#include "Game/AI/AI/aiTargetDirLRInHideSelect.h"

namespace uking::ai {

TargetDirLRInHideSelect::TargetDirLRInHideSelect(const InitArg& arg) : TargetDirLRSelect(arg) {}

TargetDirLRInHideSelect::~TargetDirLRInHideSelect() = default;

}  // namespace uking::ai
