#include "Game/AI/Action/actionForkOverrideStartNoDrawTimer.h" namespace uking::action { ForkOverrideStartNoDrawTimer::ForkOverrideStartNoDrawTimer(const InitArg& arg) : ksys::act::ai::Action(arg) {} ForkOverrideStartNoDrawTimer::~ForkOverrideStartNoDrawTimer() = default; bool ForkOverrideStartNoDrawTimer::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void ForkOverrideStartNoDrawTimer::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void ForkOverrideStartNoDrawTimer::leave_() { ksys::act::ai::Action::leave_(); } void ForkOverrideStartNoDrawTimer::loadParams_() { getStaticParam(&mTime_s, "Time"); } void ForkOverrideStartNoDrawTimer::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action