#include "Game/AI/Query/queryCheckExtraLifeOfPlayer.h" #include namespace uking::query { CheckExtraLifeOfPlayer::CheckExtraLifeOfPlayer(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckExtraLifeOfPlayer::~CheckExtraLifeOfPlayer() = default; // FIXME: implement int CheckExtraLifeOfPlayer::doQuery() { return -1; } void CheckExtraLifeOfPlayer::loadParams(const evfl::QueryArg& arg) { loadInt(arg.param_accessor, "Threshold"); } void CheckExtraLifeOfPlayer::loadParams() { getDynamicParam(&mThreshold, "Threshold"); } } // namespace uking::query