#include "Game/AI/Action/actionCreateDragonChallengeXLink.h" namespace uking::action { CreateDragonChallengeXLink::CreateDragonChallengeXLink(const InitArg& arg) : ksys::act::ai::Action(arg) {} CreateDragonChallengeXLink::~CreateDragonChallengeXLink() = default; bool CreateDragonChallengeXLink::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void CreateDragonChallengeXLink::loadParams_() { getDynamicParam(&mXLinkHandleIndex_d, "XLinkHandleIndex"); } } // namespace uking::action