diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp index ae476de6..cfd3eb75 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.cpp +++ b/src/Game/UI/uiPauseMenuDataMgr.cpp @@ -353,7 +353,7 @@ void PauseMenuDataMgr::doLoadFromGameData() { gdt::getFlag_MasterSwordRecoverTime() <= std::numeric_limits::epsilon() && mItem_44488->getValue() <= 0) { const s32 new_value = getWeaponInventoryLife(mItem_44488->getName()); - mItem_44488->setValue(new_value); + mItem_44488->mValue = new_value; gdt::setFlag_PorchItem_Value1(new_value, idx); } } @@ -919,7 +919,7 @@ void PauseMenuDataMgr::setWeaponItemValue(s32 value, PouchItemType type) { continue; } - item.setValue(value); + item.mValue = value; if (idx >= 0 && !mIsPouchForQuest) ksys::gdt::setFlag_PorchItem_Value1(value, idx); diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h index 609547b9..c5dd2614 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.h +++ b/src/Game/UI/uiPauseMenuDataMgr.h @@ -142,7 +142,6 @@ public: s32 getCount() const { return getValue(); } s32 getValue() const { return mValue; } - void setValue(s32 value) { mValue = value; } // Only valid if this is not a weapon. CookData& getCookData() { return mData.cook; }