#include "KingSystem/System/VFRValue.h" #include #include #include #include "KingSystem/System/VFR.h" #include "KingSystem/Utils/InitTimeInfo.h" namespace ksys { namespace { util::InitTimeInfoEx sInitInfo; template void updateStatsImpl(const T& value, T* prev_value, T* mean) { const T new_mean = ((*prev_value + value) / 2) * VFR::instance()->getDeltaTime(); *prev_value = value; *mean = new_mean; } } // namespace VFRValue::VFRValue() = default; VFRValue::VFRValue(const f32& value) : value{value}, prev_value{value}, mean{value} {} void VFRValue::updateStats() { updateStatsImpl(value, &prev_value, &mean); } void VFRValue::operator+=(const f32& rhs) { VFR::add(&value, rhs); } void VFRValue::operator*=(f32 scalar) { VFR::multiply(&value, scalar); } void VFRValue::lerp(const f32& b, f32 t) { VFR::lerp(&value, b, t); } void VFRValue::lerp(const f32& b, f32 t, f32 max_delta) { VFR::lerp(&value, b, t, max_delta); } bool VFRValue::lerp(const f32& b, f32 t, f32 max_delta, f32 min_delta) { return VFR::lerp(&value, b, t, max_delta, min_delta); } bool VFRValue::chase(const f32& target, f32 step) { const auto delta = step * VFR::instance()->getDeltaTime(); return sead::Mathf::chase(&value, target, delta); } VFRVec3f::VFRVec3f() : value{0, 0, 0}, prev_value{0, 0, 0}, mean{0, 0, 0} {} VFRVec3f::VFRVec3f(const sead::Vector3f& value) : value{value}, prev_value{value}, mean{value} {} // float regalloc #ifdef NON_MATCHING void VFRVec3f::updateStats() { updateStatsImpl(value, &prev_value, &mean); } #endif void VFRVec3f::operator*=(f32 scalar) { VFR::multiply(&value, scalar); } void VFRVec3f::lerp(const sead::Vector3f& b, f32 t) { VFR::lerp(&value, b, t); } bool VFRVec3f::chase(const sead::Vector3f& target, f32 t) { const auto delta = VFR::instance()->getDeltaTime() * t; const auto diff = target - value; const auto norm = sead::norm2(diff); if (norm <= delta) { sead::MemUtil::copy(&value, &target, sizeof(value)); return true; } value += diff * (1.0f / norm) * delta; return false; } void VFRValue::setToMax(const f32& max) { const auto a = value; const auto b = max; value = a < b ? b : a; } void VFRValue::setToMin(const f32& min) { const auto a = value; const auto b = min; value = a > b ? b : a; } void VFRValue::clamp(const f32& min, const f32& max) { const auto a = min; const auto b = max; value = sead::clamp(value, a, b); } void VFRVec3f::normalize(f32 new_norm) { if (sead::norm2(value) > new_norm) { const auto norm = sead::norm2(value); if (norm > 0.0) value *= new_norm / norm; } } } // namespace ksys