diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h index 37e0871a..a0c1df7e 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.h +++ b/src/Game/UI/uiPauseMenuDataMgr.h @@ -164,14 +164,14 @@ public: f32 getEffectLevel() const { return mEffect.y; } /// Number of quarter-hearts to recover, - /// for hearty food, this is number of yellow hearts (not quarter-hearts) + /// for hearty food, this is number of yellow quarter-hearts int mHealthRecover; int mEffectDuration; // for potions, in seconds int mSellPrice; /// x - CookEffectId enum, but stored as f32 /// y - level: - /// - For Hearty (LifeMaxUp), this is also the number of yellow hearts + /// - For Hearty (LifeMaxUp), this is also the number of yellow quarter-hearts (but stored as f32) /// - For Stamina (GutsRecover), this is 0.0-3000.0 where each wheel is 1000.0 /// - For Endura (ExGutsMaxUp), this is 0-15, where each wheel is 5 /// - With 5 endura carrot + crit you can only get to 12