#include "Game/AI/Action/actionGroupAllowEmitAction.h" namespace uking::action { GroupAllowEmitAction::GroupAllowEmitAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} GroupAllowEmitAction::~GroupAllowEmitAction() = default; bool GroupAllowEmitAction::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void GroupAllowEmitAction::loadParams_() { getDynamicParam(&mGroupName_d, "GroupName"); } } // namespace uking::action