project(hkStubs CXX ASM) add_library(hkStubs OBJECT Havok/Animation/Animation/Animation/hkaAnimation.h Havok/Animation/Animation/Animation/hkaAnimationBinding.h Havok/Animation/Animation/Animation/hkaAnnotationTrack.h Havok/Animation/Animation/Mapper/hkaSkeletonMapper.h Havok/Animation/Animation/Mapper/hkaSkeletonMapperData.h Havok/Animation/Animation/Motion/hkaAnimatedReferenceFrame.h Havok/Animation/Animation/Rig/hkaBone.h Havok/Animation/Animation/Rig/hkaBoneAttachment.h Havok/Animation/Animation/Rig/hkaSkeleton.h Havok/Animation/Animation/Rig/hkaPose.h Havok/Animation/Physics2012Bridge/Instance/hkaRagdollInstance.h Havok/Common/Base/hkBase.h Havok/Common/Base/Container/hkContainerAllocators.h Havok/Common/Base/Container/Array/hkArray.h Havok/Common/Base/Container/Array/hkArrayUtil.h Havok/Common/Base/Container/Array/hkSmallArray.h Havok/Common/Base/Container/String/hkString.h Havok/Common/Base/Container/String/hkStringPtr.h Havok/Common/Base/DebugUtil/MultiThreadCheck/hkMultiThreadCheck.h Havok/Common/Base/Math/hkMath.h Havok/Common/Base/Math/Header/hkMathHeaderConstants.h Havok/Common/Base/Math/Matrix/hkMatrix3.h Havok/Common/Base/Math/Matrix/hkMatrix3f.h Havok/Common/Base/Math/Matrix/hkMatrix3f.inl Havok/Common/Base/Math/Matrix/hkMatrix4.h Havok/Common/Base/Math/Matrix/hkMatrix4f.h Havok/Common/Base/Math/Matrix/hkRotation.h Havok/Common/Base/Math/Matrix/hkRotationf.h Havok/Common/Base/Math/Matrix/hkTransform.h Havok/Common/Base/Math/Matrix/hkTransformf.h Havok/Common/Base/Math/QsTransform/hkQsTransform.h Havok/Common/Base/Math/QsTransform/hkQsTransformf.h Havok/Common/Base/Math/QsTransform/hkQsTransformf.inl Havok/Common/Base/Math/Quaternion/hkQuaternion.h Havok/Common/Base/Math/Quaternion/hkQuaternionf.h Havok/Common/Base/Math/Quaternion/hkQuaternionf.inl Havok/Common/Base/Math/SweptTransform/hkSweptTransform.h Havok/Common/Base/Math/SweptTransform/hkSweptTransformf.h Havok/Common/Base/Math/SweptTransform/hkSweptTransformfUtil.h Havok/Common/Base/Math/Vector/hkFourTransposedPoints.h Havok/Common/Base/Math/Vector/hkFourTransposedPointsf.h Havok/Common/Base/Math/Vector/hkSimdFloat32.h Havok/Common/Base/Math/Vector/hkSimdReal.h Havok/Common/Base/Math/Vector/hkVector4.h Havok/Common/Base/Math/Vector/hkVector4f.h Havok/Common/Base/Math/Vector/hkVector4f.inl Havok/Common/Base/Math/Vector/hkVector4Comparison.h Havok/Common/Base/Math/Vector/hkVector4fComparison.h Havok/Common/Base/Math/Vector/hkVector4fComparison.inl Havok/Common/Base/Memory/Allocator/hkMemoryAllocator.h Havok/Common/Base/Memory/Allocator/Lifo/hkLifoAllocator.h Havok/Common/Base/Memory/Router/hkMemoryRouter.h Havok/Common/Base/Memory/Util/hkMemUtil.h Havok/Common/Base/Object/hkBaseObject.h Havok/Common/Base/Object/hkReferencedObject.cpp Havok/Common/Base/Object/hkReferencedObject.h Havok/Common/Base/Reflection/hkClass.h Havok/Common/Base/Reflection/hkClassEnum.h Havok/Common/Base/Reflection/hkClassMember.h Havok/Common/Base/Reflection/hkTypeInfo.h Havok/Common/Base/System/StackTracer/hkStackTracer.h Havok/Common/Base/Thread/Atomic/hkAtomicPrimitives.h Havok/Common/Base/Thread/Thread/hkThreadLocalData.h Havok/Common/Base/Types/hkBaseDefs.h Havok/Common/Base/Types/hkBaseTypes.h Havok/Common/Base/Types/hkRefPtr.h Havok/Common/Base/Types/hkRefVariant.h Havok/Common/Base/Types/Geometry/Aabb/hkAabb.h Havok/Common/Base/Types/Geometry/Aabb/hkAabbUtil.h Havok/Common/Base/Types/Geometry/LocalFrame/hkLocalFrame.h Havok/Common/Base/Types/Geometry/Sphere/hkSphere.h Havok/Common/Base/Types/Physics/hkStepInfo.h Havok/Common/Base/Types/Physics/ContactPoint/hkContactPointMaterial.h Havok/Common/Base/Types/Physics/MotionState/hkMotionState.h Havok/Common/Base/Types/Properties/hkSimpleProperty.h Havok/Common/GeometryUtilities/Inertia/hkInertiaTensorComputer.h Havok/Common/Serialize/Resource/hkResource.h Havok/Common/Serialize/Util/hkNativePackfileUtils.h Havok/Common/Serialize/Util/hkRootLevelContainer.h Havok/Geometry/Collide/Shapes/hkcdShape.h Havok/Physics/Constraint/Atom/hkpConstraintAtom.h Havok/Physics/Constraint/Data/hkpConstraintData.h Havok/Physics/Constraint/Data/hkpConstraintInfo.h Havok/Physics/ConstraintSolver/Accumulator/hkpVelocityAccumulator.h Havok/Physics/ConstraintSolver/Solve/hkpSolverInfo.h Havok/Physics/ConstraintSolver/Solve/hkpSolverResults.h Havok/Physics2012/Collide/Agent/hkpCollisionInput.h Havok/Physics2012/Collide/Agent/hkpCollisionQualityInfo.h Havok/Physics2012/Collide/Agent/hkpProcessCollisionInput.h Havok/Physics2012/Collide/Agent/Collidable/hkpCdBody.h Havok/Physics2012/Collide/Agent/Collidable/hkpCdPoint.h Havok/Physics2012/Collide/Agent/Collidable/hkpCollidable.h Havok/Physics2012/Collide/Agent/Collidable/hkpCollidableQualityType.h Havok/Physics2012/Collide/Agent/ContactMgr/hkpContactMgr.h Havok/Physics2012/Collide/Agent/Query/hkpCdBodyPairCollector.h Havok/Physics2012/Collide/Agent/Query/hkpCdPointCollector.h Havok/Physics2012/Collide/Agent3/BvTree3/hkpBvTreeAgent3.h Havok/Physics2012/Collide/Agent3/Machine/Nn/hkpAgentNnTrack.h Havok/Physics2012/Collide/Agent3/Machine/Nn/hkpLinkedCollidable.h Havok/Physics2012/Collide/BroadPhase/hkpBroadPhaseHandle.h Havok/Physics2012/Collide/BroadPhase/hkpTypedBroadPhaseHandle.h Havok/Physics2012/Collide/Dispatch/hkpCollisionDispatcher.h Havok/Physics2012/Collide/Dispatch/BroadPhase/hkpBroadPhaseListener.h Havok/Physics2012/Collide/Dispatch/ContactMgr/hkpContactMgrFactory.h Havok/Physics2012/Collide/Filter/hkpCollidableCollidableFilter.h Havok/Physics2012/Collide/Filter/hkpCollisionFilter.cpp Havok/Physics2012/Collide/Filter/hkpCollisionFilter.h Havok/Physics2012/Collide/Filter/hkpConvexListFilter.h Havok/Physics2012/Collide/Filter/hkpRayCollidableFilter.h Havok/Physics2012/Collide/Filter/hkpShapeCollectionFilter.h Havok/Physics2012/Collide/Filter/Group/hkpGroupFilter.cpp Havok/Physics2012/Collide/Filter/Group/hkpGroupFilter.h Havok/Physics2012/Collide/Query/hkpRayHitCollector.h Havok/Physics2012/Collide/Query/CastUtil/hkpLinearCastInput.h Havok/Physics2012/Collide/Query/CastUtil/hkpWorldRayCastInput.h Havok/Physics2012/Collide/Query/CastUtil/hkpWorldRayCastOutput.h Havok/Physics2012/Collide/Query/Collector/PointCollector/hkpAllCdPointCollector.h Havok/Physics2012/Collide/Query/Collector/PointCollector/hkpClosestCdPointCollector.h Havok/Physics2012/Collide/Query/Collector/PointCollector/hkpRootCdPoint.h Havok/Physics2012/Collide/Shape/hkpShape.h Havok/Physics2012/Collide/Shape/hkpShapeBase.h Havok/Physics2012/Collide/Shape/hkpShapeBuffer.h Havok/Physics2012/Collide/Shape/hkpShapeContainer.h Havok/Physics2012/Collide/Shape/hkpShapeType.h Havok/Physics2012/Collide/Shape/Compound/Collection/hkpShapeCollection.h Havok/Physics2012/Collide/Shape/Compound/Collection/List/hkpListShape.h Havok/Physics2012/Collide/Shape/Compound/Tree/hkpBvTreeShape.h Havok/Physics2012/Collide/Shape/Compound/Tree/Mopp/hkpMoppBvTreeShape.h Havok/Physics2012/Collide/Shape/Convex/hkpConvexShape.h Havok/Physics2012/Collide/Shape/Convex/Box/hkpBoxShape.h Havok/Physics2012/Collide/Shape/Convex/Capsule/hkpCapsuleShape.h Havok/Physics2012/Collide/Shape/Convex/ConvexTransform/hkpConvexTransformShape.h Havok/Physics2012/Collide/Shape/Convex/ConvexVertices/hkpConvexVerticesShape.h Havok/Physics2012/Collide/Shape/Convex/Cylinder/hkpCylinderShape.h Havok/Physics2012/Collide/Shape/Convex/Sphere/hkpSphereShape.h Havok/Physics2012/Collide/Shape/Convex/Triangle/hkpTriangleShape.h Havok/Physics2012/Collide/Shape/HeightField/hkpHeightFieldShape.h Havok/Physics2012/Collide/Shape/HeightField/hkpSphereRepShape.h Havok/Physics2012/Collide/Shape/HeightField/Plane/hkpPlaneShape.h Havok/Physics2012/Collide/Shape/HeightField/SampledHeightField/hkpSampledHeightFieldBaseCinfo.h Havok/Physics2012/Collide/Shape/HeightField/SampledHeightField/hkpSampledHeightFieldShape.h Havok/Physics2012/Collide/Shape/Query/hkpRayShapeCollectionFilter.h Havok/Physics2012/Collide/Shape/Query/hkpShapeRayCastCollectorOutput.h Havok/Physics2012/Collide/Shape/Query/hkpShapeRayCastInput.h Havok/Physics2012/Collide/Util/Welding/hkpWeldingUtility.h Havok/Physics2012/Dynamics/Action/hkpAction.h Havok/Physics2012/Dynamics/Collide/hkpDynamicsContactMgr.h Havok/Physics2012/Dynamics/Collide/hkpResponseModifier.h Havok/Physics2012/Dynamics/Collide/hkpSimpleConstraintContactMgr.h Havok/Physics2012/Dynamics/Collide/ContactListener/hkpCollisionEvent.h Havok/Physics2012/Dynamics/Collide/ContactListener/hkpContactListener.h Havok/Physics2012/Dynamics/Collide/ContactListener/hkpContactPointEvent.h Havok/Physics2012/Dynamics/Common/hkpMaterial.h Havok/Physics2012/Dynamics/Common/hkpProperty.h Havok/Physics2012/Dynamics/Constraint/hkpConstraintInstance.h Havok/Physics2012/Dynamics/Constraint/hkpConstraintOwner.h Havok/Physics2012/Dynamics/Constraint/Atom/hkpModifierConstraintAtom.h Havok/Physics2012/Dynamics/Constraint/Atom/hkpSimpleContactConstraintAtom.h Havok/Physics2012/Dynamics/Constraint/Atom/hkpSimpleContactConstraintAtomUtil.h Havok/Physics2012/Dynamics/Constraint/Contact/hkpContactPointProperties.h Havok/Physics2012/Dynamics/Constraint/Contact/hkpDynamicsCpidMgr.h Havok/Physics2012/Dynamics/Constraint/Contact/hkpSimpleContactConstraintData.h Havok/Physics2012/Dynamics/Entity/hkpEntity.h Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h Havok/Physics2012/Dynamics/Entity/hkpRigidBodyCinfo.h Havok/Physics2012/Dynamics/Inertia/hkpInertiaTensorComputer.h Havok/Physics2012/Dynamics/Motion/hkpMotion.h Havok/Physics2012/Dynamics/Motion/Rigid/hkpBoxMotion.h Havok/Physics2012/Dynamics/Motion/Rigid/hkpFixedRigidMotion.h Havok/Physics2012/Dynamics/Motion/Rigid/hkpKeyframedRigidMotion.h Havok/Physics2012/Dynamics/Motion/Rigid/hkpSphereMotion.h Havok/Physics2012/Dynamics/Phantom/hkpAabbPhantom.h Havok/Physics2012/Dynamics/Phantom/hkpCachingShapePhantom.h Havok/Physics2012/Dynamics/Phantom/hkpPhantom.h Havok/Physics2012/Dynamics/Phantom/hkpPhantomBroadPhaseListener.h Havok/Physics2012/Dynamics/Phantom/hkpPhantomListener.h Havok/Physics2012/Dynamics/Phantom/hkpPhantomOverlapListener.h Havok/Physics2012/Dynamics/Phantom/hkpPhantomType.h Havok/Physics2012/Dynamics/Phantom/hkpShapePhantom.h Havok/Physics2012/Dynamics/Phantom/hkpSimpleShapePhantom.h Havok/Physics2012/Dynamics/World/hkpPhysicsSystem.h Havok/Physics2012/Dynamics/World/hkpSimulationIsland.h Havok/Physics2012/Dynamics/World/hkpWorld.h Havok/Physics2012/Dynamics/World/hkpWorldCinfo.cpp Havok/Physics2012/Dynamics/World/hkpWorldCinfo.h Havok/Physics2012/Dynamics/World/hkpWorldObject.h Havok/Physics2012/Dynamics/World/BroadPhaseBorder/hkpBroadPhaseBorder.h Havok/Physics2012/Dynamics/World/Listener/hkpIslandActivationListener.h Havok/Physics2012/Dynamics/World/Listener/hkpIslandPostCollideListener.h Havok/Physics2012/Dynamics/World/Listener/hkpIslandPostIntegrateListener.h Havok/Physics2012/Dynamics/World/Listener/hkpWorldDeletionListener.h Havok/Physics2012/Dynamics/World/Listener/hkpWorldPostCollideListener.h Havok/Physics2012/Dynamics/World/Listener/hkpWorldPostIntegrateListener.h Havok/Physics2012/Dynamics/World/Listener/hkpWorldPostSimulationListener.h Havok/Physics2012/Dynamics/World/Memory/hkpWorldMemoryAvailableWatchDog.h Havok/Physics2012/Dynamics/World/Memory/Default/hkpDefaultWorldMemoryWatchDog.h Havok/Physics2012/Dynamics/World/Simulation/hkpSimulation.h Havok/Physics2012/Dynamics/World/Util/hkpWorldConstraintUtil.h Havok/Physics2012/Internal/Collide/BvCompressedMesh/hkpBvCompressedMeshShape.h Havok/Physics2012/Internal/Collide/Mopp/Code/hkpMoppCode.h Havok/Physics2012/Internal/Collide/StaticCompound/hkpShapeKeyTable.h Havok/Physics2012/Internal/Collide/StaticCompound/hkpStaticCompoundShape.h Havok/Physics2012/Internal/Solver/Contact/hkpSimpleContactConstraintDataInfo.h Havok/Physics2012/Utilities/CharacterControl/CharacterRigidBody/hkpCharacterRigidBody.h Havok/Physics2012/Utilities/Collide/ShapeUtils/ShapeKeyPath/hkpShapeKeyPath.h Havok/Physics2012/Utilities/Collide/ShapeUtils/ShapeScaling/hkpShapeScalingUtility.h Havok/Physics2012/Utilities/Dynamics/ScaleSystem/hkpSystemScalingUtility.h Havok/Physics2012/Utilities/Serialize/hkpPhysicsData.h ) target_compile_options(hkStubs PRIVATE -fno-exceptions) target_compile_options(hkStubs PRIVATE -fno-strict-aliasing) target_compile_options(hkStubs PRIVATE -Wno-invalid-offsetof) target_include_directories(hkStubs PUBLIC ./) if(NOT TARGET NintendoSDK) add_subdirectory(../NintendoSDK) endif() target_link_libraries(hkStubs PUBLIC NintendoSDK)