diff --git a/src/KingSystem/Resource/GeneralParamList/resGParamListObject.h b/src/KingSystem/Resource/GeneralParamList/resGParamListObject.h index 4b2bc689..69a3e1d3 100644 --- a/src/KingSystem/Resource/GeneralParamList/resGParamListObject.h +++ b/src/KingSystem/Resource/GeneralParamList/resGParamListObject.h @@ -6,6 +6,88 @@ namespace ksys::res { +enum class GParamListObjType { + System = 0x0, + General = 0x1, + Enemy = 0x2, + EnemyLevel = 0x3, + EnemyRace = 0x4, + AttackInterval = 0x5, + EnemyShown = 0x6, + BindBone = 0x7, + Attack = 0x8, + WeaponCommon = 0x9, + WeaponThrow = 0xA, + Sandworm = 0xB, + SmallSword = 0xC, + Rod = 0xD, + LargeSword = 0xE, + Spear = 0xF, + Shield = 0x10, + Bow = 0x11, + WeaponOption = 0x12, + MasterSword = 0x13, + GuardianMiniWeapon = 0x14, + Player = 0x15, + Camera = 0x16, + Grab = 0x17, + Armor = 0x18, + ArmorEffect = 0x19, + ArmorHead = 0x1A, + ArmorUpper = 0x1B, + ShiekerStone = 0x1C, + SeriesArmor = 0x1D, + Liftable = 0x1E, + Item = 0x1F, + Rupee = 0x20, + Arrow = 0x21, + Bullet = 0x22, + CureItem = 0x23, + CookSpice = 0x24, + LumberjackTree = 0x25, + Npc = 0x26, + NpcEquipment = 0x27, + Zora = 0x28, + Traveler = 0x29, + Prey = 0x2A, + AnimalFollowOffset = 0x2B, + ExtendedEntity = 0x2C, + BindActor = 0x2D, + EatTarget = 0x2E, + AnimalUnit = 0x2F, + Insect = 0x30, + Fish = 0x31, + Rope = 0x32, + Horse = 0x33, + HorseUnit = 0x34, + HorseObject = 0x35, + HorseRider = 0x36, + HorseCreator = 0x37, + GiantArmorSlot = 0x38, + GiantArmor = 0x39, + Guardian = 0x3A, + MonsterShop = 0x3B, + Swarm = 0x3C, + GelEnemy = 0x3D, + Nest = 0x3E, + Wizzrobe = 0x3F, + StalEnemy = 0x40, + GuardianMini = 0x41, + ClothReaction = 0x42, + Global = 0x43, + Beam = 0x44, + AutoGen = 0x45, + ChemicalType = 0x46, + Golem = 0x47, + HorseTargetedInfo = 0x48, + WolfLink = 0x49, + Event = 0x4A, + GolemIK = 0x4B, + PictureBook = 0x4C, + AirWall = 0x4D, + Motorcycle = 0x4E, +}; + /// Base class for GeneralParamList parameter objects. /// @bug This should have a virtual destructor... class GParamListObject : public sead::hostio::Node {