diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp index 19fbfd7c..55f90167 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.cpp +++ b/src/Game/UI/uiPauseMenuDataMgr.cpp @@ -3138,8 +3138,8 @@ void PauseMenuDataMgr::sellItem(PouchItem* target_item, int quantity) { } } -int PauseMenuDataMgr::getWeaponsForDpad(sead::SafeArray* result_array, - PouchItemType target_type) const { +int PauseMenuDataMgr::getWeaponsForDpad( + sead::SafeArray* result_array, PouchItemType target_type) const { if (!result_array) { return 0; } @@ -3239,7 +3239,7 @@ const sead::SafeString* PauseMenuDataMgr::getNameFromTabSlot(int tab_index, int } int count = getNumberOfItemsInTab(tab_index); PouchItem* item = mTabs[tab_index]; - if (slot_index >= count || !item) { + if (slot_index >= count || !item) { return nullptr; } for (int i = 0; i < slot_index; i++) { diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h index 32dfd8aa..a9c38c39 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.h +++ b/src/Game/UI/uiPauseMenuDataMgr.h @@ -403,7 +403,8 @@ public: const sead::SafeString* equipFromTabSlot(int tab_index, int slot_index); void useMaybe(int tab_index, int slot_index, int quantity); void sellItem(PouchItem* target_item, int quantity); - int getWeaponsForDpad(sead::SafeArray* result_array, PouchItemType target_type) const; + int getWeaponsForDpad(sead::SafeArray* result_array, + PouchItemType target_type) const; private: // TODO: rename