diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp index 998a3965..cc7d0815 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.cpp +++ b/src/Game/UI/uiPauseMenuDataMgr.cpp @@ -102,26 +102,12 @@ struct PouchConstants { "Armor_Default_Lower", }}; - sead::SafeString Armor_168_Head = "Armor_168_Head"; - sead::SafeString Armor_169_Head = "Armor_169_Head"; - sead::SafeString Armor_181_Head = "Armor_181_Head"; - sead::SafeString Armor_182_Head = "Armor_182_Head"; - sead::SafeString Armor_183_Head = "Armor_183_Head"; - sead::SafeString Armor_184_Head = "Armor_184_Head"; - sead::SafeString Armor_186_Head = "Armor_186_Head"; - sead::SafeString Armor_187_Head = "Armor_187_Head"; - sead::SafeString Armor_188_Head = "Armor_188_Head"; - sead::SafeString Armor_189_Head = "Armor_189_Head"; - sead::SafeString Armor_190_Head = "Armor_190_Head"; - sead::SafeString Armor_191_Head = "Armor_191_Head"; - sead::SafeString Armor_192_Head = "Armor_192_Head"; - sead::SafeString Armor_193_Head = "Armor_193_Head"; - sead::SafeString Armor_194_Head = "Armor_194_Head"; - sead::SafeString Armor_195_Head = "Armor_195_Head"; - sead::SafeString Armor_196_Head = "Armor_196_Head"; - sead::SafeString Armor_197_Head = "Armor_197_Head"; - sead::SafeString Armor_198_Head = "Armor_198_Head"; - sead::SafeString Armor_199_Head = "Armor_199_Head"; + sead::SafeArray divine_helms{{ + "Armor_168_Head", "Armor_169_Head", "Armor_181_Head", "Armor_182_Head", "Armor_183_Head", + "Armor_184_Head", "Armor_186_Head", "Armor_187_Head", "Armor_188_Head", "Armor_189_Head", + "Armor_190_Head", "Armor_191_Head", "Armor_192_Head", "Armor_193_Head", "Armor_194_Head", + "Armor_195_Head", "Armor_196_Head", "Armor_197_Head", "Armor_198_Head", "Armor_199_Head", + }}; }; PouchConstants sValues;