From b028cb32645e1d18628e86b95e11476dbd9bac8d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Sun, 19 Dec 2021 12:11:15 +0100 Subject: [PATCH] Havok: Use hkFloat32 instead of hkReal in hkVector4f hkVector4f is for floats --- lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h b/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h index f8436323..a6fbc982 100644 --- a/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h +++ b/lib/hkStubs/Havok/Common/Base/Math/Vector/hkVector4f.h @@ -9,28 +9,28 @@ public: HK_DECLARE_CLASS_ALLOCATOR(hkVector4f) HK_FORCE_INLINE hkVector4f() {} - HK_FORCE_INLINE hkVector4f(hkReal x, hkReal y, hkReal z, hkReal w = 0); + HK_FORCE_INLINE hkVector4f(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w = 0); // This prevents hkVector4f from being passed in registers. // NOLINTNEXTLINE(modernize-use-equals-default) HK_FORCE_INLINE hkVector4f(const hkVector4f& other) : v(other.v) {} - HK_FORCE_INLINE void set(hkReal x, hkReal y, hkReal z, hkReal w = 0); - HK_FORCE_INLINE void setAll(hkReal x); + HK_FORCE_INLINE void set(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w = 0); + HK_FORCE_INLINE void setAll(hkFloat32 x); void sub_7100FABE80(const hkVector4f&, const hkVector4f&); m128 v; }; -inline hkVector4f::hkVector4f(hkReal x, hkReal y, hkReal z, hkReal w) { +inline hkVector4f::hkVector4f(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w) { v[0] = x; v[1] = y; v[2] = z; v[3] = w; } -inline void hkVector4f::set(hkReal x, hkReal y, hkReal z, hkReal w) { +inline void hkVector4f::set(hkFloat32 x, hkFloat32 y, hkFloat32 z, hkFloat32 w) { v[0] = x; v[1] = y; v[2] = z;