#include "KingSystem/System/KingEditor.h" namespace ksys { SEAD_SINGLETON_DISPOSER_IMPL(KingEditor) void KingEditor::init(sead::Heap* heap) { // Stubbed in release. } void KingEditor::calc() { // Stubbed in release. } void KingEditor::registerComponent(KingEditorComponent* component) { // Stubbed in release. } void KingEditor::log(const char* system, const char* message, void*, int) { // Stubbed in release. } void KingEditorComponent::log(const char* message, void* x, int y) const { KingEditor::instance()->log(getName(), message, x, y); } } // namespace ksys