#include "KingSystem/ActorSystem/actPhysicsConstraints.h" #include "KingSystem/Physics/System/physConstraint.h" namespace ksys::act { PhysicsConstraints::PhysicsConstraints() = default; PhysicsConstraints::~PhysicsConstraints() { finalize(); } void PhysicsConstraints::finalize() { for (auto*& cs : mConstraints) { if (cs) { phys::Constraint::destroy(cs); cs = nullptr; } } mConstraints.freeBuffer(); _10 = false; _11 = false; } } // namespace ksys::act