banjo-kazooie/manual_syms.pal.txt

302 lines
12 KiB
Plaintext

/* Microcode renames to match ucode.h names */
n_aspMainTextStart = _binary_bin_core1_n_aspMain_text_bin_start;
n_aspMainTextEnd = _binary_bin_core1_n_aspMain_text_bin_end;
gSPF3DEX_fifoTextStart = _binary_bin_core1_gSPF3DEX_fifo_text_bin_start;
gSPF3DEX_fifoTextEnd = _binary_bin_core1_gSPF3DEX_fifo_text_bin_end;
gSPL3DEX_fifoTextStart = _binary_bin_core1_gSPL3DEX_fifo_text_bin_start;
gSPL3DEX_fifoTextEnd = _binary_bin_core1_gSPL3DEX_fifo_text_bin_end;
n_aspMainDataStart = _binary_bin_core1_n_aspMain_data_bin_start;
n_aspMainDataEnd = _binary_bin_core1_n_aspMain_data_bin_end;
gSPF3DEX_fifoDataStart = _binary_bin_core1_gSPF3DEX_fifo_data_bin_start;
gSPF3DEX_fifoDataEnd = _binary_bin_core1_gSPF3DEX_fifo_data_bin_end;
gSPL3DEX_fifoDataStart = _binary_bin_core1_gSPL3DEX_fifo_data_bin_start;
gSPL3DEX_fifoDataEnd = _binary_bin_core1_gSPL3DEX_fifo_data_bin_end;
/* Fixed-address buffers */
D_8000E800 = 0x8000E800;
D_8002D500 = 0x8002D500;
D_8023DA00 = 0x8023E600; /* confirm */
func_8023DA20 = 0x8023E620;
D_803FBE00 = 0x803FBE00;
D_803FFE00 = 0x803FFE00;
D_803FFE10 = 0x803FFE10;
gOverlayTable = 0x803FFE10;
D_803A5D00 = 0x803A5D00; /* framebuffers */
/* Renames for the boot segment */
boot_D_8002D500 = D_8002D500;
boot_core1_VRAM = core1_VRAM;
boot_D_803FBE00 = D_803FBE00;
boot_D_803FFE00 = D_803FFE00;
boot_gOverlayTable = gOverlayTable;
boot_func_8023DA20 = func_8023DA20;
/* Temporary*/
/* Temporary Correct*/
core2_VRAM = 0x80286db0;
core2_TEXT_START = 0x80286db0;
animCache_flushStale = 0x80287f40;
animBinCache_flushStale = 0x8028855c;
player_getPosition = 0x8028e7c4;
player_getPosition_s32 = 0x8028e95c;
player_getWaterState = 0x8028eca4;
player_is_present = 0x8028eff4;
func_8028F22C = 0x8028f04c;
spawnQueue_func_802C3A18 = 0x802C3898;
spawnQueue_flush = 0x802c38b8;
func_802C5A30 = 0x802c5b20;
mapSpecificFlags_get = 0x802caeb8;
mapSpecificFlags_validateCRC1 = 0x802cb1cc;
func_802D686C = 0x802d6a4c;
chmole_learnedAllSpiralMountainAbilities = 0x802da678;
chOverlayNoController_spawn = 0x802dd1e8;
chOverlayNoController_func_802DD040 = 0x802dd220;
func_802E3580 = 0x802E3770;
dummy_func_802E35D0 = 0x802E37C0;
func_802E35D8 = 0x802E37c8;
game_draw = 0x802E417c;
func_802E4170 = 0x802E4360;
func_802E4214 = 0x802E4404;
func_802E4384 = 0x802e4574;
func_802E4424 = 0x802E4614;
game_defrag = 0x802e4ac8;
func_802E49E0 = 0x802e4bd0;
getGameMode = 0x802e4bec;
func_802E4A08 = 0x802e4bf8;
func_802E6820 = 0x802e6a04;
freelist_clear = 0x802edc20;
freelist_at = 0x802edc5c;
freelist_size = 0x802edc74;
freelist_next = 0x802edc84;
freelist_elementIsAlive = 0x802eddf8;
freelist_free = 0x802ede44;
freelist_new = 0x802ede64;
freelist_freeElement = 0x802edebc;
freelist_defrag = 0x802edee0;
func_802F1294 = 0x802f1474;
printbuffer_defrag = 0x802f560c;
func_802F9AA8 = 0x802f9c88;
func_802F9F80 = 0x802fa160;
func_802F9FD0 = 0x802fa1b0;
func_802FA060 = 0x802fa240;
func_80309B48 = 0x80309ce8;
func_80309D58 = 0x80309ef8;
func_8030A850 = 0x8030a9f0;
gctransition_done = 0x8030bf38;
gctransition_8030BDC0 = 0x8030bf60;
gctransition_reset = 0x8030c07c;
func_8030C704 = 0x8030c8a4;
scissorBox_setSmall = 0x8030c8b0;
func_8030D90C = 0x8030daac;
func_8030DA44 = 0x8030dbe4;
sfxsource_setSfxId = 0x8030dc20;
sfxsource_setSampleRate = 0x8030dc5c;
func_8030DBB4 = 0x8030dd54;
func_8030E2C4 = 0x8030e464;
func_8030E6A4 = 0x8030e844;
func_8030ED70 = 0x8030ef10;
func_8030E394 = 0x8030e534;
func_8031C44C = 0x8031c82c;
func_8031C5AC = 0x8031c98c;
func_8031C5D4 = 0x8031c9b4;
func_8031C618 = 0x8031c9f8;
func_8031C638 = 0x8031ca18;
func_80320240 = 0x80320630;
func_803203FC = 0x803207ec;
func_803204E4 = 0x803208d4;
func_8032056C = 0x8032095C;
func_80320B98 = 0x80320f88;
func_80320C94 = 0x80321084;
func_80320DB0 = 0x803211a0;
jiggyscore_isCollected = 0x803213d0;
levelSpecificFlags_get = 0x803222d4;
levelSpecificFlags_validateCRC1 = 0x8032243c;
func_8032274C = 0x80322b4c;
func_80322758 = 0x80322b58;
func_80323240 = 0x80323690;
timedFunc_set_1 = 0x80325334;
timedFunc_set_2 = 0x80325370;
timedFunc_set_3 = 0x803253b4;
marker_getActor = 0x80329db0;
func_8032AD7C = 0x8032b1d4;
func_803306C8 = 0x80330b18;
map_get = 0x80334d10;
func_80335134 = 0x80335584;
sfxInstruments_init = 0x80335670;
assetcache_release = 0x8033b828;
assetcache_update_ptr = 0x8033b9c4;
func_8033B61C = 0x8033ba6c;
func_8033B788 = 0x8033bbd8;
assetcache_get = 0x8033bbe8;
assetCache_init = 0x8033bfd4;
func_8033BD6C = 0x8033C1BC;
func_8033BD8C = 0x8033c1dc;
savedata_8033CA9C = 0x8033ceec;
savedata_8033CE40 = 0x8033d15c;
func_8033DD04 = 0x8033e154;
func_8033DD90 = 0x8033e1e0;
time_getDelta = 0x8033e1ec;
allocUnusedBlock = 0x8033f3a8;
func_8033EFB0 = 0x8033f400;
func_8033F000 = 0x8033f450;
demo_readInput = 0x8034a334;
randf = 0x8034a7e0;
func_8034C630 = 0x8034ca90;
func_8034E698 = 0x8034eaf8;
D_803727F4 = 0x80372d74;
D_80379B90 = 0x8037A560;
core2_TEXT_END = 0x80363a00;
core2_DATA_START = 0x80363a00;
core2_RODATA_END = 0x8037A560;
core2_BSS_START = 0x8037A560;
core2_BSS_END = 0x80386dd0;
core2_VRAM_END = 0x80386dd0;
CC_VRAM = 0x80386dd0;
CC_VRAM_END = 0x8038a9e0;
CC_ROM_START = 0x0106c980;
CC_ROM_END = 0x01070500;
CC_TEXT_START = 0x80386dd0;
CC_TEXT_END = 0x8038a480;
CC_DATA_START = 0x8038a480;
CC_RODATA_END = 0x8038a950;
CC_BSS_START = 0x8038a950;
CC_BSS_END = 0x8038a9e0;
MMM_VRAM = 0x80386dd0;
MMM_VRAM_END = 0x8038cf10;
MMM_ROM_START = 0x0107bb30;
MMM_ROM_END = 0x01081c00;
MMM_TEXT_START = 0x80386dd0;
MMM_TEXT_END = 0x8038c3c0;
MMM_DATA_START = 0x8038c3c0;
MMM_RODATA_END = 0x8038cea0;
MMM_BSS_START = 0x8038cea0;
MMM_BSS_END = 0x8038cf10;
GV_VRAM = 0x80386dd0;
GV_VRAM_END = 0x803924f0;
GV_ROM_START = 0x01070500;
GV_ROM_END = 0x0107bb30;
GV_TEXT_START = 0x80386dd0;
GV_TEXT_END = 0x803915b0;
GV_DATA_START = 0x803915b0;
GV_RODATA_END = 0x80392400;
GV_BSS_START = 0x80392400;
GV_BSS_END = 0x803924f0;
TTC_VRAM = 0x80386dd0;
TTC_VRAM_END = 0x8038e120;
TTC_ROM_START = 0x01081c00;
TTC_ROM_END = 0x01088f00;
TTC_TEXT_START = 0x80386dd0;
TTC_TEXT_END = 0x8038CD90;
TTC_DATA_START = 0x8038CD90;
TTC_RODATA_END = 0x8038E0D0;
TTC_BSS_START = 0x8038E0D0;
TTC_BSS_END = 0x8038e120;
MM_VRAM = 0x80386dd0;
MM_VRAM_END = 0x8038a680;
MM_ROM_START = 0x01088f00;
MM_ROM_END = 0x0108c790;
MM_TEXT_START = 0x80386dd0;
MM_TEXT_END = 0x8038a270;
MM_DATA_START = 0x8038a270;
MM_RODATA_END = 0x8038a660;
MM_BSS_START = 0x8038a660;
MM_BSS_END = 0x8038a680;
BGS_VRAM = 0x80386DD0;
BGS_TEXT_START = 0x80386DD0;
BGS_ROM_START = 0x0108c790;
BGS_TEXT_END = 0x80391070;
BGS_DATA_START = 0x80391070;
BGS_RODATA_END = 0x80391C10;
BGS_BSS_START = 0x80391C10;
BGS_BSS_END = 0x80391C30;
BGS_VRAM_END = 0x80391C30;
BGS_ROM_END = 0x010975d0;
RBB_VRAM = 0x80386DD0;
RBB_VRAM_END = 0x80391cd0;
RBB_ROM_START = 0x010975d0;
RBB_ROM_END = 0x010a2470;
RBB_TEXT_START = 0x80386DD0;
RBB_TEXT_END = 0x80390a50;
RBB_DATA_START = 0x80390a50;
RBB_RODATA_END = 0x80391c70;
RBB_BSS_START = 0x80391c70;
RBB_BSS_END = 0x80391cd0;
FP_VRAM = 0x80386dd0;
FP_VRAM_END = 0x80393fd0;
FP_ROM_START = 0x010a2470;
FP_ROM_END = 0x010aef90;
FP_TEXT_START = 0x80386dd0;
FP_TEXT_END = 0x803923d0;
FP_DATA_START = 0x803923d0;
FP_RODATA_END = 0x803938f0;
FP_BSS_START = 0x803938f0;
FP_BSS_END = 0x80393fd0;
CCW_VRAM = 0x80386dd0;
CCW_VRAM_END = 0x803907d0;
CCW_ROM_START = 0x010d7A90;
CCW_ROM_END = 0x010e1470;
CCW_TEXT_START = 0x80386dd0;
CCW_TEXT_END = 0x8038f530;
CCW_DATA_START = 0x8038f530;
CCW_RODATA_END = 0x803907b0;
CCW_BSS_START = 0x803907b0;
CCW_BSS_END = 0x803907d0;
SM_VRAM = 0x80386dd0;
SM_VRAM_END = 0x8038c010;
SM_ROM_START = 0x010aef90;
SM_ROM_END = 0x010b4170;
SM_TEXT_START = 0x80386dd0;
SM_TEXT_END = 0x8038b6e0;
SM_DATA_START = 0x8038b6e0;
SM_RODATA_END = 0x8038bfb0;
SM_BSS_START = 0x8038bfb0;
SM_BSS_END = 0x8038c010;
cutscenes_VRAM = 0x80386dd0;
cutscenes_VRAM_END = 0x8038f3d0;
cutscenes_ROM_START = 0x010b4170;
cutscenes_ROM_END = 0x010bc760;
cutscenes_TEXT_START = 0x80386dd0;
cutscenes_TEXT_END = 0x8038dd30;
cutscenes_DATA_START = 0x8038dd30;
cutscenes_RODATA_END = 0x8038f3c0;
cutscenes_BSS_START = 0x8038f3c0;
cutscenes_BSS_END = 0x8038f3d0;
lair_VRAM = 0x80386dd0;
lair_VRAM_END = 0x80395e50;
lair_ROM_START = 0x010bc760;
lair_ROM_END = 0x010cb6c0;
lair_TEXT_START = 0x80386dd0;
lair_TEXT_END = 0x80393690;
lair_DATA_START = 0x80393690;
lair_RODATA_END = 0x80395d30;
lair_BSS_START = 0x80395d30;
lair_BSS_END = 0x80395e50;
fight_VRAM = 0x80386dd0;
fight_VRAM_END = 0x80393390;
fight_ROM_START = 0x010cb6c0;
fight_ROM_END = 0x010d7a90;
fight_TEXT_START = 0x80386dd0;
fight_TEXT_END = 0x80391de0;
fight_DATA_START = 0x80391de0;
fight_RODATA_END = 0x803931a0;
fight_BSS_START = 0x803931a0;
fight_BSS_END = 0x80393390;
/* Temporary */