#include "Game/AI/Query/queryCheckOwnedHorseFamiliarity.h" #include namespace uking::query { CheckOwnedHorseFamiliarity::CheckOwnedHorseFamiliarity(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckOwnedHorseFamiliarity::~CheckOwnedHorseFamiliarity() = default; // FIXME: implement int CheckOwnedHorseFamiliarity::doQuery() { return -1; } void CheckOwnedHorseFamiliarity::loadParams(const evfl::QueryArg& arg) {} void CheckOwnedHorseFamiliarity::loadParams() {} } // namespace uking::query