#pragma once #include namespace nv { void SetGraphicsAllocator(void* (*allocator)(size_t, size_t, void*), void (*deallocator)(void*, void*), void* (*reallocator)(void*, size_t, void*), void* unk); void SetGraphicsDevtoolsAllocator(void* (*allocator)(size_t, size_t, void*), void (*deallocator)(void*, void*), void* (*reallocator)(void*, size_t, void*), void* unk); void InitializeGraphics(void* address, size_t size); } // namespace nv