 0.7) return FFQT_1_PICTURE; // 20% chance of killing the run
else if (rng < 0.8999999999999999) return FFQT_2_SOUND; // 20% chance
else return FFQT_3_GRUNTY; // 10% chance
}
}
}
// FF: choose level (enum level_e) for picture question (?)
s32 func_8038DDAC(void)
{
f32 rng = randf();
if (rng < 0.333333) return randi2(0, 4);
else if (rng < 0.666666) return randi2(0, 4) + 4;
else return randi2(0, 4) + 8;
}
// FF: prepare random unasked question for type
void func_8038DE34(enum ff_question_type_e type)
{
s32 randQuestionIdx;
s32 rand;
s32 tmp;
D_8037DCB8->unkE = -1;
if (type == FFQT_0_TEXT
|| type == FFQT_3_GRUNTY
|| type == FFQT_4_MINIGAME
|| type == FFQT_2_SOUND)
{
/**
* Handle normal questions, fetch from specific question pool
*/
do
{
// Generate random question index in the valid range for the type
randQuestionIdx = randi2(0, lair_func_8038C2C0(type));
// Try again if question already asked
} while (lair_func_8038C370(type, randQuestionIdx));
// Save to storage struct
D_8037DCB8->unkC = randQuestionIdx;
D_8037DCB8->unkD = D_8037DCB8->unkC;
}
else if (type == FFQT_1_PICTURE)
{
/**
* Handle picture question (choosing a level, then choosing a pre-set angle within it)
*/
D_8037DCB8->unkD = D_8037DCB8->unkC;
do
{
rand = randi2(0, 10);
tmp = rand * 0xC;
if (rand == 9)
{
D_8037DCB8->unkC = randi2(0, 10) + tmp;
D_8037DCB8->unkD = D_8037DCB8->unkC - tmp + 9;
}
else
{
D_8037DCB8->unkC = func_8038DDAC() + tmp;
D_8037DCB8->unkD = D_8037DCB8->unkC / 0xC;
}
// Try again if question already asked
} while (lair_func_8038C370(type, D_8037DCB8->unkC));
}
}
// FF: play timer square sounds
void func_8038DFBC(void)
{
if (D_8037DCB8->UNK_18)
return;
timed_playSfx(0.f, 0x2A, 0.5f, 32760);
timed_playSfx(0.25f, 0x51, 0.5f, 32760);
timed_playSfx(0.5f, 0x2A, 0.5f, 32760);
timed_playSfx(0.75f, 0x51, 0.5f, 32760);
timedFunc_set_0(1.0f, func_8038CC10);
timedFunc_set_0(2.2f, lair_func_8038CC9C);
}
void func_8038E070(void)
{
func_8028F85C(&D_8037DCB8->playerPosition);
player_setRotation(&D_8037DCB8->playerRotation);
func_8028F918(2);
}
void lair_func_8038E0B0(void) {
s32 sp48[6]; //buttons
s32 temp_v0;
s32 sp3C[2]; //joystick
s32 sp38;
s32 sp28;
if( (map_get() == MAP_8E_GL_FURNACE_FUN)
&& (D_8037DCB8 != NULL)
&& (D_8037DCB8->unk0 != NULL)
){
gcquiz_func_80319EA4();
func_8038C9D0();
controller_copyFaceButtons(0, sp48);
func_8024E60C(0, sp3C);
if (D_8037DCB8->currFfMode < 3) {
player_getPosition(D_8037DCB8->playerPosition);
temp_v0 = func_8033F3E8(D_8037DCB8->unk0, D_8037DCB8->playerPosition, 0x191, 0x1F0);
if ((temp_v0 != D_8037DCB8->unk8) && (D_8037DCB8->unk8 != 0)) {
if (D_8037DCB8->unk4->unk9 == 2) {
D_8037DCB8->unk4->unk9 = 0U;
}
}
D_8037DCB8->unk8 = temp_v0;
D_8037DCB8->unk4 = lair_func_8038C5B8(D_8037DCB8->unk8);
}
sp38 = MIN((D_8037DCB8->unk8 != 0) ? D_8037DCB8->unk4->unk8 : -1, FFTT_7_JOKER);
if ((D_8037DCB8->unk8 != 0) && (D_8037DCB8->unk4->unk9 == 0) && func_8028F20C()) {
D_8037DCB8->unk4->unk9 = 2;
if (D_8037DCB8->unk11) {
switch(sp38){
case FFTT_6_SKULL://L8038E26C
comusic_playTrack(COMUSIC_7B_STEP_ON_SKULL_TILE);
break;
case FFTT_5_GRUNTY://L8038E280
comusic_playTrack(COMUSIC_7C_STEP_ON_GRUNTY_TILE);
break;
case FFTT_1_BANJO://L8038E294
comusic_playTrack(COMUSIC_7D_STEP_ON_BK_TILE);
break;
case FFTT_7_JOKER://L8038E2A8
comusic_playTrack(COMUSIC_7E_STEP_ON_MINIGAME_TILE);
break;
case FFTT_3_MUSIC://L8038E2BC
comusic_playTrack(COMUSIC_7F_STEP_ON_JOKER_TILE);
break;
case FFTT_2_PICTURE://L8038E2D0
func_8030E6D4(SFX_144_DOUBLE_CAMERA_CLICK);
break;
case FFTT_4_MINIGAME://L8038E2E4
func_8038DFBC();
break;
}
D_8037DCB8->unk11 = FALSE;
}
} else {
D_8037DCB8->unk11 = TRUE;
}
if ((D_8037DCB8->currFfMode >= 2) && (D_8037DCB8->currFfMode < 8)
&& (item_getCount(ITEM_27_JOKER_CARD) != 0)
) {
func_802FACA4(ITEM_27_JOKER_CARD);
}
func_8028FA14(MAP_8E_GL_FURNACE_FUN, 2);
switch(D_8037DCB8->currFfMode){
case 1://L8038E388
if(D_8037DCB8->unk8 != 0){
func_80347A14(0);
func_8038D670(2);
}
break;
case 2://L8038E3AC
if (D_8037DCB8->unk8 == 0) {
func_8038D670(1);
break;
}
func_802FACA4(0x14);
func_802FACA4(0x16);
if (sp38 != FFTT_0_NIL) {
sp28 = sp38 - 1 + FILEPROG_55_FF_BK_SQUARE_INSTRUCTIONS;
if (!fileProgressFlag_get(sp28) && gcdialog_showText(sp38 + 0x101E, 0, NULL, NULL, NULL, NULL)) {
fileProgressFlag_set(sp28, TRUE);
}
if ((sp38 == FFTT_6_SKULL) && (item_getCount(ITEM_16_LIFE) == 1)) {
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_AB_LAST_LIFE_ON_SKULL);
} else if (item_getCount(ITEM_14_HEALTH) == 1) {
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_AA_FF_LOW_HEALTH);
}
if ((D_8037DCB8->unk4->unk9 == 2) && (func_8028ECAC() == 0)) {
if (func_8028EFEC() && (sp48[FACE_BUTTON(BUTTON_A)] == 1)) {
func_803114D0();
player_getRotation(D_8037DCB8->playerRotation);
D_8037DCB8->ffQuestionType = func_8038DCD4(sp38);
func_8038DE34(D_8037DCB8->ffQuestionType);
func_8038D670(3);
return;
}
if (func_8028EFC8() && (sp48[FACE_BUTTON(BUTTON_B)] == 1)) {
if ((item_getCount(ITEM_27_JOKER_CARD) > 0) && (sp28 < 0x5B)) {
lair_func_8038C640(D_8037DCB8->unk8, D_8037DCB8->unk4);
item_dec(ITEM_27_JOKER_CARD);
func_8030E6D4(SFX_3EA_UNKNOWN);
volatileFlag_setAndTriggerDialog_4(VOLATILE_FLAG_A9_FF_USED_JOKER);
if (D_8037DCB8->unk8 == 0x1EF) {
func_8038D670(8);
}
} else {
comusic_playTrack(COMUSIC_2C_BUZZER);
}
}
}
} else {
if (D_8037DCB8->unk4->unk9 == 2) {
lair_func_8038C640(D_8037DCB8->unk8, D_8037DCB8->unk4);
}
}
break;
case 3://L8038E5C8
if ((D_8037DCB8->ffQuestionType == 2) && D_80394354[D_8037DCB8->unkC].unk0 == 2){
gczoombox_update(D_8037DCB8->unk20);
}
if ((D_8037DCB8->unk12 == 0) && func_8028EFC8() && (sp48[FACE_BUTTON(BUTTON_B)] == 1)) {
func_80324C58();
func_8038D670(4);
}
break;
case 4://L8038E64C
if (volatileFlag_get(VOLATILE_FLAG_1)) {
volatileFlag_set(VOLATILE_FLAG_1, 0);
func_8038E070();
func_8025A55C(6000, 500, 0xA);
}
break;
case 5://L8038E684
if (volatileFlag_get(VOLATILE_FLAG_2_FF_IN_MINIGAME)) {
if (volatileFlag_get(VOLATILE_FLAG_4)) {
func_8038E070();
D_8037DCB8->unkF = volatileFlag_get(VOLATILE_FLAG_5_FF_MINIGAME_WON);
func_8038D670(6);
} else {
func_8038D670(1);
}
volatileFlag_set(VOLATILE_FLAG_2_FF_IN_MINIGAME, FALSE);
volatileFlag_set(VOLATILE_FLAG_4, FALSE);
}
break;
case 6://L8038E6F8
if ((D_8037DCB8->unk8 == 0x1EF) && ( D_8037DCB8->unkF == 1)) {
func_8038D670(8);
}
else{
func_8038D670(2);
}
break;
case 9://L8038E738
if (!func_8025AD7C(0x78)) {
mapSpecificFlags_set(6, TRUE);
func_8038D670(0);
}
break;
}
}
}
void lair_func_8038E768(Gfx **dl, Mtx **m, Vtx **v)
{
if (map_get() != MAP_8E_GL_FURNACE_FUN)
return;
gcquiz_draw(dl, m, v);
gczoombox_draw(D_8037DCB8->unk20, dl, m, v);
}
void func_8038E7C4(void)
{
if (volatileFlag_get(VOLATILE_FLAG_0_IN_FURNACE_FUN_QUIZ))
return;
func_8038CE28();
volatileFlag_set(VOLATILE_FLAG_0_IN_FURNACE_FUN_QUIZ, TRUE);
}
/**
* // TODO: Fix this so it doesn't look like it was written while writhing in epileptic shock
*/
s32 func_8038E800(void)
{
struct FF_StorageStruct_48_sub *ptr = D_8037DCB8->unk48->data;
#if 0
//! doesn't match!
{
s32 i, j;
for (i = 0; i < ARRLEN(D_8037DCB8->unk48->data); i++, ptr++)
{
if (ptr->unk20 == 0)
{
ptr->unk20 = 1;
for (j = 0; j < ARRLEN(ptr->unk14); j++)
ptr->unk14[j] = 0xFF;
for (j = 0; j < ARRLEN(ptr->unk0); j++)
ptr->unk0[j] = 0;
ptr->unkC = 500;
ptr->UNK_10 = 1000;
return i;
}
}
}
#else
//! why does a loop not match but this bs does? grant kirkhope pls
if (ptr->unk20 == 0)
{
ptr->unk14[0] = 0xFF;
ptr->unkC = 500;
ptr->unk14[1] = 0xFF;
ptr->unk14[2] = 0xFF;
ptr->unk20 = 1;
ptr->unk0[2] = 0;
ptr->unk0[1] = 0;
ptr->unk0[0] = 0;
ptr->UNK_10 = 1000;
return 0;
}
ptr++;
if (ptr->unk20 == 0)
{
ptr->unkC = 500;
ptr->unk20 = 1;
ptr->unk14[0] = 0xFF;
ptr->unk14[1] = 0xFF;
ptr->unk14[2] = 0xFF;
ptr->unk0[2] = 0;
ptr->unk0[1] = 0;
ptr->unk0[0] = 0;
ptr->UNK_10 = 1000;
return 1;
}
ptr++;
if (ptr->unk20 == 0)
{
ptr->unkC = 500;
ptr->unk20 = 1;
ptr->unk14[0] = 0xFF;
ptr->unk14[1] = 0xFF;
ptr->unk14[2] = 0xFF;
ptr->unk0[2] = 0;
ptr->unk0[1] = 0;
ptr->unk0[0] = 0;
ptr->UNK_10 = 1000;
return 2;
}
ptr++;
if (ptr->unk20 == 0)
{
ptr->unk20 = 1;
ptr->unk14[0] = 0xFF;
ptr->unk14[1] = 0xFF;
//! real match! yea just kidding
do {ptr->unk14[2] = 0xFF; ptr->unk0[2] = 0; ptr->unk0[1] = 0; ptr->unk0[0] = 0; ptr->unkC = 500;
ptr->UNK_10 = 1000;
} while (0);
return 3;
}
#endif
return -1;
}
void func_8038E968(s32 idx)
{
if (D_8037DCB8 != NULL && D_8037DCB8->unk48 != NULL && idx >= 0)
D_8037DCB8->unk48->data[idx].unk20 = 0;
}
void func_8038E9A4(s32 idx, f32 a1[3])
{
if (D_8037DCB8 != NULL && D_8037DCB8->unk48 != NULL && idx >= 0)
{
D_8037DCB8->unk48->data[idx].unk0[0] = a1[0];
D_8037DCB8->unk48->data[idx].unk0[1] = a1[1];
D_8037DCB8->unk48->data[idx].unk0[2] = a1[2];
}
}
void func_8038EA10(s32 idx, f32 a1[3])
{
if (D_8037DCB8 != NULL && D_8037DCB8->unk48 != NULL && idx >= 0)
{
D_8037DCB8->unk48->data[idx].unkC = a1[0];
D_8037DCB8->unk48->data[idx].UNK_10 = a1[1];
}
}
void func_8038EA68(s32 idx, s32 a1[3])
{
if (D_8037DCB8 != NULL && D_8037DCB8->unk48 != NULL && idx >= 0)
{
D_8037DCB8->unk48->data[idx].unk14[0] = a1[0];
D_8037DCB8->unk48->data[idx].unk14[1] = a1[1];
D_8037DCB8->unk48->data[idx].unk14[2] = a1[2];
}
}