diff --git a/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h b/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h index f8436323..a6fbc982 100644 --- a/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h +++ b/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h @@ -9,28 +9,28 @@ public: HK_DECLARE_CLASS_ALLOCATOR(hkVector4f) HK_FORCE_INLINE hkVector4f() {} - HK_FORCE_INLINE hkVector4f(hkReal x, hkReal y, hkReal z, hkReal w = 0); + HK_FORCE_INLINE hkVector4f(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w = 0); // This prevents hkVector4f from being passed in registers. // NOLINTNEXTLINE(modernize-use-equals-default) HK_FORCE_INLINE hkVector4f(const hkVector4f& other) : v(other.v) {} - HK_FORCE_INLINE void set(hkReal x, hkReal y, hkReal z, hkReal w = 0); - HK_FORCE_INLINE void setAll(hkReal x); + HK_FORCE_INLINE void set(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w = 0); + HK_FORCE_INLINE void setAll(hkFloat32 x); void sub_7100FABE80(const hkVector4f&, const hkVector4f&); m128 v; }; -inline hkVector4f::hkVector4f(hkReal x, hkReal y, hkReal z, hkReal w) { +inline hkVector4f::hkVector4f(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w) { v[0] = x; v[1] = y; v[2] = z; v[3] = w; } -inline void hkVector4f::set(hkReal x, hkReal y, hkReal z, hkReal w) { +inline void hkVector4f::set(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w) { v[0] = x; v[1] = y; v[2] = z;