#include "Game/AI/Action/actionNPCRegisterAndReceiveHorse.h"

namespace uking::action {

NPCRegisterAndReceiveHorse::NPCRegisterAndReceiveHorse(const InitArg& arg)
    : ksys::act::ai::Action(arg) {}

NPCRegisterAndReceiveHorse::~NPCRegisterAndReceiveHorse() = default;

}  // namespace uking::action
