#include "Game/AI/Action/actionDemoFindPlayer.h" namespace uking::action { DemoFindPlayer::DemoFindPlayer(const InitArg& arg) : TimeredASPlay(arg) {} DemoFindPlayer::~DemoFindPlayer() = default; void DemoFindPlayer::enter_(ksys::act::ai::InlineParamPack* params) { TimeredASPlay::enter_(params); } void DemoFindPlayer::loadParams_() { TimeredASPlay::loadParams_(); } } // namespace uking::action