Léo Lam
9c1f080884
ksys/phys: Add most of PolytopeShape
2022-02-10 19:32:52 +01:00
Léo Lam
a8ba0f7bfe
data: Fix two functions being marked as WIP instead of non-matching
2022-02-10 02:03:42 +01:00
Maide
dbf6cd5117
LowPrioThreadMgr ( #82 )
2022-02-09 21:46:46 +01:00
Léo Lam
97f3d2943b
Game: Finish HardModeManager
2022-02-09 19:36:26 +01:00
Léo Lam
ce1b6900ab
ksys/act: Fix matching issues in BaseProcJobQue
2022-02-08 22:52:51 +01:00
Léo Lam
d893fd5ead
Remove unnecessary usages of sead::StorageFor
...
Turns out they are just value-initialised aggregates.
2022-02-08 22:11:09 +01:00
Léo Lam
e9fc23b9e1
data: Fix getCollisionMasks mangled names
2022-02-07 18:26:39 +01:00
Léo Lam
635be7c1e4
ksys/phys: Add RigidBodyFromResource
2022-02-07 17:47:33 +01:00
ThePixelGamer
199c7d2552
ksys/map: Implement PlacementAreaMgr
2022-02-06 13:16:17 -06:00
Léo Lam
154852b763
ksys/phys: Implement CylinderWaterRigidBody
2022-02-04 13:12:08 +01:00
Léo Lam
e58c1a4a44
ksys/phys: Start implementing HavokCylinderWaterShape
2022-02-03 22:51:50 +01:00
Léo Lam
ced69f3e7d
ksys/phys: Implement CylinderWaterShape
2022-02-03 18:33:22 +01:00
Léo Lam
872d02a037
ksys/phys: Add CylinderRigidBody
2022-02-03 13:38:28 +01:00
Léo Lam
7c25fd08eb
ksys/phys: Implement CylinderShape
2022-02-03 12:44:04 +01:00
Léo Lam
a2fa63495c
ksys/phys: Fix a regalloc diff in CapsuleShape::setScale
2022-02-03 12:44:04 +01:00
Léo Lam
52efb18af7
ksys/phys: Finish CapsuleShape and add CapsuleRigidBody
2022-02-02 23:20:47 +01:00
Léo Lam
5d3fd32988
ksys/phys: Add BoxWaterRigidBody::make
2022-02-02 16:18:04 +01:00
Léo Lam
55164640d5
ksys/phys: Add BoxWaterRigidBody
2022-02-02 15:36:30 +01:00
Léo Lam
2af9e079d0
ksys/phys: Add BoxWaterShape
2022-02-02 11:17:02 +01:00
Léo Lam
6b302518fb
ksys/phys: Finish BoxRigidBody
2022-02-01 16:21:51 +01:00
Léo Lam
a8915c9b05
ksys/phys: Finish BoxShapeParam
2022-01-31 19:54:06 +01:00
Léo Lam
26bd1402f2
ksys/phys: Mark BoxShapeParam::createShape as const
2022-01-31 19:48:27 +01:00
Léo Lam
5c6f24368d
ksys/phys: Implement BoxShape
2022-01-31 11:10:47 +01:00
Léo Lam
ff2e2f9ff7
ksys/phys: Start adding BoxRigidBody
2022-01-30 19:28:36 +01:00
Léo Lam
716916d863
ksys/phys: Rename WaterCylinder to CylinderWater for consistency
...
"Water" is used as a suffix (e.g. a box of water is called "BoxWater",
not "WaterBox").
This naming convention has the benefit of keeping related shape types
next to each other in the source file list.
2022-01-30 18:24:10 +01:00
Léo Lam
a6428425a5
ksys/phys: Implement most of RigidBodyFromShape
2022-01-30 18:13:06 +01:00
Léo Lam
30533da83d
ksys/phys: Merge physShapeParam param classes with RigidBody/Shape
2022-01-30 17:40:17 +01:00
Léo Lam
6519cce927
ksys/phys: Start merging physShapeParam with RigidBody/Shape
...
Turns out we already have a bunch of ShapeParam classes in
physShapeParam and parts of RigidBody/Shape are just
duplicates -- whoops.
ShapeParam is renamed to ShapeParamObj to avoid any confusion
with the (.*)ShapeParam classes.
2022-01-30 17:07:34 +01:00
Léo Lam
6263107301
ksys/phys: Start adding RigidBodyFromShape
2022-01-30 16:45:16 +01:00
Léo Lam
60e2b1664f
ksys/phys: Rename Shape/Body classes to avoid confusion
...
What we currently call BoxBody, CapsuleBody, etc. is actually
BoxShape, CapsuleShape, etc. (those classes encapsulate Havok shapes)
So this commit renames Body -> Shape and Shape -> ShapeParam.
2022-01-30 02:20:12 +01:00
Léo Lam
d9eeeb6ecc
ksys/phys: Add RigidBodySet
2022-01-30 00:17:02 +01:00
Léo Lam
70d6ec2ae7
Sync function list with IDB
2022-01-30 00:04:36 +01:00
Brian Savage
3bb33875b3
More PlacementMap functions
2022-01-29 17:37:42 -05:00
Brian Savage
7a3c0b261a
Add initial PlacementMap functions
2022-01-29 07:51:03 -05:00
Léo Lam
61201ca54b
ksys/phys: Rename RigidBody/UserTag broadphase border callbacks
2022-01-29 12:48:38 +01:00
Léo Lam
10d3f129b0
ksys/phys: Add RigidBody velocity calc and warping functions
2022-01-29 01:30:34 +01:00
Léo Lam
e1f3e551cb
ksys/phys: Add more RigidBody functions
2022-01-27 01:54:56 +01:00
Léo Lam
fa7df32d5a
Merge pull request #76 from iTNTPiston/master
...
Add SystemTimers and BaseProcMgr to data_symbols
2022-01-26 10:17:05 +01:00
iTNTPiston
da63d713b2
update data_symbols
2022-01-25 12:47:35 -08:00
Léo Lam
b728917ef4
ksys/phys: Add RigidBody collision filter info functions
...
Including a bunch of BitFields additions so we can get the desired
codegen without sacrificing readability or flexibility.
(The alternative would be building masks and masking manually.)
getCollisionFilterInfo was changed to return a u32 instead of
EntityCollisionFilterInfo because a collision filter info mask
can be either an EntityCollisionFilterInfo or a ReceiverMask.
(Also at some point we'll probably want to rename
EntityCollisionFilterInfo because that is also used for sensor
rigid bodies and not just for entities.)
2022-01-25 00:15:29 +01:00
notyourav
3f793b24d9
Merge pull request #75 from savage13/PlacementMap
...
Add PlacementMap, stubs: PlacementMapMgr and PlacementMapMgrMapArray
2022-01-23 00:33:57 -08:00
Léo Lam
7d669d6efb
Sync function list with IDB
2022-01-22 22:57:38 +01:00
Léo Lam
719c5f02a7
ksys/phys: Add more RigidBody functions (motion, collision mask)
2022-01-22 20:09:57 +01:00
Léo Lam
c36c03c6fb
ksys/phys: Start adding ContactListener
2022-01-21 15:27:55 +01:00
Léo Lam
c292675646
ksys/phys: Rename MemSystem to System
...
It was called MemSystem in the IDB because of a string in
ksys::InitializeApp that referred to MemSystem initialisation as
"Physics Memory System"; however that string actually referred to an
initialisation step for the physics system, not to the name of the
subsystem itself.
2022-01-21 12:43:24 +01:00
Léo Lam
98c69ebaef
ksys/phys: Add one more RigidBody function
2022-01-21 12:20:05 +01:00
Léo Lam
a2a4ae4163
Sync function list with IDB (add a bunch of Havok names)
2022-01-20 23:53:23 +01:00
Léo Lam
f0d4f79d75
Havok: Add hkpWorld
2022-01-20 21:40:12 +01:00
Brian Savage
7d97bb6f40
Moved functions to correct places/files, formatting
2022-01-19 19:21:05 -05:00
Brian Savage
d61a13e4bd
Add PlacementMap, stubs: PlacementMapMgr and PlacementMapMgrMapArray
2022-01-18 18:52:13 -05:00